Techland and inXile Entertainment have announced that Torment: Tides of Numenera wil launch on PC and consoles on February 28. The publisher also shared details about the content of the Collector's Edtion and Day One edition. Plus the introduction video of the third class, Jack.
Torment: Tides of Numenera Release Date Revealed
Pre-orders Now Available for Highly Anticipated RPG from inXile Entertainment and Techland Headed to PC, PlayStation 4 and Xbox One
Wroclaw, Poland – December 14, 2016 – inXile Entertainment and Techland Publishing have announced the release date for Torment: Tides of Numenera - February 28, 2017. The highly anticipated and massively crowdfunded RPG will be released for PC, PlayStation 4 and Xbox One.
Pre-orders for the Day One Edition and the Collector's Edition are now available. For a full list of what is contained in the Collector's Edition along with pre-order incentives, see the official trailer.
Torment: Tides of Numenera is set one billion years in the future using the science-fantasy setting created by pen and paper RPG luminary, Monty Cook. Players will experience a game of intricate choices and consequences with thousands of meaningful decisions that will make every playthrough unique. The game is created and developed by inXile Entertainment, which consists of industry icon Brian Fargo and many other veteran creators of the original Planescape: Torment - one of the most critically revered CRPGs in gaming history.
For more info on Torment: Tides of Numenera and the various editions available, check out the tormentgame.com website. Torment: Tides of Numenera will be available on PC, PlayStation 4 and Xbox One.
I still wanted BF5 to be a sequel to BF4 instead of BF1... but such it is. (8 Hours ago)
The only problem with the setting is that it's not modern warfare :D (8 Hours ago)
but should give it another try. the new one looks fun, atleast the setting and humour. If you're not gonna be reasonably historically correct i prefer they just go all out on the setting, like here (9 Hours ago)
@droezelke: yea, that reminds me i should play the new wolfensteins. I played the first few hours of the 2014 game but sorta lost interest because of the 90-ish style gameplay. (10 Hours ago)
You can reduce most PVP games down to a death/spawn loop if you're feeling reductionist enough. (11 Hours ago)
But.. so do like 70% of the other players I guess :D (11 Hours ago)
@toelessfoot: You were playing it wrong. (11 Hours ago)