Last Tuesday, we were invited to play a preview build of Dishonored 2 on PC. We were able to discover the multiple facets of Mission 4, set in a strange manor. After playing it several times with Corvo and Emily, we can say that this sequel shows great potential, in terms of gameplay mechanics, atmosphere and art style. We were authorized to capture some footage of this non-final build, so if you want to see a bit more of Kirin Jindosh's mechanical house, then follow us inside. Note: We don't need to remind you that the videos having been captured on a preview build, the technical issues you might see here and there do not reflect the final quality of the game. We are confident that the final version will be as optimized as the first game was at launch.
@docLEXfisti: i had a feeling the second would be better, just because it didn,t have to deal with the fluff of building up to getting a ship and exploring strange new worlds. (5 Hours ago)
@Moonwalker: did you ride a donkey? (6 Hours ago)
Man, "The Orville" is much better than expected... EP1 was good, but EP2 was great - nice! (6 Hours ago)
@Moonwalker: i've never been to Spain. Would like to go there some day. I've flown a bit though. Riding civil and military planes. Piloted Cessna 172. sat in a F-16D this summer. :) (8 Hours ago)
But Malaga was great. Loved the weather, the hills and mountains. We went to the sea, a zoo, cable car up a mountain and last but not least visited their red light district too, haha. (12 Hours ago)
And it was quite a sight to eventually be above the clouds or see nothing but clouds or sky and no land below you, lovely. (12 Hours ago)