Because we wanted to see how the PS4 Pro version of Watch_Dogs 2 could handle its framerate with an enhanced resolution, we put it to the test with the help of BlimBlim's plugin. As you'll see, though it depends on the location, there are a few drops here and there, as well as some tearing. In the third video, we focus on the driving aspect of the game, the problem being that the brakes are way too powerful and the steering is even more sensitive and exaggerated than in GTA V. Last but not least, we wanted to show you what the AI is capable of when you start to play with it a bit. It's always quite impressive to see non playable characters react in a somehow realistic way to what is happening.
Note: To record all the following videos, we set up the PS4 Pro at 4K but used our good old capture software in 1080p. What you'll see here is the game downsampled from 4K to 1080p by our capture card.
@Seth: that's a shame. I think it was a victim of its own hype. Was like the only good thing shown back when xbone was announced and then took forever to release. (15 Hours ago)
@jmd749: sure, didn't even knew that wthy were going to do a vr version. fuck that shit, do borderlands 3 already, magic randy! you filthy liar. (1 Day ago)
Also it doesn't help the fact how zoomed out is the camera. You barely see shit most of the time. Deleted it after 4 hours. -_- (1 Day ago)
@Nietzsche: Below is the most monotonous game i have played in last years.The game want to be DS and survival game at the same time and fails at both of these things. (1 Day ago)
@MrWhite: It's good free marketting for the game though. (1 Day ago)
Basically, it was a hatchet job of a review, awarding it a 3/10. They realised they fucked up and pulled it sharpish. Damage was done, though. (1 Day ago)
of course, he was talking bollocks. Had he played it for more than 5 minutes, or spent more than 2 looking in the options for the settings, he could have sorted everything out, but he's clearly inept (1 Day ago)