face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 10 Heures)
Driftwood @DJOJO843: exactement, et pourtant ça bavarde énormément dans les trajets en voiture. Pareil pour Red Dead. Donc bon.... (il y a 12 Heures)
DJOJO843 J attends de voir en février ce qu il y aura ou pas , après gta a jamais été doublé et personne a jamais trop geuler donc … (il y a 12 Heures)
reneyvane Sept mois & demi avant la sortie de Fable, ils ont déjà décidé de ne pas doubler le jeu alors qu'ils prétendent chercher un accord avec les syndicats & une solution pour les dernier jeux sans VF ? FH6 (il y a 14 Heures)
CraCra J'aime encore mieux une version Québécoise que rien (il y a 19 Heures)
face2papalocust Ca devient lourd cette histoire et alors Microsoft qui est prêt de ces tunes pour quelque chose de si important ça fout les nerfs! (il y a 19 Heures)
CraCra @Driftwood: LOL (il y a 20 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7506 Jours||BUY|| TRU - POP4 - FC2 - TLR - IU - ToV - GoW2 - Fable 2 - TH
||RENT|| SH5 - Mirror's E - VP2 - BK3 - Naruto BB - SCVI
||2009|| FF13 - Splinter Cell 5 - Alan W - RE5 - I'm Alive - Cry On - SO4 - BG&E2 - Bayonetta - Doom 4 - Lords of Shadow - SF4
Inscrit depuis 6686 Jours(although it's blow it "up", not off ;) )
Inscrit depuis 8239 JoursNow I just don't know why I wrote "off" instead of "up", I guess I wasn't thinking clearly when I got to the end of it. :D
Thanks, it was pretty inappropriate to say the least, wasn't it? ;)
Je bannis, tu es banni, il est banni...
One ring of death to rule them all.
Inscrit depuis 8177 Jourshttp://xboxmovies.teamxbox.com/xbox-360/7000/FarCr...
Inscrit depuis 8278 JoursAnd I'd just like to say, it's pretty sad that the last console FPS that featured a full map editor was the original Far Cry.
Inscrit depuis 6494 Jourshttp://xboxmovies.teamxbox.com/xbox-360/7000/FarCr...
I'm kind of curious what specific differences there will be between the PC and console versions visually, it's really amazing for a PC game to be ported to 360 by 3 guys and run this flawlessly, and I haven't even noticed any big glaring deficiencies in the console videos compared to any other content of the game I've seen.
Inscrit depuis 7506 JoursAnd I'd just like to say, it's pretty sad that the last console FPS that featured a full map editor was the original Far Cry.
||BUY|| TRU - POP4 - FC2 - TLR - IU - ToV - GoW2 - Fable 2 - TH
||RENT|| SH5 - Mirror's E - VP2 - BK3 - Naruto BB - SCVI
||2009|| FF13 - Splinter Cell 5 - Alan W - RE5 - I'm Alive - Cry On - SO4 - BG&E2 - Bayonetta - Doom 4 - Lords of Shadow - SF4
Inscrit depuis 6494 JoursWith something like Gears or UT3 (I've spent a little time in that editor, completely different level of complexity) you not only work in 3 dimensions but you'll be doing all sorts of crap with each individual surface, laying out brush geometry (which is harder to work with than meshes (which are just used for all detail in UE3 games)), and then you have to do a lot of lighting calculations and crap (because it uses lightmaps, not nearly as many realtime effects) so you have to let your computer sit a while. So basically editing in UT3's editor is WORK while editing in the FCIP editor can be fun.
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Inscrit depuis 8239 JoursJe bannis, tu es banni, il est banni...
One ring of death to rule them all.
Inscrit depuis 6909 Jours
Inscrit depuis 8151 JoursI swear to you if I even feel someone behind me ther's no measure to how fast I will bring this fight to your doorstep.
- Jason Bourne
Inscrit depuis 7576 JoursI'm also not nearly as convinced that this will be great as most other people are. I do like the little touches they've added, like the map, but otherwise I have yet to be terribly impressed by the gameplay footage.
Inscrit depuis 7576 JoursWith something like Gears or UT3 (I've spent a little time in that editor, completely different level of complexity) you not only work in 3 dimensions but you'll be doing all sorts of crap with each individual surface, laying out brush geometry (which is harder to work with than meshes (which are just used for all detail in UE3 games)), and then you have to do a lot of lighting calculations and crap (because it uses lightmaps, not nearly as many realtime effects) so you have to let your computer sit a while. So basically editing in UT3's editor is WORK while editing in the FCIP editor can be fun.
Inscrit depuis 8239 JoursJe bannis, tu es banni, il est banni...
One ring of death to rule them all.
Inscrit depuis 6514 Jours