Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Since 7288 DaysWii60!
"Keep it Clean!" - Love, Bungie
Since 7576 Days
Since 7547 DaysSome of the id Tech 5 demos have been cool, but they seem very texture bound/oriented in design which is going to put a lot of weight on a quality lighting (esp. indirect) and shadowing to justify it as well as I am curious how they have designed their material system, especially for various bump mapping techniques. Painting and stamping unique content is nice, but the low geometry is begging for high density models being ported into normals and parallax techniques.
Likewise, the emphasis on streaming may have some great tradeoffs, but it does seem to put a huge burden on the mass storage. So it may be a win for streaming, but on the other hand your mass storage device has to be large enough to hold the raw data.
id has really smart people, but I am curious how their new tech is going to shape up. I am happy they are returning to their Quake Engine days and actively entering the middleware market. Getting 3 or 4 really good MW makers in the market with different techniques and focus is a good thing for everyone involved. It seems a natural path for id and will keep them relevant and at the forefront of technology where they really need to be. While a company, id has shown a long history of making decisions in the best interest of consumers and developers for the "common good" of the industry above personal and/or publisher benefit. They might not always have an opinion every industry person can agree with, but there is no mistaking they are independant in their thought.
My Blog: http://www.NextGenThinkTank.com
Since 7344 DaysRage trailer: http://www.gametrailers.com/player/36283.html?type...
Not sure if it has been posted yet.
Osu! Tatakae! Ouendan 2
War, war never changes...
Since 7436 DaysMass Effect Ascension- July '08 - Continue the Fight!!!
Bitches!!
Since 7344 DaysOsu! Tatakae! Ouendan 2
War, war never changes...
Since 7436 DaysMass Effect Ascension- July '08 - Continue the Fight!!!
Bitches!!
Since 7344 DaysOsu! Tatakae! Ouendan 2
War, war never changes...
Since 7344 DaysOsu! Tatakae! Ouendan 2
War, war never changes...
Demigod
Since 7469 DaysHe said the royalty cost for the third disc would be too great and so he hopes Microsoft makes a concession on the royalty cost so they can go to 3 discs without too great a cost.
Had no idea it was royalty per disc. That's kinda gay especially for Japanese rpg creators. I hope Microsoft isn't imposing this very same royalty per disc nonsense on japanese developers too. How many discs will Infinite Undiscovery be on again?
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
Since 7344 Dayshttp://www.shacknews.com/onearticle.x/53976
Osu! Tatakae! Ouendan 2
War, war never changes...
Demigod
Since 7459 DaysIU is on 2 disc's supposedly but this, BD and LO don't count because they are funded by MS.
Marumaro for the WIN !!
Since 7507 Days|2008 BUYS| POP4 - FC2 - TRU - Mirror's Edge - SH5 - BK3 - TLR - IU - ToV - GoW2 - Fable 2
|2008 RENTALS| Rise of the Argonauts - TH - VP2
|2009| FF13 - SC5 - AW - RE5 - I'm Alive - Cry On - SO4 - BG&E2 - Bayonetta
Since 7547 DaysIt is nearly 3 years since the console came out, no one CARES. Heck, you allow gamers to INSTALL games on the HDD now. Stop the non-sense and let the game be what the developer wants it to be and stop stupid stuff like per disk royalties. Sheesh.
I am watching YOU.
Since 7365 DaysMs market their console as high def with crystal clear graghics and they want us to experience a less looking game because of royalty on disk
You can dream all you want, kid, but it won't do any good 'cause when you wake up again you'll realize nothing has changed.
Since 7515 Days
Since 8214 DaysThe only platform outthere that is capable of running uncompressed high-res textures is a high-end PC with lots of memory.. Quake4 also had an option for uncompressed ultra-textures that required a 500+MB videocard (which btw didn't look any better then the compressed high setting if you asked me)..
So again, I find this a strange story, as I can hardly believe ID really need that many discs for the game because of uncompressed textures etc.. That's all besides the point of MS requiring royalties per disc instead of per game, which indeed is kindof lame..
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg
Since 7547 DaysSimilar tradeoffs, in different ways of course, are seen with precomputed shadows versus realtime ones. You are just shifting your resource bottleneck.
I am watching YOU.
Since 8214 DaysAnd if this is a new better way for game-engines to produce high-res textures on low memory videochips, then why keep ATI and Nvidia producing ever bigger memory videocards? They're upto 1GB on a single card already..
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg
Since 7515 DaysSimilar tradeoffs, in different ways of course, are seen with precomputed shadows versus realtime ones. You are just shifting your resource bottleneck.
Since 7515 Days
Since 7547 DaysI am watching YOU.
Since 7515 DaysAmazing it sounds like you can do away with lots of content management, because you just don't care anymore, besides telling the engine where you are.
Since 7365 Daysliked first person view in the car while shooting then switched to 3rd person
and very creative looking game too
You can dream all you want, kid, but it won't do any good 'cause when you wake up again you'll realize nothing has changed.
Since 7469 DaysIU is on 2 disc's supposedly but this, BD and LO don't count because they are funded by MS.
I suppose that Square being who they are, will always get what they want. One thing's for certain, Microsoft should do what they can to accommodate Carmack's title. Per disc royalty is pretty darn stupid.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite