A few weeks after its consoles versions, Tom Clancy's Ghost Recon Future Soldier is finally available on PC, this delay could have been more beneficial for this version that suffers from many problems making the game to look like a beta. Still we offer you four gameplay videos from the three first missions, captured in 1920*1080 and 50 frames per second, not 60, as the game forces 50Hz on many screens. Too bad because the game is obviously very good.
@Sath: do you have little tiny babby hands? I think the x1 controller is quite comfortable to hold. Better than the 360 pad imo. (13 minutes ago)
Kinect is all but dead in its current form. MS has been pretty quiet on VR, be interesting to see if they incorporate something that uses kinect (30 minutes ago)
I'd be surprised if halo didn't use them in some way. I wonder if halo will use kinect too...i remember they were pushing around the idea of tapping your temple to get heat vision or something (33 minutes ago)
@KORNdog: Not sure...only racing games I think...but everybody says it adds alot to it. I think project cars is the next to use them (37 minutes ago)
once you get used to the location of the bumpers it's pretty good. The triggers are the best change, it totally changed the feedback in a car game like Forza. (51 minutes ago)
Silent hills in its current form is officially cancelled :( (1 Hour ago)
@bleachedsmiles: curious, but how many games use those? (1 Hour ago)