Zombi, the Wii U title released in 2012, will hit digitally PC, PS4 and Xbox One on August 18 has announced Ubisoft.
UBISOFT® REANIMATES ZOMBI FOR PLAYSTATION®4, XBOX ONE AND WINDOWS PC
Acclaimed Survival-Horror Game Is Back To Frighten More Players Starting August 18, 2015
SAN FRANCISCO, USA — July 30, 2015 — Today, Ubisoft® announced the development of ZOMBI, an update to the acclaimed survival-horror game, coming as a digital download for the PlayStation 4 computer entertainment system, Xbox One and Windows PC starting August 18, 2015.
After being one of the Wii U™ flagship titles in 2012, ZOMBI returns to challenge gamers on multiple new platforms to find out how long they can survive in the dilapidated, infected London. For the second time in history, a great plague has shrouded the city in a fog of death and thousands have died, or worse, been infected by a sickness more gruesome than death. Once again, this fear-fueled first-person shooter invites all players to dive into the horror, chaos and tension found in the best of the genre. The nail-biting survival experience has been optimized for PlayStation®4 system, Xbox One and Windows PC, using the power of the latest generation of hardware to bring gamers to a new level of horror.
Players will experience the original oppressive and intense elements that made ZombiU so innovative. The bug-out bag is a necessary component for survival for each player as it contains all the player’s tools, inventory, first aid kits and maps, and more. With Permadeath, players are faced with a death mechanic that puts them in the body of a different survivor each time they die. In order to retain the equipment they previously gathered in their bug-out bag, they are forced to track down their old, infected character. Should players risk it all to get their bag back or start scavenging anew?
For more information on ZOMBI, please visit: www.zombigame.com
@KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (8 Hours ago)
@KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (8 Hours ago)
i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (9 Hours ago)
@Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (9 Hours ago)
@KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (9 Hours ago)
@Moonwalker: it still looks all kinda of garbage though. lol (9 Hours ago)
tearing was horrible, not to mention loading times. Plus it really doesn't look too bad either. Trees and foliage swaying in the wind, nice lighting. Good job PB. course all the jank is still there :) (9 Hours ago)