GSY REVIEW | X360, PS3, PC, PS4, Xbox One Tuesday, March 10, 2015 | 9:00 AM

We reviewed Revelations 2 Ep. 3

We reviewed Revelations 2 Ep. 3

After a second episode that showed even more promises, time has come to see what the third part of Resident Evil: Revelations 2 has in store for us. More tension, more challenge, new monsters and plot twists, Resident Evil fans are in for a treat. Check out our verdict and videos of the PC version inside.
Note: The beginning of the Barry-Natalia video should be avoided at all costs by those who haven't played the two previous episodes.

Verdict


The premises of Resident Evil: Revelations 2 were rather shy in terms of challenge and pace, but third episode really takes it to the next level, with Capcom turning up the heat once and for all. Situations are getting more interesting, new enemies offer a lot more challenge and the overall tension keeps going crescendo, leaving us asking for more at the end. Again, the final cliffhanger will make you wait eagerly for the last part of the adventure, hoping that it will hold up to its promises.



Les plus


+ More and more tension
+ Tough bosses to beat
+ Environments are not as recycled as before with Barry and Natalia
+ The addition of a few puzzles is welcome
+ RE2/3 feel



Les moins


- Framerate issues are still there on PS4
- Again, some textures look truly bad
- The wait for Episode 4 is going to be harder than expected

Claire - Moira
Barry - Natalia (SPOILERS)

All comments

Commented on 2015-03-15 19:22:23
Worth playing it!

About the game


What's up?
  • GriftGFX
    GriftGFX Zelda is kinda a time machine, huh? (1 Hour ago)
  • AndreasZ94
    AndreasZ94 I will wait for someone like digital foundry to confirm the issues are fixed and then i will consider buying it (1 Hour ago)
  • AndreasZ94
    AndreasZ94 @Moonwalker: You would think the whole point of releasing the demo so close to launch was to get final product quality, so for the demo to have these big issues is frustrating. (1 Hour ago)
  • Moonwalker
    Moonwalker @KORNdog: Keep in mind that the PS4 demon has very very bad input and will be fixed in final version. So that should make the handling better. (1 Hour ago)
  • KORNdog
    KORNdog I mean, compare the clunky, awkwards gloo gun/wrench combo with the "one/two punch" of bioshock. Its night and day the level of quality on display. (3 Hours ago)
  • KORNdog
    KORNdog @Moonwalker: i found it boring. And the combat was too shitty to handle the fast small mimics particularly well. It just isn't a very well done game. Which sucks. (3 Hours ago)
  • Moonwalker
    Moonwalker @KORNdog: True but still Prey could be great. I definitely enjoyed that first hour and I really liked the Mimic aspect, it sure is different. (3 Hours ago)
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