After what turned out to be quite a long series of analysis videos of The Witcher 3: Wild Hunt on consoles, this should be the very last extracts we'll put under the microscope of BlimBlim's magic pluggin. The Xbox One version of the game just got patched, reaching the long awaited 1.04 state PS4 players have been able to enjoy for a few days. As you'll see, performance is still better than on PS4 in the swamps, but you shold also note that there are no fog effects to be seen on Microsoft's console (it was the same on the 1.03 patch).
Yea that's sorta like turning up the "digital vibrance" setting in the Nvidia control panel. Without HDR we're just seeing more saturated colors. (5 Hours ago)
If it was, that would be great as there would be no need to buy a HDR TV to watch HDR content as any SDR screen would be able to show HDR the same as HDR screens. I wish it was like that though. (6 Hours ago)
Mostly what you can see is a richer color palette due to a wider color gamut and bloom/brightness. Though it's not the same, unfortunately. (6 Hours ago)
You can see it here in both the "Nano Cell" and "HDR" sections on this LG TV: [url] It's still not the same as watching in person. SDR screens can't show HDR. (6 Hours ago)
@Moonwalker: Yes, you can see a difference, but only on colors and bloom. It's the same type of thing that TV manufacturers use to describe what HDR is with images. same. (6 Hours ago)
@droezelke: Trust me though, the phone camera photos are pretty representatitve of how they look here. (11 Hours ago)
@droezelke: Yeah my bad. But i fixed it: [url] (11 Hours ago)