A few weeks after its consoles versions, Tom Clancy's Ghost Recon Future Soldier is finally available on PC, this delay could have been more beneficial for this version that suffers from many problems making the game to look like a beta. Still we offer you four gameplay videos from the three first missions, captured in 1920*1080 and 50 frames per second, not 60, as the game forces 50Hz on many screens. Too bad because the game is obviously very good.
The new vehicles sandbox, the new conquest rules, proximity auto-spotting, OP melee, etc. But the basics of movement and combat are sound and I think that's all most people care about. (2 Hours ago)
It's not bad.. the core gameplay is pretty decent. But there's a LOT of stuff I don't like as a fan of the franchise. (2 Hours ago)
Right now on BF1, not bad so far. Trying to get used to the spread though (2 Hours ago)
I don't think No Man's Sky is trying to do too much of either. That's emergent gameplay: the game. They forgot to include a hook. (2 Hours ago)
I think a game like Ark probably crosses into several genres.. which is why I think the game's motive probably matters. Not denying some shared mechanics. (2 Hours ago)
@GriftGFX: Didn't argue that, people do cool stuff all over the place :P (3 Hours ago)
Building a computer inside a computer game is just cool. (3 Hours ago)