Xbox 360 PS3

Sega released these images of Virtua Tennis 3, showing some more of the grass courts and double player matches. Keep in mind that they are from the Arcade version, but the game should look just as good on both X360 and PS3.

Arcade images

  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
  • Virtua Tennis 3 images - Arcade images
QuezcatoL
QuezcatoL
Commented on 2006-07-05 12:38:09
Top spin 2 is in trouble!
In reply to
vision
vision
Commented on 2006-07-05 13:10:50
Looks great. I'm not so into sports games, but if the gameplay is better than Top Spin 2, I might consider buying this one.
In reply to
Acert93 - Mr. Bad Cop
Acert93
Commented on 2006-07-05 13:14:13
Man if this plays as good as it looks... drool. I am specifically impressed with the shadowing demonstrated in the shots, especially the self shadowing. This makes a big difference to my eyes when play a game--it makes things feel more solid and more part of their environment.

The arcade version runs on a 6800GT class GPU and P4. I hope the conversion goes well...
In reply to
Inflatable
Inflatable
Commented on 2006-07-05 13:21:02 In reply to QuezcatoL
Posted by QuezcatoL
Top spin 2 is in trouble!
I doubt it.. Topspin 2 has good gameplay aswell, on- and offline, and I think people that already have Topspin 2 probably won't buy a game of the same type.. I know I won't, unless Virtua Tennis 3 turns out 'a lot' better, but I doubt it will..
In reply to
MoonWalkinYiddo
MoonWalkinYiddo
Commented on 2006-07-05 13:26:29 In reply to Inflatable
Posted by Inflatable
I doubt it.. Topspin 2 has good gameplay aswell, on- and offline, and I think people that already have Topspin 2 probably won't buy a game of the same type.. I know I won't, unless Virtua Tennis 3 turns out 'a lot' better, but I doubt it will..
Well if you've played the other VT games I don't think Top Spin will keep those fans away. Top Spin is a very good game, but the constant use of the spin button is not what happens throughout a real tennis match. Also VT is like Soul Calibur - easily accessible for the casual gamer, yet very deep for the hardcore. Top Spin is more for the hardcore.
In reply to
school
school
Commented on 2006-07-05 13:30:11
Wow this looks realy good, i think this will be better than top spin.
In reply to
skinedd
skinedd
Commented on 2006-07-05 13:51:21
the clothing looks really good and so do the self shadowing. just wondered, how do the GFX on PS3 and 360 compare to 6800GT's? surely a lot better?
In reply to
school
school
Commented on 2006-07-05 14:13:36
The consoles version should look better than the arcade or it will look the same on both arcade and consoles.
In reply to
twoism
twoism
Commented on 2006-07-05 14:58:54 In reply to QuezcatoL
Posted by QuezcatoL
Top spin 2 is in trouble!
Well, it already is, since it didn't sell well enough to keep the developer funded, and now they don't exist anymore :(
In reply to
Jollipop
Jollipop
Commented on 2006-07-05 15:05:00 In reply to Inflatable
Posted by Inflatable
I doubt it.. Topspin 2 has good gameplay aswell, on- and offline, and I think people that already have Topspin 2 probably won't buy a game of the same type.. I know I won't, unless Virtua Tennis 3 turns out 'a lot' better, but I doubt it will..
LOL have you ever played Virtua Tennis ?

It's the best Tennis game around.
The consoles version should look better than the arcade or it will look the same on both arcade and consoles
The console version will probably look slightly worse, mainly because the VT3 arcade unit has 1gb of memory and another 256mb's of video memory.

But it will be an almost perfect conversion i would imagine.
In reply to
Acert93 - Mr. Bad Cop
Acert93
Commented on 2006-07-05 15:30:02 In reply to skinedd
Posted by skinedd
the clothing looks really good and so do the self shadowing. just wondered, how do the GFX on PS3 and 360 compare to 6800GT's? surely a lot better?
Not necessarily. The PS3 version should look better because the RSX is a direct line of the 6800GT but has more of almost everything: Easily 2x the shader performance, 2x the texturing performance, more effecient ROPs, etc. The downside is RSX has less fillrate and memory bandwidth.

