Sony has formally announced Uncharted 3: Drake's Deception without a release date yet but two images showing the rumored desert background. Update: Spike's VGA teaser added.
Press release:
UNCHARTED 3: Drake's Deception™
Clandestine organisations, remote locations and ancient secrets
Drake is back on a high stakes expedition to the heart of the Arabian Desert
London, 9th December 2010: Sony Computer Entertainment Europe is pleased to unveil the latest instalment in the multimillion-selling action adventure franchise, UNCHARTED. Developed exclusively for PlayStation®3 [PS3™] by the team at Naughty Dog Inc., UNCHARTED 3: Drake's Deception™ blurs the entertainment boundaries, delivering the cinematic scale, adrenalin rushes, thrills and mystery that are the UNCHARTED trademark; together with its unique and enhanced multiplayer experience.
Fans of the franchise and newcomers alike will relish the opportunity to catapult themselves headlong into a real adventure, in a search for the fabled "Atlantis of the Sands." The journey propels fortune hunter Nathan Drake on a daring trek into the heart of the Arabian Desert, a journey that pits him and his mentor Victor Sullivan against the occult treachery of a shadowy clandestine organization and its ruthless leader. When the terrible secrets of this lost city are unearthed, Drake's quest descends into a desperate bid for survival that strains the limits of his endurance and forces him to confront his deepest fears.
Key Features:
* Bigger set pieces and more explosive adventure, driven by Naughty Dog's signature storytelling and cinematic presentation.
* Competitive and co-op multiplayer return with brand new experiences and massively expanded feature sets. The UNCHARTED universe provides online players with a unique Action Adventure multiplayer experience, bringing the cinematic elements of the single-player campaign into multiplayer.
* Nathan Drake can now take on opponents in more ways than before: hand-to-hand combat with multiple opponents, contextual melee attacks, and new stealth options. UNCHARTED 3: Drake's Deception also features expanded and diverse traversal moves with deep gunplay.
* Naughty Dog introduces new physics, visuals, and environmental effects. UNCHARTED 3: Drake's Deception features new innovations in sand, fire, smoke, and water dynamics and effects. UNCHARTED 3: Drake's Deception will be playable in Stereoscopic 3D.
With its award-winning storytelling, blockbuster cinematic action sequences, immersive high resolution 3D and stunning environmental detail and effects, UNCHARTED 3: Drake's Deception is the chance to lose yourself in the world of Nathan Drake - and to experience the true power of PlayStation 3
I loved Uncharted 2, and since Uncharted 1 I was hoping for a desert/middle east type of setting to be similair to the movie The Mummy, seems my wishes is coming true!
I am definitely buying this as soon as it is released, good to know online multiplayer (co-op and comepetitive) is going to be in it again.
I hope the music delivers this time, I want proper orchestral soundtrack, other than Main Theme/Nathan 2.0 the music is decent.
Graphics looks amazing, can't wait to see their tweaked engine and what they can do with the effects, especially the sand.
PS. Really digging Nathan's new clothing style! Though something is off with Drake's jaw.
i dont get what's with drakes newly formed jutting jaw. but aside from that. i dont think i've ever been this excited for a game in like... EVER. i'm actually kinda giddy, like a kid at christmas. 2011 is gonna be insane. considering i largely only buy exclusives i actually fear for my wallet next year. it's packed with games i want.
3D support is great, and kinda expected (seriously, i was half expecting the game to have a "uncharted 3-D" title)
it'll be interesting to see if this betters the second game. i can't imagine it tbh since i pretty much consider uncharted 2 as as close to "perfect" as a game has managed to be. but i'm super psyched to find out.
uncharted 2 was amazing in the SP department but i found the MP to be pretty easy to forget. If they keep the same SP quality and improve the MP by a large margin it will be an amazing game.
Commented on 2010-12-10 00:07:51 In reply to bleachedsmiles
Posted by bleachedsmiles if it looks like the second pic ingame i'll be impressed. He looks like he's aged 10years
Of course it will. In the pre-rendered cutscenes, where it has always looked terribly good. Now gameplay is just what you expect with its normal visual imperfections of running the game on the actual machine.
