1C Publishing has released a new trailer of Unknown Fate, a story-driven adventure game from MarsLit Studios coming this Fall on PC (with VR support), PS4 and Xbox One. The game lets you control Richard, who passes seamlessly from the real world into a surreal universe made of four worlds, each of them with a guardian apparently there to help him collect the pieces of his broken memories. More informations inside along with the trailer and screenshots.
About the game
Set off on an amazing journey through Unknown Fate, a strongly story-driven first-person adventure with many puzzles to solve and enemies to beat. Become Richard, who suddenly passes seamlessly from the real world into a surreal universe. You’ll encounter strange characters, unfamiliar artifacts and scenes resembling Richard’s former life, of which he has lost all memory. Yet, he knows that this is not where he is supposed to be. The world he has come to inhabit is strange and distant. He feels the urge to find out more about this surreal universe and the creatures inhabiting it, in order to find a way out – out and back to his real self, his real life that he knows he has yet to fully recall.
Engulfed in mystery, you take cautious steps deep into the unknown, only to have your mind swept away by yet more questions, nibbling at your grasp of what you think is real and true – your certainties will start to crumble.
With no way back and a strong urge for answers beating in your temples, you push on, striving to get a grip on the odd difficulties surrounding you, eagerly awaiting the moment your mind will become untangled when the thread of your journey finally unravels all the way. But there is some way yet to go…
“Soon you will have all the answers to your questions. But you still have so much to see…”
• Experience a deeply mysterious story in a surreal universe
• Discover several odd worlds and see Richard’s dreams for yourself
• Solve environmental puzzles and defeat strange enemies
• Immerse yourself in atmospheric music and strong visuals powered by Unity
I actually know the guy who made the weapon skins for BF1 (39 minutes ago)
Or just look at some of the garish skins in CS:GO. As far as Battlefield goes? BF1 has some of the best weapon skins I've seen period. (1 Hour ago)
...for hundreds of dollars lol (1 Hour ago)
Lawbreakers is a great example of why you need PLAYERS for cosmetic DLC to work. Look at the prices of fairly shitty looking PUBG loot on the Steam market. That game looks like ass and skins sell (1 Hour ago)
When it comes to online, people want to stand out a bit. It's just how it is, and if wasn't, then loot boxes wouldn't be a thing. (1 Hour ago)
Everyone cares for cosmetics, otherwise you'd have a game that was just Gouraud shaded, or looked like Minecraft. (1 Hour ago)
Lawbreakers is a shining example of why you need a good art team for cosmetics to work (1 Hour ago)