The 360 version could be more worrisome. It has substantially higher fillrate and shader performance and framebuffer bandwidth but raw texel fillrate (not counting any effeciency gains) is only about 40% higher. ATI and NV GPUs do things differently so porting to Xenos would take some work; e.g. they would need to move to FP10 storage format to get HDR and AA, they would benefit from running longer shaders and more dynamic branches in the shaders, they have to do an early Zpass, store normals in 3Dc, etc. and then there is wrestling with the CPU...

That may be asking too much, so I would expect the PS3 version to look better because it will be an easier port.
Posted by Jolli
The console version will probably look slightly worse, mainly because the VT3 arcade unit has 1gb of memory and another 256mb's of video memory.
There have been a number of past arcade perfect ports--the reason arcades have more memory and such is to remove load times.

VT3 will always be limited to 256MB of assets for graphics at any one time. Since the scene does not move they cannot effectively use streaming, and even if they did the 256MB of R is faster to transfer from than the 1GB of DDR400 on the arcade side.

The 6800 is not really fast enough to handle too much more than 256MB of video memory to begin with--especially since VT3 is not a streaming world. Put another way, since you can pretty much see everything on screen in VT3, if it were to use 256MB of textures every frame, at 60fps, that would be over 15GB/s of bandwidth. And you still need bandwidth for fillrate, backbuffers, framebuffer, etc

Basically 512MB would 100% saturate the memory bandwidth just for art assets leaving no bandwidth to render anything.

So 256MB is more than enough for graphics in such a small world. Now if the world was larger and you could randomly go whereever you wished and the game had to have a large archive of texture data THEN you would need more memory footprint because you never know what 200MB of textures you may need at any one time.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Commented on 2006-07-05 15:45:06
Sumo Digital is handling the conversion so it'll be spiffy indeed. Hopefully they'll add lots of extra challenges and stuff like that for extended solo play.

For better or worse (depending on who you ask) Virtua Tennis is a decidedly more arcadey experience than Top Spin. Top Spin with its customisation and its fiddly risk shots slapped around the balance in a way that wasn't really met with enthusiasm from Virtua Tennis purists. Having borrowed the best bits from VT and added sim-like aspects, some found Top Spin to be a more personalised and intimate game, but Virtua Tennis remains more balanced, faster and more accessible.

It's sort of like taking Mario, giving him a stamina meter and a randomized risk of headache when he breaks one of those blocks.

I find it especially bothersome in Top Spin (and similar sport titles) when you have a friend over, want to play with your own character (of course) and they're either SEVERELY under-powered or over-powered compared to the pre-defined stable of characters your friend picks from. Whether you're playing a friend's custom character or one of the ready made ones, it's impossible to have a proper balanced game of Top spin.

I'd say there's room for both if it wasn't for the fact that Top Spin 2 saw underwhelming sales and reviews, and Indie Built Inc. is shut down. Amped, NOOOO! Etc. Incidentally I'm a Supreme Snow God.

I for one am immensly looking forward to this, having enjoyed Top Spin to an extent but longed for something a little more charming and light hearted.

Edited for addressing something:
There have been a number of past arcade perfect ports
This isn't entirely true. Although I have no idea about the numbers or whether it can be done in theory, there actually haven't been one instance in recent time of an arcade game surviving the translation from roughly same-powered hardware with more memory. There have been a number of incredibly faithful ports, notably from the Naomi board to Dreamcast, but they're not perfect if you look at texture quality.
In reply to
JediMasterMalik
JediMasterMalik
Commented on 2006-07-05 15:48:45
4th one looks strangely like Nintendo's Reggie. O.o

Game looks good though.
In reply to
QuezcatoL
QuezcatoL
Commented on 2006-07-05 15:52:20
It's already been stated by Swedish developer who made Riddick and now doing The darkness for 360 and ps3.

That xbox360 has a better GPU and ps3 a better CPU.