ND prove me wrong, but i can't phantom a gameplay scenario where desert can be a better idea than the last locations they planned. I bet there is a way more interesting terrain to go than just what they are teasing.
Commented on 2010-12-10 00:19:50 In reply to johnc
Posted by johnc ND prove me wrong, but i can't phantom a gameplay scenario where desert can be a better idea than the last locations they planned. I bet there is a way more interesting terrain to go than just what they are teasing.
I agree, and it's a pretty big concern at this point.
will probably just be one or two levels (like the snow ones in uncharted2). Obviously theres going to be some use of quick sand and sand storms to keep things interesting
Very good news. I didn't like the first game and didn't fall for the hype over the second game, but it was a good game. I personally didn't think it was any better looking than some other high profile titles out there. Lots of low res textures and wasn't impressed with the animation, but the series is getting better with each game so the 3rd game may just be a charm.
Commented on 2010-12-10 00:51:11 In reply to bleachedsmiles
Posted by bleachedsmiles will probably just be one or two levels (like the snow ones in uncharted2). Obviously theres going to be some use of quick sand and sand storms to keep things interesting
i dunno, there are a lot of people who prefered the more confined and structured "single" area of uncharted 1. where there is variation, but not to the point of globe trotting (which can sometimes make the game feel a bit disconnected) personally i'm not one of those people. i liked the variety of the locals in U2 and it made sense to go to them. tbh i just want it to be as good (better would be a nice bonus) as uncharted 2, with as much care and attention put into the gamplay, environments, story and characters. it doesnt "need" to be better visually since unchared 2 still blows away all competiton anyway. but i'm sure ND won't just rest on their laurels. they'll want to push the envelope even more, and i can't wait to see the outcome. if it's even close to those images in-game (unchared 2 wasnt too far off tbh) then i'll be more then happy.
Wonderful...my PS3 has been collecting dust for a while can't wait to fire this baby up next year. I hope Sony starts releases some big action games on a regular basis, I bought the system to play exclusive titles >:D
Commented on 2010-12-10 01:21:04 In reply to KORNdog
Posted by KORNdog i dont get what's with drakes newly formed jutting jaw. but aside from that. i dont think i've ever been this excited for a game in like... EVER. i'm actually kinda giddy, like a kid at christmas. 2011 is gonna be insane. considering i largely only buy exclusives i actually fear for my wallet next year. it's packed with games i want.
I hear ya! This game is going to be great, but after reading the new GI article about the Tomb Raider reboot, I have to say that Drake might have some serious competition! Making it an open world, dynamic environment with mature gameplay and a more realistic, believable Lara sounds amazing (read the article scans on N4G if you haven't already). Anyway, I am equally excited for both of these games. UC3 I KNOW will be amazing, but the new Tomb Raider (if done correctly) could be even better!
Commented on 2010-12-10 01:26:41 In reply to johnc
Posted by johnc Of course it will. In the pre-rendered cutscenes, where it has always looked terribly good. Now gameplay is just what you expect with its normal visual imperfections of running the game on the actual machine.
ND prove me wrong, but i can't phantom a gameplay scenario where desert can be a better idea than the last locations they planned. I bet there is a way more interesting terrain to go than just what they are teasing.
Have to agree with your second statement there. I don't doubt that ND can make a desert look gorgeous, but if the whole game is set in and around sand dunes and rock cliffs, I will be disappointed. I loved the globe trotting of the second one. Kept me really looking forward to each new location to see where I would go next. This game can't come soon enough! UC2 was the only game that I have ever played from start to finish 3+ times!
BTW, not to be a dick, but its fathom, not phantom (didn't want someone to have to correct you in person).
-"Nathan Drake's journey will put you through new challenges and take you to stunning locations around the world, from a derelict chateau in France, to the merciless Arabian Dessert."
