After years of waiting, Steel Battalion: Heavy Armor is here to bring the fans a sequel to a series started on the first Xbox. Unfortunately, no more pricey controller to play with, the game now features a combination of Kinect and gamepad and it's just terrible to play. Kinect is unresponsive at best, going crazy on a regular basis, which makes it impossible to enjoy the game. You've probably read a lot about it so we won't insist too much, but suffice to say this is the perfect example of how bad Kinect can be used. You can't imagine how hard it was to choose gameplay footage which did not cause severe headaches, so enjoy, or just stay away from it and enjoy the summer sunshine.
more expensive than the PS4 and XB1 introduction price. (28 minutes ago)
dang nintendo prices here. Switch is (converted to USD) 432 here, which is something like 60% more expensive than in japan. (33 minutes ago)
We are live strreaming Horizon Zero Dawn in a minute, come join us! [url] (51 minutes ago)
@KORNdog: I hated Syndicate's combat system. Unity's was so sluggish as well. I hope its fluid like AC3 and 4 but more deep and challenging (1 Hour ago)
It's performance related. Also, people underestimate the point of correct calibration. Having the 3d just off slightly for your eyes can cause bad eye strain, thus leading to nausea. (3 Hours ago)
I think motion sickness can be alleviated in future to the point where it won't be that much of a deal breaker. I noticed playing on Pro is a hell of a lot more comfortable than the standard PS4. (3 Hours ago)
And that's entirely possible. I can imagine RE8 being that way. Having to physically aim down iron sights to get a headshot on a zom would be immense, but scary as fuck. (3 Hours ago)