A xbox360 gpu can be compared to a X1800XT512mb and ps3 to a 7800 gt 256mb but a bit better since it lend 256mb from the cell.
In reply to
bama
bama
Commented on 2006-07-05 16:15:57
not look real . but look good and fun.
In reply to
Acert93 - Mr. Bad Cop
Acert93
Commented on 2006-07-05 16:53:14 In reply to SimonM7
Posted by SimonM7
This isn't entirely true. Although I have no idea about the numbers or whether it can be done in theory, there actually haven't been one instance in recent time of an arcade game surviving the translation from roughly same-powered hardware with more memory. There have been a number of incredibly faithful ports, notably from the Naomi board to Dreamcast, but they're not perfect if you look at texture quality.
What in my statement is not specifically true? I am not asking about your perception, I am asking what I said is factually not true.
from roughly same-powered hardware with more memory
Lets put aside whether that is true or not for a moment and go back to the context of the port discussion I made originally: As outlined above such parallels don't mean much in this specific situation because

- We are not talking about porting of similarly powered hardware, the PS3 has a significantly more power than Lindberg

- RSX is much faster than the 6800GT in most areas

- RSX has more available video memory than the 6800GT

If the PS3 gets a port that is not arcade perfect it wont be due to lack of memory or power it is a *developer* problem and not a hardware problem.

Even if one were to conceed porting issues to rougly comparable hardware in the past, that really doesn't apply here as performance and relevant memory pools are decidely in the advantage of the PS3.

I know it may seem foreign to think 512MB of PS3 memory is more than the 1280 in the Lindberg Arcade system, but graphically the PS3 has more relevant video memory because RSX has very fast access to R while the 6800GT has VERY slow access to the 1024MB of main memory --which has a meager 6.4GB/s of bandwidth to begin with so it is almost completely useless for realtime access and since the screen scene does not change in VT3 you need immediate access to all your video memory all the time anyhow so streaming would be pointless.

The PS3 has more memory and more graphical power for a game like VT3 or VF5.

Whether that means an arcade perfect port who knows. But I am pretty sure the PS3 version WILL look better than the Xbox 360 version because Lindberg's graphic subsystem is much more comparable to the PS3 than the Xbox 360 (which has unified memory, eDRAM, and a totally different balance of graphical power).
In reply to
Optimusv2
Optimusv2
Commented on 2006-07-05 17:10:25
This game looks absolutely incredible. More importantly I hear the gameplay is amazing as well this could be the first ever tennis game I ever purchase.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Commented on 2006-07-05 17:19:21
Acert, I quoted the bit containing what wasn't accurate, there should be no confusion. Regardless of if machines are capable of producing perfect ports on paper, there hasn't been a port in recent time that has been, thus rendering the certainity with with you suggest that the VT port will be somewhat questionable.

I'm sure all the numbers check out, I even said they probably do. That doesn't change the fact that like I said, games have traditionally not been arcade perfect unless the hardware they're translated to is significantly superior.

edit: But then you never really did suggest that it was going to be. Sorry, my bad. :D
In reply to
Goat
Goat
Commented on 2006-07-05 17:37:57
I love how they managed to get the "grid" pattern on the racket to cast a shadow. Brilliant.
In reply to
futromurzyna
futromurzyna
Commented on 2006-07-05 17:46:53 In reply to Acert93
Posted by Acert93
There have been a number of past arcade perfect ports--the reason arcades have more memory and such is to remove load times.

...
We will see SEGA has stated that VF5 conversion on PS3 will be little bit worse in compare to arcade, and PS3 is superior to lindbergh so who knows how it will be look like.
In reply to
KillaCrow
KillaCrow
Commented on 2006-07-05 18:06:30
Hope it plays as good on the 360 as it does in arcade. I guess we all have to wait and see if our money was well spent.
In reply to
Gallardo
Gallardo
Commented on 2006-07-05 18:31:21
looks really good, the colors and the sharpness looks natural
i want to see a soccer game in this quality
In reply to
LEBATO - IS WRONG
LEBATO
Commented on 2006-07-05 19:00:25
Nice, I like it.
In reply to
newbielives
newbielives
Commented on 2006-07-05 20:34:58 In reply to Acert93
Does this really look that much better then topspin2?

I downloaded the wimbledon topspin2 demo and I thought it looked amazing.
In reply to
Graafke
Graafke
Commented on 2006-07-05 20:55:55
This game looks like Rockstar Presents Table Tennis but then with bigger rackets and no table.
In reply to
About the game
Platform
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Published by
SEGA
Developed by
SEGA
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