Action-RPG game Wolcen: Lords of Mayhem, formerly known as Umbra, is now available on Steam Early Access for $19.99. New trailer and details regarding what this early build offers at the moment inisde.
ACTION RPG WOLCEN: LORDS OF MAYHEM RELEASES ON WINDOWS PC IN EARLY ALPHA ACCESS
Wolcen Studio’s Open World Game – Previously Titled Umbra – Arrives on Steam Early Access
NICE, France – March 24, 2016 – Wolcen Studio, the independent game company formerly known as Solarfall Games, has released the open world action role-playing game Wolcen: Lords of Mayhem on Windows PC through Steam Early Access for $19.99.
At the launch of early alpha access, Wolcen: Lords of Mayhem – successfully crowdfunded by over 11,000 Kickstarter backers as Umbra – will introduce players to the fundamentals of its lore, hack-and-slash gameplay and progression systems. Players who enter the game now will get to explore large segments of its expansive open world, with environments designed for elemental interaction and destruction. New characters can develop without class limitations, and there are already tons of loot, weapons, armor, potions and spells to discover.
Over time, the team will progressively add new features that evolve the core experience of Wolcen: Lords of Mayhem with feedback from the community. Players can expect to use one of the game’s most exciting combat mechanics – Apocalyptic Form – in the near future, letting characters develop distinct special abilities and appearances based on individual play style. As alpha moves forward, the game will grow even further with a full co-op mode, advanced weapon and armor crafting, player housing, and the ability to transform player houses into challenging dungeons that can be shared with the community.
Set in a dystopian land of fantasy and intrigue, Wolcen: Lords of Mayhem follows a former army officer and fugitive, on the run from authorities after mysteriously acquiring magical powers. In order to uncover the secrets behind the evil corrupting the realm, players will have to battle against the dangers that lay in its darkest depths.
But they haven't stayed consistent. In BF1 the best vanilla SMG is *by far* the hardest to unlock. (55 minutes ago)
Example: the best AR in BF3/4 is the AEK and it's one of the first guns you unlock in both games. (56 minutes ago)
@Tinks: Right.. a lot of their unlocks avoid this issue by putting all the best stuff at the front of the unlock tree. (56 minutes ago)
the unlock rate is bad when it means gaining perk advantages against others with less playtime. (1 Hour ago)
and then letting you use those weapons against users who don't have them has always seemed wrong to me (7 Hours ago)
@MikeManiac61: I don't mind the unlock rate too much (although there are a few exceptions in BF1) since they frontload the best weapons a lot of the time. But locking good weapons behind DLC (7 Hours ago)
@GriftGFX: Having the same sentiments. It's reminding me of Battlefront 2 and their system where you have to grind so much for an unlock. (7 Hours ago)