TRAILER | X360, PS3, PC Saturday, August 15, 2009 | 12:17 PM

Wolfenstein: Almost there

Wolfenstein: Almost there

Activision has released Wolfenstein's launch trailer as the game will hit the shelves on August 18 in North America. In Europe, it's a bit more complicated as it seems only the PC version will be released next week whereas console players will have to wait until August 28.

Launch trailer

All comments

Commented on 2009-08-15 15:57:58
Is it the video or is the frame rate of this game soooo bad?
Commented on 2009-08-15 20:26:52
lol....i remember....this game was first announced for the X360 EXCLUSIVE in 2006.John Carmack started a riot because he said the tools 2 develop X360 games are superiour to PC,bla,bla,bla,....
Now it's multiplatform and first on PC.
Commented on 2009-08-16 05:46:27
Game actually looks pretty bad... What happened here?
Commented on 2009-08-16 10:20:08 In reply to jackdoe
Raven.
Commented on 2009-08-16 23:42:29 In reply to zornik
Posted by zornik
lol....i remember....this game was first announced for the X360 EXCLUSIVE in 2006.John Carmack started a riot because he said the tools 2 develop X360 games are superiour to PC,bla,bla,bla,....
Now it's multiplatform and first on PC.
Er, no. A) He would never say that because the tools are near identical and B) it always was for all platforms.
Commented on 2009-08-17 16:52:41
This game seems to have "fail" written all over it. Too many good games coming out for this to even stand a chance of doing well. Might sell a couple copies on it's name alone i guess.

About the game


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  • Melmoth
    Melmoth EA announced today that a Battlefront II story trailer for the single player campaign trailer is coming tomorrow.. nice timing (3 Hours ago)
  • GriftGFX
    GriftGFX And while there may be a nugget of truth in there, people are DEFINITELY jumping to conclusions. (3 Hours ago)
  • GriftGFX
    GriftGFX @Melmoth: Yea.. but what's not as obvious to people is that their PR wasn't for the benefit of consumers. It was spinning this for their shareholders. (3 Hours ago)
  • Melmoth
    Melmoth @GriftGFX: that's a pretty obvious thing he says. If visceral were doing great progress at a single player game, EA would probably just ask them to change the direction, not fire them. (6 Hours ago)
  • GriftGFX
    GriftGFX And as usual.. our analysis is dreadfully misinformed anyway (taking this back to Visceral): [url] (6 Hours ago)
  • GriftGFX
    GriftGFX I'm not as pessimistic about where things are headed. I think a lot of stuff is better in regards to this problem vs. a decade ago. (6 Hours ago)
  • GriftGFX
    GriftGFX @MrWhite: Time for what? People are noticing stuff that impacts game design more than ever. That's not a new problem. Add-on content of any flavor has presented this problem through decades now. (6 Hours ago)
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