About the game
- Spider-Man: Web of Shadows
- X360, PS3
- Published by Activision
- French release: Available
Top stories
About
- Copyright 2007-2009 Gamersyde SARL
Log in
Express links
- Royal Navy to use PSPs for engineering training
- Yoko Ono infects The Beatles: Rock Band
- Church attacks Resident Evil, Capcom fights back
- Word of mouth is more important to consumers than reviews
- Square Enix providing Deus Ex 3 cinematics
- Contra on NES remade in Half-Life 2
- Dead Space 2?
- Crysis is back to the future
- Bioshock cosplay in real condition
- 10 minutes of Bad Company 2 beta
- Happy 4th birthday, Xbox 360
- Uwe Boll: Bloodrayne 3: shooting in january...
- Revelation of Infinty ward about the Airport level from Modern Warfare 2
- Mysterious new 2K games
- Police: yes kid, parents can take your Xbox
Popular games
All comments
Page 1 2 >>Step in the right direction for sure though and nice new camera angles
Disappointed with the storyline though, do something besides Venom now, please, he was never a good villain.
I know it's not an easy task when you can move freely through the entire city from top to bottom, but this is just not any better than the previous installments in that regard. The art and level design's just seriously lacking.
Not impressed. The city still looks dull, generic and lifeless. It's so important to get that right and so many games fail horribly at that.
I know it's not an easy task when you can move freely through the entire city from top to bottom, but this is just not any better than the previous installments in that regard. The art and level design's just seriously lacking.
The game is still in development. Judging by the video they are mostly concerned with gettn the combat down. Give it more time and they will add the people to the city and etc.
The new combat doesnt really interest me but i do see the improvement from the other spiderman games.
Wow! most people probably wouldn't expect much from a spider-man game... but this looks totally cool to me.
Combat looks very interesting, certainly wasn't at all excited about this game after the recent stream of bad Spider-man games, but this looks like it could be good.
the gameplay looked way better than what we had to endure last year. Way to go !
And why are there red beams on the foes?
It's a cool video I must admit. But spiderman moves so quickly, that I don't understand how you control him. It seems like a button masher to me. And why are there red beams on the foes?
looks like they managed to fluidly chain attacks in a smooth way.. and it is all about using your web to its best advantage.
And the best part is integrating what happens in real life while attacking, when you do a flying kick to the character in mid air, they fly off and then they would drop down below, and this will effect spidey as well, due to gravity but he continues the chain attack over and over..just fluid!
looks great, i'm just having a hard time imagining how they created this battle system from the start, i mean you can visualise battle systems from god of war , or some action/adventure game...but this seems to fuse aspects of what will happen around you, such as gravity the environment, plus merging a chain of attacks seamlessly.
Only section i didn't like was with the black suit and spidey was fighting on a building sideways, did this purple like power move attack? wth? that didn't seem to fit in..the arial combat rocks, and it is true what they say, spidey wouldn't walk up and punch and kick someone, he is all about agility, speed and flexibility, that is what he will use when fighting, take the enemies to his fight, rather than fight like the enemy.
loving how spiderman who i never would've thought would make for an awesome video game, has become one of the best characters when making a superhero game, i just always assumed superman would be best choice ..but spidey rocks! loved the spiderman games on ps1 and the ones that were released coinciding the movies..looking forward to this one
gmulis thats jus uncalled for.
since i've seen the GTA4 NYC, i can't be excited anymore, by this "6polybuildings" City...
meh...
:/
one thing thats a little worrying, is that they seem to have taken a step back in terms of the web swinging. there are a few instances in that footage where he's swinging and yet he's clearly above any possible buildings to shoot his web, he's effectively swinging off thin air. what i loved about the swinging mechanic of 2/3 is that its very realistic in the sense that there has to be a building to be able to attach your web. but i guess if that has to be sacraficed for a combat system that is more then just erratic button bashing, the so be it.
but the game looks promosing.
i hope the still have that cool sound from a other spiderman game)when you jump of a tall building and was falling realy hard a wind rushing sound would come and makes you almost feel like YOU are falling)
but its true :)
back to topic: i think that when they show this game with a full city and their own story it would be good.