-The story focuses on the hero’s relationship with his mentor and father figure, fan fave Victor “Sully” Sullivan, and has him searching for a legendary lost city that will ultimately take him to the Arabian Peninsula and the vast wasteland of the Rub’ al Khali Desert, also known as the Empty Quarter. (looks like the desert will be one of, if not the last area in the game)
- "The inspiration for the story, says Hennig, came from Naughty Dog’s desire to take on the challenge of conceiving and building out gameplay scenarios within a desert locale "challenge,” because organic elements like water, fire and sand are technically difficult to credibly render with animation. Says Hennig: “When we first came up with the idea of sand, you see everyone’s eyes light up here and go, ‘Yeah, that’s going to be really hard — let’s do it!’” Adds Naughty Dog co-president Evan Wells: “We’re a bunch of nerds. We just look forsomething that will be a technical, artistic challenge, and allowed us to push into an area of the world and history we’ve never tapped into before.”
-The execs at Naughty Dog walked us through one of the game’s levels, and while we can’t tell you anything about the locale (it actually wasn’t the desert), we can tell you that it was quintessential Uncharted, marked by dynamic camera work and gameplay that requires you to jump and climb through treacherous spaces that are in an almost constant state of change — or in this case, catastrophic collapse. Innovations? Several, including enhanced backward climbing and the ability to fight multiple baddies at once. Finally, Wells stressed that much time and effort is being lavished upon expanding Uncharted’s online multiplayer and co-op capabilities, too; expect more details to come in the coming months.
Commented on 2010-12-10 04:17:17 In reply to johnc
Hearing that ol' T.E. is inspiration in this is awesome. Is it just me or does Drake look a little different?
Posted by johnc Of course it will. In the pre-rendered cutscenes, where it has always looked terribly good. Now gameplay is just what you expect with its normal visual imperfections of running the game on the actual machine.
ND prove me wrong, but i can't phantom a gameplay scenario where desert can be a better idea than the last locations they planned. I bet there is a way more interesting terrain to go than just what they are teasing.
Pre-rendered? And those are in game assets with some extra rendering. It'll look close, and any /in-game/ cutscenes will likely be pretty close to that.
And you'd be a fool to expect them not to change up the environments. U2 was hardly one stale similar level after another.
Well, I doubt they would want to attract new fans but if they want to, they should maybe make the combat and platforming a lot better. Make it less of a casual game. Make combat + platforming in the same sections, not have them be divorced off because indivdually they're pretty boring.
They have a lot to learn on about platforming, and not making it a boring guided experience (i.e. a joke). Combat could be more inspired, or improved by not having bullet sponge enemies, no more supernatural enemies, smarter and more dynamic AI, less Gears of War blocks combat level design.
Or just have the ability for platforming in any of the combat scenarios, which they showed very little off in 2, like in the city or on those towers later.
Commented on 2010-12-10 09:09:57 In reply to KORNdog
Posted by KORNdog i dont get what's with drakes newly formed jutting jaw. but aside from that. i dont think i've ever been this excited for a game in like... EVER. i'm actually kinda giddy, like a kid at christmas. 2011 is gonna be insane. considering i largely only buy exclusives i actually fear for my wallet next year. it's packed with games i want.
3D support is great, and kinda expected (seriously, i was half expecting the game to have a "uncharted 3-D" title)
it'll be interesting to see if this betters the second game. i can't imagine it tbh since i pretty much consider uncharted 2 as as close to "perfect" as a game has managed to be. but i'm super psyched to find out.
3d meh, but if anything can sell me on using that tv next year, it will be this.
As for his jaw, yeah wtf? are they trying to make him more appealing to americans? or just trying to make him look older? but, and it pains me to say this... he kinda starting to look like sam fishers (the sam fisher on his last adventure, not the 4 diffrent sam fishers before that..)
