X360, PS3 Wednesday, April 16, 2008 | 7:41 PM

World in Conflict trailer

World in Conflict trailer

Sierra and Massive Entertainment are finally ready to show the console versions of World In Conflict: Soviet Assault, which will be released this fall on Playstation 3 and Xbox 360. The bonus campaign included will also be released as an expansion on PC, while the console ports are being developed by both Massive and Swordfish Studios (the developers of Cold Winter and the upcoming 50 Cent: Blood in the Sand). The game got great reviews when it was released last fall on the PC and hopefully the online mode can be just as good on consoles!


Console trailer
Download: WMV | MP4 | AVI

All comments

Commented on 2008-04-16 20:36:04
oh hello
Commented on 2008-04-16 21:14:33
What once seemed impossible is becoming a reality now. RTS actually working on consoles (and getting more popular each year)

I'm curious about this new controller "Newton" and (if it exists) how would it play a role in Xbox 360 Strategy Games.
Commented on 2008-04-16 21:35:23
I wonder if that's footage from the 360 or PS3 version, or just PC version because of the expansion? They talk up the console versions a lot, so it has made me hopeful that it will turn out quite well.
Commented on 2008-04-16 21:57:57
RTS + 360 = Godsend :)
Commented on 2008-04-16 22:49:51
So this is an RTS? I sorta thought it looked like an FPS, looks cool anyway. Got alot of good ratings!
Commented on 2008-04-17 12:14:20
Game was BIG on the pc last year cant wait for it :D
Commented on 2008-04-17 17:33:25 In reply to KahL
This is more a "Tactical RTS"... You mostly control your units but don't have to worry about resources unlike classic RTS.

About the game


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    Moonwalker Check the comment by JezCorden. [url] (50 minutes ago)
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    Moonwalker r/xboxone/comments/5 py14o/i_also_saw_scorpio_documents_dated rpio_documents_dated_around_e3_2016 _around_e3_2016 (52 minutes ago)
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    Moonwalker As for that tweet by the Windows Central guy, he was not talking about the DF video. See his comment here (53 minutes ago)
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    Moonwalker @GriftGFX: Because they always have a show of about 90 minutes and they need that time for game demos and announcements. I feel it wouldn't be enough time for all of it. Pre event to me sounds better. (54 minutes ago)
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    asdfg Now if they could dig up info on some new games that would be more interesting than some specs on an unreleased console with barely any exclusives. (2 Hours ago)
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