Although it was released in North America quite a while back, Inversion is only available in Europe as of this week. Some will say we haven't been missing much and it is true somehow. Saber Interactive's game is indeed a poor copy of several titles, Gears of War being the most obvious of the bunch. The gravity gimmick is not used at its full potential and the shooting mechanics are way behind Epic's series. Story isn't that interesting either, despite the twist which happens at some point in the course of the game. All things considered, the ending is a bit original for a video game, but the very last image after the credits partly ruins it for the sake of a potential sequel. That being said, the game being cheap (40€), it could still keep you entertained for a little while this summer.
@GriftGFX: Gonna go eat lunch now. Thanks for the chat. It's always great to learn more about technology and its potential. I just wish there were any articles on the subject I could find. (3 Hours ago)
*about game engine graphics pipelines (3 Hours ago)
Then you start getting into proprietary software hell and potentially preventing other developers from writing innovative software solutions themselves. It's a WEIRD idea. (3 Hours ago)
and game engine graphics pipelines or even programming interfaces for their products. None of that is their role in the whole thing.. and it shouldn't be. (3 Hours ago)
@Sdarts: Nvidia and AMD already do help developers with optimization more than they should have to. Nvidia and AMD should be improving the hardware and driver end of the technology and not worrying (3 Hours ago)