When we saw that a new gameplay video of WRC 3 had been released, unfortunately only in Youtube "quality", we figured the best way for us to talk about the game was to capture our own videos. Since the demo was released a few days ago, we did not hesitate to wake up our Fanatec 911 Porsche driving wheel from its summer slumber. It was also a good opportunity to show the hood cam view instead of the usual external view Milestone use in their promotional videos. Some will probably say my driving skills are too poor for this game, but I still think I deserved a better position in the end. What do you think? Update: New video added. It shows the cockpit view during a replay.
Note: The stage shown here was captured with no driving assists and AI difficulty set to default - which corresponds to medium difficulty.
This War of Mine is also good on that. (2 Hours ago)
Oh, yeah, I just remembered. Papers, Please does something similar as well. Puts you in an unconfortable position. (8 Hours ago)
Spec Ops: The Line does something similar, and I wish more games put you on that spot. Try to make you think: "WTF do I do?" and etc. (8 Hours ago)
Decisions like that. If the game's story is really good, you actually feel the weight of them and how there's no "win" choice, just worse and even worse choices. Some books and movies try to convey it (8 Hours ago)
@bleachedsmiles: Just hypothetical and nothing to do with the game: Do you blow a school full of children where a terrorist is hiding? Or let him go free to potentially kill thousands more innocents? (8 Hours ago)
@bleachedsmiles: I can't mention the scene in question without spoiling, but one option was almost impossible and the other was "easy" to do, but the "easy" one was something "monstrous". So values. (8 Hours ago)
@Sdarts: I don't know. The shooting felt off. It had mouse acceleration, which I hate. Cover wasn't fluid. But I loved the story. I also couldn't stand the voice of Drake in that setting. (8 Hours ago)