Revealed back in July by Iceberg Interactive and Zoetrope Interactive, the upcoming horror adventure game Conarium gets its first trailer. Inspired by At the Mountains of Madness, players control Frank Gilman, member of the Anthropology Department in the Miskatonic University, who is part of an expedition in Antarctic in order to attempt to go beyond the limits of human consciousness. More details, screens and trailer inside. The title will release in Q1 2017 for PC and later on consoles.
Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature.
You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near Antarctica, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole... Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister...
Explore the Antarctic base, as well as dreams and visions. Study clues, unlock secrets but avoid macabre beings at all cost.
- A deep and suspenseful Lovecraftian story with lots of secrets and Easter eggs.
- Ominous but wonderful graphics created with the Unreal 4 engine.
It goes away, like. I suppose that's why ipd is important. (1 Day ago)
@toelessfoot: Eyes? What about brains? I've heard stories of side effects like some people not feeling like their hands were their real hands in real life. Distance judgement problems etc (1 Day ago)
@MrWhite: Hopefully only using vergence on current VR isn't messing up our eyes lol (2 Days ago)
@MrWhite: I thought it was gonna be this: [url] (3 Days ago)
If this delivers what they are claiming, it's a game changer for vr [url] (3 Days ago)