As usual, new releases are scarce during the summer, but thanks to the movie industry, we can still count on licenced titles like Cars 3. Developed by Avalanche Software (the team behind the Disney Infinity series and Cars 2: The Video Game), Cars 3: Driven to Win is above all destined to kids, though the normal and hard settings offer are bound to give older players a hard time. Check out our Nintendo Switch videos and our verdict inside.
As long as you don't want to be blown away by the visuals, and provided you don't expect Cars 3 to best references like Mario Kart or Sonic & All-Stars Racing Transformed, there's enough fun here to share with your kids. Clearly more challenging than the second game on PS3, Xbox 360 and PC, this third installment is also deeper than you might think when it comes to gameplay mechanics. That being said, unless you have children and they are fans of the franchise, Cars 3 is far from being a must-have for this summer, whatever the console you own. A decent title, but that's about it.
On the plus side
+ Lots of content
+ Solid gameplay
+ Car models are faithful to the series
+ Local multiplayer ...
On the downside
- Dated visuals (poor textures, aliasing, lack of details)
- Some framerate issues on Switch
- Too challenging for the young
- Some iconic characters are missing
- ... but no online play
Could you imagine back when arena shooters like Q3A were very popular, and the cunts introduced pay to win bollocks like EA, 2k, Activision et al are doing? Imagine what that would have done. (1 Hour ago)
meanwhile on the other end, some kid who just bought the game is playing as Wigan, but they're playing like Real Madrid and giving your superstars a tanking. Time to dip into your pocket to buy packs (1 Hour ago)
Online play is so heavily scripted, your team inexplicably feels like a bunch of fat pub players in a sunday league side, and you're supposed to be in control of world class athletes (1 Hour ago)
I mean, if you look at Fifa online, I've been saying for years that thing is a fix and my mates looked at me like I was mental. (1 Hour ago)
@GriftGFX: But you know it will in some shape or form. It hurts the game by default just by being there in the same way microtransactions and all that other shite does. (1 Hour ago)
My foremost concern is the quality of game design and user experience. I don't actually care about the exploitation of whales much if it doesn't hurt the game. (3 Hours ago)
So then top players stop wearing their loot so that they don't get matched with noobs? Sounds like a bad plan. Hopefully anything that implements this stuff leans heavily on ELO first. (3 Hours ago)