Risen 2: Dark Waters is now available on PC, console owners being forced to wait a few more months, and we took a bit of our precious weekend time to capture a few gameplay videos for you guys. Once gain, Piranha Bytes' new game suffers from quite a few technical issues (pop-in mostly, but also framerate issues on my PC - i5 3.2 Ghz, RAM: 8 Go, Geforce GTX 570) but there is something definitely appealing in being a pirate. The videos were captured using Fraps at 60 fps thanks to Miguel's new comp (i7 5 Ghz, RAM 16 Go, two Geforce GTX 680) so big thanks to him. Update: Images added.
Day two of the R6 beta (LOL?) and it's still a buggy mess...... (1 Hour ago)
@Sdarts: Heat is a barrier both for PC and consoles. We succeed in making things smaller, but it's the heat barrier that has to be overcome. (15 Hours ago)
@Sdarts: there needs to be a breakthrough in transistors before a huge next step will be possible. The next consoles will not have the power of a gtx980ti simply because of heat problems. (15 Hours ago)
ThouThough only a few people would be able to run it, even among PC gamers, which is not viable financially. Hence why I'm thinking of the next generation of consoles. (16 Hours ago)
@alimokrane: Yes, but I meant that even now PC can do so much more. If an amateur can do that much with an injector in 7 days, you can bet DICE can do 10 times better with the source code, engine, etc (16 Hours ago)
@Sdarts: Of course you can do more with more powerful hardware. (16 Hours ago)