GSY REVIEW | X360, PS3, PC, PS4, Xbox One Friday, November 15, 2013 | 9:00 AM

We reviewed Contrast on PC

We reviewed Contrast on PC

After seeing the game in action at E3 and in Cologne, we were pretty excited to discover the final version of Contrast, which we were sent about a week ago. After completing it in 4 to 5 hours, we can give you our final verdict, and propose a bunch of 1080p/60fps videos as usual.






Verdict


Contrast is by no means perfect but it is so charming that it is hard to resist its unique atmosphere and touching story. We wish some puzzles had been more audacious, leaving the old moving crates around mechanics to concentrate on what the game does best, shadow gameplay. Controls are sometimes a bit awkward, which can lead to a bit of frustration, but as the game never really is too challenging, it's not that hard to get over such moments. On the bright side, which may seem like an odd thing to say for a game based on shadows, characters, music and arts are excellent and deserve to be praised. Compulsion's title is then what we could call a diamond in the rough, whose irregularities never really hide its true worth. All you have to do to see it is to try it. PS4 owners won't have to hesitate if they are PS+ members since the game is (or will be) available for free. As for the rest, well give the 360 demo a try and see for yourself!

The First 3 minutes
Playing with Shadows
Circus
Puppet Show

All comments

Commented on 2013-11-15 23:27:00
About an hour into it, really liking the jazz noir atmosphere and how dark the story is getting. Making a shadow bridge with three different characters' shadows by bringing them forward and backward against the wall to make different sizes was quite the cool challenge.
Commented on 2013-11-16 00:39:22
looks cool. very unique.
Commented on 2013-11-16 23:29:52
Just came across a Limbo-like spider, ewwwww!

About the game


What's up?
  • KORNdog
    KORNdog @droezelke: combine that with the ever looming vinvendi take over and the game is up shit creak. Lol (26 minutes ago)
  • droezelke
    droezelke @KORNdog: Ubi isn't going to invest 3-4 years in the development of that game knowing that the next consoles will be released then. (1 Hour ago)
  • droezelke
    droezelke @KORNdog: Indeed. The scope is too big. It will take forever to create that universe and then make the gameplay interesting at all times. (1 Hour ago)
  • nostradamus
    nostradamus steam store, what a shitshow. (1 Hour ago)
  • KORNdog
    KORNdog @Moonwalker: the ambition of that project will be the death of it. (2 Hours ago)
  • Melmoth
    Melmoth @Moonwalker: The big question is: Does standing on top of the big statue unlock events on the map, and is there a haystack on the bottom (2 Hours ago)
  • Moonwalker
    Moonwalker No idea what to get from this. Big open world, planets, doesn't seem like BG&E at all, very likely a next gen title,, oh and that first teaser was nine years ago, lol. (3 Hours ago)
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