Watch_Dogs is back in the spotlight 6 months after its initial release for two main reasons. First, the WiiU version is finally available and it unsurprisingly is technically limited, just like the 360/PS3 versions. Secondly, after the ACU fiasco, Ubisoft just announced that everyone who bought the game would be offered the first DLC for free and those who purchased the Season Pass would get one game for free among the following ones: Rayman Legends, Just Dance 2015, The Crew, Far Cry 4 and of course Watch_Dogs. That's why we decided to capture the PC version yesterday, to see if our GTX 970 could handle it better today. Playing on ultra settings (except for high textures and temporal SMAA) made it impossible to maintain a steady 60 fps, but the game still looks very good, no matter what some people said back then.
If it was, that would be great as there would be no need to buy a HDR TV to watch HDR content as any SDR screen would be able to show HDR the same as HDR screens. I wish it was like that though. (50 minutes ago)
Mostly what you can see is a richer color palette due to a wider color gamut and bloom/brightness. Though it's not the same, unfortunately. (51 minutes ago)
You can see it here in both the "Nano Cell" and "HDR" sections on this LG TV: [url] It's still not the same as watching in person. SDR screens can't show HDR. (54 minutes ago)
@Moonwalker: Yes, you can see a difference, but only on colors and bloom. It's the same type of thing that TV manufacturers use to describe what HDR is with images. same. (56 minutes ago)
@droezelke: Trust me though, the phone camera photos are pretty representatitve of how they look here. (5 Hours ago)
@droezelke: Yeah my bad. But i fixed it: [url] (5 Hours ago)
@Moonwalker: That's not a fair comparison. You show an absolute in-game compared to a photo of a TV screen. If I take a picture of my tv... (7 Hours ago)