X360, PS3 Friday, January 11, 2008 | 12:55 PM

Turok Gameplay and Making-Of videos

Turok Gameplay and Making-Of videos

Buena Vista Interactive just sent us this gameplay video of Turok, as always quite bloody, and I also found this first making-of video of the game for the more curious people out there, it will be online in a few minutes.
Update: The making-of is available, with an image quality just a tad better.


Gameplay
Download: WMV | MP4 | AVI
Making of #1

All comments

Commented on 2008-01-11 10:19:38
THey better of the Nuke Weapon..
Commented on 2008-01-11 11:21:56
what happened to the contrast/brightness levels on that first video? its like watching through a condom

edit: not that ive ever put a condom over my head.... more than 3 times.
Commented on 2008-01-11 12:11:37
looks nice, but what happened to the second video?
Commented on 2008-01-11 12:44:47
So aside from videos, do you guys also get free games and merch, now that you're becoming more popular?
Commented on 2008-01-11 16:17:56
Nice ai...
Commented on 2008-01-11 16:31:56
Unrelated in a way to the actual game - which may or may not be good, I don't have any opinion one way or another - don't character designs seem to sort of... have stopped going anywhere at all? The only western character I can think of in a military type context that you clearly recognise based on facial features is Sam Fisher. All these other army guys look identical, or not much different than a supporting character or even a "Military Guy #3" extra.

I mean if this is a proper reboot where focus is on the character of Turok, why does he look so incredibly bland? At least Marcus Phoenix has funky looking eyes to set him apart. Put a hat on this guy and he's absolutely anonymous. Unless the hat has an arrow on it going "TUROK BELOW".

Again, not a criticism towards the game, just a curious observation.
Commented on 2008-01-11 18:47:23
This video is terrible,, the contrast is up too high on this....
Commented on 2008-01-12 19:57:29
Just wanted to jump in and mention that it's not actually a contrast issue since that actually pertains to the white levels. The brightness is too low if anything.

About the game


What's up?
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    Tiz @GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (2 Hours ago)
  • GriftGFX
    GriftGFX Yeah they just need to actually implement some of that stuff. They're charting an interesting path. I feel like they showed this game off before they knew what it was. (2 Hours ago)
  • Tiz
    Tiz For instance, in Destiny, the whole point of getting loot is to get better equipped to do raids for better equipment to do raids for better equipment and sometimes Iron Banner. (2 Hours ago)
  • Tiz
    Tiz @GriftGFX: It really depends how they approach it. If you can upgrade your ship, crew etc to navigate more dangerous parts of the sea then it will be a dangling carrot scenario. (2 Hours ago)
  • Tiz
    Tiz Also, like the Division you have to cash in the loot before people steal it for themselves. The Division ran into the problem of just allowing anyone in the instances. (2 Hours ago)
  • GriftGFX
    GriftGFX And like.. what's the purpose of the loot itself. (2 Hours ago)
  • Tiz
    Tiz @GriftGFX: I feel like what the loot is will determine the way people play. Will there be the standard common to Legendary loot? Will some loot be harder to navigate to, if so, will it be worth it? (2 Hours ago)
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