Because we wanted to see how the PS4 Pro version of Watch_Dogs 2 could handle its framerate with an enhanced resolution, we put it to the test with the help of BlimBlim's plugin. As you'll see, though it depends on the location, there are a few drops here and there, as well as some tearing. In the third video, we focus on the driving aspect of the game, the problem being that the brakes are way too powerful and the steering is even more sensitive and exaggerated than in GTA V. Last but not least, we wanted to show you what the AI is capable of when you start to play with it a bit. It's always quite impressive to see non playable characters react in a somehow realistic way to what is happening.
Note: To record all the following videos, we set up the PS4 Pro at 4K but used our good old capture software in 1080p. What you'll see here is the game downsampled from 4K to 1080p by our capture card.
@GriftGFX: He don't like first person view because he likes to see his waifu and husbando's butt cheeks :P (7 Hours ago)
The biggest difference to me is how your character POV changes. I don't mind third person games it just changes engagements a lot when people can see around corners and over high cover etc. (9 Hours ago)