Uncharted 2 would be a perfect game if
A: More puzzles, and lightly more demanding ones
B: slight less shooting
C: less chloe and more sully
D: actually listen to the fan base and fix your MP because the weapons are fucked your spawn points are shot to shit your matchmaking is a mess (seriously if someone drops out IS IT THAT FUCKING HARD TO LET SOMEONE NEW JOIN!) and the lag is fucking horrific, you give the host to the guy with the wankest bandwidth, give us servers)
E: Had some books to go along with the games... seriously, i love this world, i want more of it, and 1 game every few years is not enough (there is a book next year btw...1)
Commented on 2010-12-10 11:46:49 In reply to ManThatYouFear
Posted by ManThatYouFear E: Had some books to go along with the games... seriously, i love this world, i want more of it, and 1 game every few years is not enough (there is a book next year btw...1)
Sath
I like the atmosphere of LP3 alot, but better than LP2. (1 Hour ago)
Moonwalker
@Seth: You got a point there, hopefully they'll fix that. (1 Hour ago)
Seth
and speed run like modes, which also have all of the cutscenes? (2 Hours ago)
Seth
@Moonwalker: i know that. But they should have better solution for this. All of the replayability of the game goes right in the shitter in current state. What's the point having score attack..... (2 Hours ago)
Moonwalker
The beginning is very similar to Dead Space indeed, but i really do like this atmosphere man and that mech part is good looking. (2 Hours ago)
Moonwalker
in the review that the cutscenes can't be skipped. An explanation for that could be that alot of loading screens are hidden in these cutscenes, thats what he said. (2 Hours ago)
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All comments
Page 1 2 3 >>I loved Uncharted 2, and since Uncharted 1 I was hoping for a desert/middle east type of setting to be similair to the movie The Mummy, seems my wishes is coming true!
I am definitely buying this as soon as it is released, good to know online multiplayer (co-op and comepetitive) is going to be in it again.
I hope the music delivers this time, I want proper orchestral soundtrack, other than Main Theme/Nathan 2.0 the music is decent.
Graphics looks amazing, can't wait to see their tweaked engine and what they can do with the effects, especially the sand.
PS. Really digging Nathan's new clothing style! Though something is off with Drake's jaw.
3D support is great, and kinda expected (seriously, i was half expecting the game to have a "uncharted 3-D" title)
it'll be interesting to see if this betters the second game. i can't imagine it tbh since i pretty much consider uncharted 2 as as close to "perfect" as a game has managed to be. but i'm super psyched to find out.
I hope they add more puzzles this time.
Just so they can make it as fun as possible and as balanaced as possible...and I hope I get in LOL
I am still excited that it is in the middle east with the desert, sand...etc. I love the movie The Mummy alot!
if it looks like the second pic ingame i'll be impressed. He looks like he's aged 10years
ND prove me wrong, but i can't phantom a gameplay scenario where desert can be a better idea than the last locations they planned. I bet there is a way more interesting terrain to go than just what they are teasing.
ND prove me wrong, but i can't phantom a gameplay scenario where desert can be a better idea than the last locations they planned. I bet there is a way more interesting terrain to go than just what they are teasing.
will probably just be one or two levels (like the snow ones in uncharted2). Obviously theres going to be some use of quick sand and sand storms to keep things interesting
i dont get what's with drakes newly formed jutting jaw. but aside from that. i dont think i've ever been this excited for a game in like... EVER. i'm actually kinda giddy, like a kid at christmas. 2011 is gonna be insane. considering i largely only buy exclusives i actually fear for my wallet next year. it's packed with games i want.
Of course it will. In the pre-rendered cutscenes, where it has always looked terribly good. Now gameplay is just what you expect with its normal visual imperfections of running the game on the actual machine.
ND prove me wrong, but i can't phantom a gameplay scenario where desert can be a better idea than the last locations they planned. I bet there is a way more interesting terrain to go than just what they are teasing.
BTW, not to be a dick, but its fathom, not phantom (didn't want someone to have to correct you in person).
Some highlights of the story:
-"Nathan Drake's journey will put you through new challenges and take you to stunning locations around the world, from a derelict chateau in France, to the merciless Arabian Dessert."
