Total War fans will finally be able to go back to Rome as Total War: Rome II has been announced by SEGA and The Creative Assembly. The game is set to release next year on PC, first screens and arts inside. Update: Added first trailer.
Total War: ROME II™ announced
Today, we’re delighted to announce one of the most hotly-anticipated titles in our history - Total War: Rome II™ - sequel to the multi-million selling, 92% Metacritic-rated classic Rome: Total War, encompassing one of the best-known periods in world history.
Total War: Rome II™ will sink players into the dangerous political machinations of Rome’s senate, while asking them to struggle with family dilemmas and question the loyalty of ‘friends’ and allies. Leading the greatest army ever seen into battle will be just one challenge you will face at the head of the world’s first superpower.
Will you help forge an empire? Restore the Republic? Or grasp the reins of power for yourself, and assume the hated title of tyrant? Who will you conquer? Who will you betray? Who will you sacrifice?
“How far will you go for Rome?”
“Our games have always encompassed a grand vision”, said Mike Simpson, Creative Director. “But we’re now pushing that vision at both ends of the spectrum. From the immense reach of the sandbox campaign right down to the human-level drama of a single warrior on the battlefield, we’re aiming for an unprecedented level of detail and scale”.
“In our 25th year of games development, it feels fitting to return to our most critically acclaimed era”, continued Rob Bartholomew, Brand Director. “There’s been a multi-generational leap in technology since the original game and we are ready to set another benchmark in gaming.”
Total War: Rome II™ is due for release in 2013. For more information visit the new-look site at www.totalwar.com
SFV should perform nicely. the beta's fan at a stable 60fps w/all max settings, ofc it's not as complex graphically as xcom2, but atleast i can play it properly. (25 minutes ago)
@Melmoth: Weird that they can mess up so much when they have already developed two games in UE3. Maybe 3.5 is wildly different but i doubt it. (31 minutes ago)
@Melmoth: I dunno man.. the competitive FPS heritage of today goes back to the 90s.. that's all I'm saying.. fighters too (32 minutes ago)
even the post-processing AA they use (FXAA) has a big performance hit, which it shouldn't (36 minutes ago)
something is very off with the performance, like how SSAO has a huge performance impact compared to other games. maybe their heavily modded UE3.5 that's the problem. (40 minutes ago)
mouse-edge-scrolling, while it stutters like hell when using WASD to pan the camera. atleast that should be fixable. (44 minutes ago)
@asdfg: i've put it away for now to see if they patch up things abit. i'm getting really jerky framerates even in 1080p. Some things are just bugs, like how the camera is much smoother when using.. (45 minutes ago)