Warner Bros. has formally revealed Injustice 2, the sequel to NetherRealm's fighting game. It's coming in 2017 for PS4 and Xbox One, meanwhile get in the mood with the CG trailer after the jump.
WARNER BROS. INTERACTIVE ENTERTAINMENT ANNOUNCES INJUSTICE 2
Build the Ultimate Version of Your Favorite DC Characters
in the Super-Powered Sequel to NetherRealm Studios’ Injustice: Gods Among Us
Burbank, Calif. - June 8, 2016 – Warner Bros. Interactive Entertainment and DC Entertainment today announced Injustice 2, the super-powered sequel to the hit game Injustice: Gods Among Us. The newest game in development from the award-winning NetherRealm Studios features a massive roster of DC Super Heroes and Super-Villains and allows players to build and power up the ultimate version of their favorite DC characters. Injustice 2 will be available for the PlayStation®4 computer entertainment system and Xbox One in 2017.
“In Injustice 2, we are introducing new features that will change the way fans play fighting games,” said Ed Boon, Creative Director, NetherRealm Studios. “We’re always interested in pushing the genre forward and allowing players to customize and level-up their favorite DC Super Heroes and Super-Villains is a significant leap.”
“Expanding the DC Universe in games continues to be one of our top priorities, and Injustice 2 showcases amazing gameplay and an original story to bring the characters to life for players,” said David Haddad, President, Warner Bros. Interactive Entertainment. “NetherRealm Studios is offering fans an experience of customizing and battling with DC’s iconic characters in an entirely new way.”
Injustice 2 offers the latest DC fighting game experience that expands on the previous title’s larger-than-life showdowns. Every battle defines you in a game where players personalize iconic DC characters with unique and powerful gear earned throughout the game. For the first time gamers can take control of how their characters look, fight and develop across a variety of game modes.
Injustice 2 continues the epic cinematic story introduced in Injustice: Gods Among Us as Batman and his allies work towards putting the pieces of society back together while struggling against those who want to restore Superman’s regime. In the midst of the chaos, a new threat appears that will put Earth’s existence at risk. Players can play from the biggest DC roster ever offered in a fighting game, from classic fan favorites such as Batman, Superman, Supergirl and Aquaman, to astonishing new villains like Atrocitus and Gorilla Grodd. Battles will take place across arenas that have evolved in scale and span across iconic locations such as Metropolis, Gotham City and Atlantis.
To celebrate the announcement of Injustice 2, fans who have downloaded the hugely successful Injustice: Gods Among Us mobile game can unlock the Injustice 2 versions of Superman and Aquaman through the in-game Challenge Modes. Released in 2013 and developed from the ground up by NetherRealm Studios, the Injustice: Gods Among Us mobile game is available as a free download on the App Store and Google Play.
For more information or to join the Injustice 2 conversation, visit www.injustice.com or find us @injusticegame on Facebook and Twitter.
I missed the first ARMS test session today, but there are two more. Hour-long test sessions are pretty short. (24 minutes ago)
Be patient with free weekends though. 99% of players are bad instead of 90% :P (31 minutes ago)
@Moonwalker: You should just dive in. It's more fun with real people :) (32 minutes ago)
@docLEXfisti: the megadrive shinobis are very different gameplay wise. I prefer the rolling thunder style instadeath coverbased design of arcade shinobi and shadow dancer. (5 Hours ago)
Loving the Friday the 13th game. So much fun :) (5 Hours ago)
abilities, graphics and there's actually an "oomph" to these weapons, unlike Paladins. (5 Hours ago)
I'm impressed by how many interesting characters there actually are here. If I compare this to Paladins I really only like two or three characters there. Not to mention the much better level design (5 Hours ago)