Today Capcom details the Multi-Mission mode of Umbrella Corps. Up to 6 players, the mode cycle through 8 different set of rules with a 3 minute time limit for each round. The title is coming in May.
“Multi-Mission” mode, as the name implies, consists of rounds that cycle through 8 different rulesets at random. This allows the same team members to consecutively enjoy different gameplay experiences in a seamless way, and provides an expedited matching process for quickly getting into the game. With the random ruleset selection, all teams must stay on their toes to adapt their tactics each round in order to come out on top. An overview on each ruleset can be found below:
· Target Hunter – One target will be chosen per team and only killing that target will count towards the score. Players can choose whether to focus on protecting their own target or aggressively attacking the enemy target.
· Respawn Match – Team deathmatch featuring respawns. Take advantage of the on-screen sound radar map to locate the enemies’ random respawn points.
· Domination – Secure the specified data transmission point located within the stage for a longer time than the enemy team in order to win.
· DNA Hunter – Kill zombies and collect their DNA samples. Destroying the opposing team’s Zombie Jammers is a key strategy in this mode.
· SP DNA Hunter – Kill the special mutated zombies and collect their DNA samples. They are particularly tough and immune to the effects of the Zombie Jammer. It'll take teamwork to bring these creatures down.
· Collector – Teams battle it out to see who will be first to collect all 5 briefcases in the stage.
· Protector – Find the briefcase and hold it for as long as possible, while fending off the opposition. The player who has it will become a moving target, so teams must work together effectively.
· Collar War – Collect the battle data "collars" of downed enemy players, and pick up allies' collars to prevent the enemy team from getting points.
About Umbrella Corps
Umbrella Corps is a new fast-paced third person shooter set in the iconic Resident Evil universe. The competitive online game will feature quick, intense matches in compact battle zones themed from historic Resident Evil environments. The game utilizes the Unity engine developed by Unity Technologies. Umbrella Corps will be available digitally for an MSRP of $29.99 / €29.99 / £24.99 on PlayStation®4 computer entertainment system and PC across North America and Europe in May 2016.
if they still pay royalties to crytech when using it they probably should (10 minutes ago)
Although I think it's kinda time to retire Dunia. (17 minutes ago)
@HR2: a lot of studios used modified UE3, games like Arkham Knight, XCom2, both being very problematic on pc. Interesting to see what those studios will do for their next games. (18 minutes ago)
@HR2: Ubisoft uses their own engines. They have like.. three solid in house game engines. (18 minutes ago)
@Melmoth: agreed. speaking of Ubisoft, I wonder which engine they're using for the next Splinter Cell. a heavily modified UE3 like Batman AK or UE4? (27 minutes ago)
yea, Bloodborne seemed to be the right time (new gen hardware) for such effects. like the parallax occlusion mapping on most surfaces. (32 minutes ago)
watchdogs was first shown 18 months before the X1 and PS4 release, and a year before the hardware reveal. They predicted what the nextgen capabilities would be, but overshot it. (36 minutes ago)