Video games adapted from movies usually are to be avoided at all costs, but sometimes we are pleasantly surprised. The Amazing Spider-Man is one of those games, and though it has some flaws, it is also a very fun title to play. Web-swinging around New York is incredibly addictive, even when simply looking for comics pages. Obviously, the side-quests should have been more varied, and there is still room for improvement in the technical department, but overall it's a nice combination of open world gameplay and more straightforward sequences in which Spidey can fight his way to his objective, or decide to lay low and sneak in. Beenox sure borrowed a lot from the Arkham games, but we have enjoyed every single bit of this new Spider-Man adventure. Note: Activision just announced that the PC version will be released on August 10 in Europe - so most probably on August 7 in North America.
SFV should perform nicely. the beta's fan at a stable 60fps w/all max settings, ofc it's not as complex graphically as xcom2, but atleast i can play it properly. (24 minutes ago)
@Melmoth: Weird that they can mess up so much when they have already developed two games in UE3. Maybe 3.5 is wildly different but i doubt it. (30 minutes ago)
@Melmoth: I dunno man.. the competitive FPS heritage of today goes back to the 90s.. that's all I'm saying.. fighters too (31 minutes ago)
even the post-processing AA they use (FXAA) has a big performance hit, which it shouldn't (35 minutes ago)
something is very off with the performance, like how SSAO has a huge performance impact compared to other games. maybe their heavily modded UE3.5 that's the problem. (39 minutes ago)
mouse-edge-scrolling, while it stutters like hell when using WASD to pan the camera. atleast that should be fixable. (43 minutes ago)
@asdfg: i've put it away for now to see if they patch up things abit. i'm getting really jerky framerates even in 1080p. Some things are just bugs, like how the camera is much smoother when using.. (43 minutes ago)