Microsoft announced today the availabilite at the end of the month of XNA Studio Express. This development suite, costing $100 a year, will allow anyone with a bit of programming knowledge to create his own games for PC and for Xbox 360. The Xbox Live distribution system isn't really well known yet, but I think we can count on Microsoft to really push this content. In the news you'll find images from demos done with XNA Express and/or with the Torque Engine it's shipped with. Update : One small but important information. The development environment itself seems to be free, the $99 a year subscription would only be necessary to be able to use the compiled code on the 360.
I checked again, their last broadcast is about 32 minutes and is about the Keep. The one after is from oct 20. (32 minutes ago)
@Sdarts: It's going to be the X1 version for me. Hopefully we get to zoom in on characters too. Skyrim and Fallout 3 have that, you can zoom in/out and keep the cam there. (35 minutes ago)
DICE helped them a lot with the Frostbite 3 engine and they were able to push the visuals beyond BF4 in some aspects, like the water effects. And it really shows. Too much excited to wait till Nov 18. (46 minutes ago)
The camera automatically zooms out when entering combat and zooms in after, but you can change the FOV with the mouse wheel. The visuals look amazing on PC, much more than on PS4 and XBO. (1 Hour ago)
@Moonwalker: To access the archived livestream videos, click on BioWare and then on Past Transmissions. Today they showed a new region and a new story quest (but very early, so almost no spoilers). (1 Hour ago)
Main Theme from Lords of the Fallen [url] sounds great to me, kind of getting that Witcher style vibe. (3 Hours ago)
I watched the X1 stream again, parts of it, i really hope so much that on console we can zoom on the character and lock it too, it totally kills immersion when camera is so far away. (4 Hours ago)