Sierra and Massive Entertainment are finally ready to show the console versions of World In Conflict: Soviet Assault, which will be released this fall on Playstation 3 and Xbox 360. The bonus campaign included will also be released as an expansion on PC, while the console ports are being developed by both Massive and Swordfish Studios (the developers of Cold Winter and the upcoming 50 Cent: Blood in the Sand). The game got great reviews when it was released last fall on the PC and hopefully the online mode can be just as good on consoles!
@AndreasZ94: for consoles 3d gaming (with a few exceptions) started with the 32bit era. for people playing on computers they's been a steady stream of 3d games from back to the early 80's (6 Hours ago)
Yea.. NPCs in single player games should send you hate mail, like real people ;) (7 Hours ago)
@MrWhite: I feel like its the enemy reactions to getting shot that's the real problem, they recover so fast and act like they never got shot (9 Hours ago)
@AndreasZ94: I've only played a bit of U4, but from what I did, it wasn't a big step up from 3. (9 Hours ago)
Ellie helping you out in melee situations was fun too. It's their only game where they made some good gameplay design elements when it came to enemies. (9 Hours ago)
@MrWhite: Are u talking about U4 because i feel like the gunplay was pretty good, same for U2 (9 Hours ago)
@AndreasZ94: Certainly their best game of combining both, hence why I think its their best. They got the pacing right, but it also had a extra element in horror. (9 Hours ago)