A few weeks after its consoles versions, Tom Clancy's Ghost Recon Future Soldier is finally available on PC, this delay could have been more beneficial for this version that suffers from many problems making the game to look like a beta. Still we offer you four gameplay videos from the three first missions, captured in 1920*1080 and 50 frames per second, not 60, as the game forces 50Hz on many screens. Too bad because the game is obviously very good.
and smooth animation lacking is not lacking reposnive and no input lag, that it fares very well. (8 Hours ago)
sure, there is a lot of missing smooth animation there. a game of masters of action like platinum games Rising or bayoneta, and you'll start to see it. just bugs me, as it is a long playtrough game (8 Hours ago)
@b0vril: Yeah. One of the good things I can say it had was decent control. (8 Hours ago)
I wasn't so hot on Horizon, but I didn't think it felt "janky" at all. (8 Hours ago)