-The story focuses on the hero’s relationship with his mentor and father figure, fan fave Victor “Sully” Sullivan, and has him searching for a legendary lost city that will ultimately take him to the Arabian Peninsula and the vast wasteland of the Rub’ al Khali Desert, also known as the Empty Quarter. (looks like the desert will be one of, if not the last area in the game)
- "The inspiration for the story, says Hennig, came from Naughty Dog’s desire to take on the challenge of conceiving and building out gameplay scenarios within a desert locale "challenge,” because organic elements like water, fire and sand are technically difficult to credibly render with animation. Says Hennig: “When we first came up with the idea of sand, you see everyone’s eyes light up here and go, ‘Yeah, that’s going to be really hard — let’s do it!’” Adds Naughty Dog co-president Evan Wells: “We’re a bunch of nerds. We just look forsomething that will be a technical, artistic challenge, and allowed us to push into an area of the world and history we’ve never tapped into before.”
-The execs at Naughty Dog walked us through one of the game’s levels, and while we can’t tell you anything about the locale (it actually wasn’t the desert), we can tell you that it was quintessential Uncharted, marked by dynamic camera work and gameplay that requires you to jump and climb through treacherous spaces that are in an almost constant state of change — or in this case, catastrophic collapse. Innovations? Several, including enhanced backward climbing and the ability to fight multiple baddies at once. Finally, Wells stressed that much time and effort is being lavished upon expanding Uncharted’s online multiplayer and co-op capabilities, too; expect more details to come in the coming months.
Sounds promising!
Of course it will. In the pre-rendered cutscenes, where it has always looked terribly good. Now gameplay is just what you expect with its normal visual imperfections of running the game on the actual machine.
ND prove me wrong, but i can't phantom a gameplay scenario where desert can be a better idea than the last locations they planned. I bet there is a way more interesting terrain to go than just what they are teasing.
And you'd be a fool to expect them not to change up the environments. U2 was hardly one stale similar level after another.
They have a lot to learn on about platforming, and not making it a boring guided experience (i.e. a joke). Combat could be more inspired, or improved by not having bullet sponge enemies, no more supernatural enemies, smarter and more dynamic AI, less Gears of War blocks combat level design.
Or just have the ability for platforming in any of the combat scenarios, which they showed very little off in 2, like in the city or on those towers later.
last time i was this excited for a game was halo 2....please Naughty dog dont let this be a halo 2 :(
i dont get what's with drakes newly formed jutting jaw. but aside from that. i dont think i've ever been this excited for a game in like... EVER. i'm actually kinda giddy, like a kid at christmas. 2011 is gonna be insane. considering i largely only buy exclusives i actually fear for my wallet next year. it's packed with games i want.
3D support is great, and kinda expected (seriously, i was half expecting the game to have a "uncharted 3-D" title)
it'll be interesting to see if this betters the second game. i can't imagine it tbh since i pretty much consider uncharted 2 as as close to "perfect" as a game has managed to be. but i'm super psyched to find out.
As for his jaw, yeah wtf? are they trying to make him more appealing to americans? or just trying to make him look older? but, and it pains me to say this... he kinda starting to look like sam fishers (the sam fisher on his last adventure, not the 4 diffrent sam fishers before that..)
Uncharted 2 would be a perfect game if
A: More puzzles, and lightly more demanding ones
B: slight less shooting
C: less chloe and more sully
D: actually listen to the fan base and fix your MP because the weapons are fucked your spawn points are shot to shit your matchmaking is a mess (seriously if someone drops out IS IT THAT FUCKING HARD TO LET SOMEONE NEW JOIN!) and the lag is fucking horrific, you give the host to the guy with the wankest bandwidth, give us servers)
E: Had some books to go along with the games... seriously, i love this world, i want more of it, and 1 game every few years is not enough (there is a book next year btw...1)
E: Had some books to go along with the games... seriously, i love this world, i want more of it, and 1 game every few years is not enough (there is a book next year btw...1)