During our lunch break, we tried Unravel in 4K using Nvidia's DSR and captured the footage with Amarec in 1080p, as it was the only way to have 60 fps gameplay. It may not look that different, contrary to a game like Project CARS which looks way better like this, but it still allowed us to get rid of the minor traces of aliasing that could be seen. As a bonus, you'll find a gallery of 5K images Miguel took earlier.
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (1 Hour ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (1 Hour ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (1 Hour ago)
@aphex187: BF4 won't leave my SSD 'til BF5 is out. So maybe never.. DICE should let trigger lead BF5 (1 Hour ago)
Really digging the new event in Overwatch. Is it a continuing story? I thought I heard the event will move along a narrative on each end date or something. Might be wishful thinking... (1 Hour ago)
The problem with MGS2 is that like 80% of the game is story, and the story sucks. When you get to play, MGS2 is good. (2 Hours ago)
@nostradamus: very interesting vid. Had no idea MGS2 had so much detail. Crazy what the PS2 and Kojima could pull off. (2 Hours ago)