GTB Alors que la Kpop cartonne dans le monde, avec des meufs/mecs de 20-30ans qui ont des visages d'ado; peut-on vraiment découvrir la mode coréenne avec Stellar 2 ? (il y a 32 minutes)
GTB @face2papalocust: C'est un peu plus compliqué que ça. Je ne critique pas la question, mais les réponses sans demi mesure. (il y a 34 minutes)
face2papalocust Trop bien smalland 2 annoncé <3 [url] (il y a 39 minutes)
face2papalocust @GTB: Désolé si ca choque mais sexualiser une image infantile oui c'est le début de l'horreur. (il y a 42 minutes)
Blackninja @GTB: vu la tête de l’héroïne ça ne m’étonne pas (il y a 5 Heures)
GTB Ah tiens, il semble y avoir un polémique sur Stellar 2. Pas surpris de ça. Par contre je m'attendais pas à ce que ça devienne carrément un jeu pedo (comme Pragmata). Tout dans la demi-mesure :s. (il y a 6 Heures)
face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 23 Heures)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7288 JoursWii60!
"Keep it Clean!" - Love, Bungie
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Inscrit depuis 7547 JoursSome of the id Tech 5 demos have been cool, but they seem very texture bound/oriented in design which is going to put a lot of weight on a quality lighting (esp. indirect) and shadowing to justify it as well as I am curious how they have designed their material system, especially for various bump mapping techniques. Painting and stamping unique content is nice, but the low geometry is begging for high density models being ported into normals and parallax techniques.
Likewise, the emphasis on streaming may have some great tradeoffs, but it does seem to put a huge burden on the mass storage. So it may be a win for streaming, but on the other hand your mass storage device has to be large enough to hold the raw data.
id has really smart people, but I am curious how their new tech is going to shape up. I am happy they are returning to their Quake Engine days and actively entering the middleware market. Getting 3 or 4 really good MW makers in the market with different techniques and focus is a good thing for everyone involved. It seems a natural path for id and will keep them relevant and at the forefront of technology where they really need to be. While a company, id has shown a long history of making decisions in the best interest of consumers and developers for the "common good" of the industry above personal and/or publisher benefit. They might not always have an opinion every industry person can agree with, but there is no mistaking they are independant in their thought.
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Inscrit depuis 7344 JoursRage trailer: http://www.gametrailers.com/player/36283.html?type...
Not sure if it has been posted yet.
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War, war never changes...
Inscrit depuis 7436 JoursMass Effect Ascension- July '08 - Continue the Fight!!!
Bitches!!
Inscrit depuis 7344 JoursOsu! Tatakae! Ouendan 2
War, war never changes...
Inscrit depuis 7436 JoursMass Effect Ascension- July '08 - Continue the Fight!!!
Bitches!!
Inscrit depuis 7344 JoursOsu! Tatakae! Ouendan 2
War, war never changes...
Inscrit depuis 7344 JoursOsu! Tatakae! Ouendan 2
War, war never changes...
Demigod
Inscrit depuis 7469 JoursHe said the royalty cost for the third disc would be too great and so he hopes Microsoft makes a concession on the royalty cost so they can go to 3 discs without too great a cost.
Had no idea it was royalty per disc. That's kinda gay especially for Japanese rpg creators. I hope Microsoft isn't imposing this very same royalty per disc nonsense on japanese developers too. How many discs will Infinite Undiscovery be on again?
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite
Inscrit depuis 7344 Jourshttp://www.shacknews.com/onearticle.x/53976
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War, war never changes...
Demigod
Inscrit depuis 7459 JoursIU is on 2 disc's supposedly but this, BD and LO don't count because they are funded by MS.
Marumaro for the WIN !!
Inscrit depuis 7507 Jours|2008 BUYS| POP4 - FC2 - TRU - Mirror's Edge - SH5 - BK3 - TLR - IU - ToV - GoW2 - Fable 2
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Inscrit depuis 7547 JoursIt is nearly 3 years since the console came out, no one CARES. Heck, you allow gamers to INSTALL games on the HDD now. Stop the non-sense and let the game be what the developer wants it to be and stop stupid stuff like per disk royalties. Sheesh.
I am watching YOU.
Inscrit depuis 7365 JoursMs market their console as high def with crystal clear graghics and they want us to experience a less looking game because of royalty on disk
You can dream all you want, kid, but it won't do any good 'cause when you wake up again you'll realize nothing has changed.
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Inscrit depuis 8214 JoursThe only platform outthere that is capable of running uncompressed high-res textures is a high-end PC with lots of memory.. Quake4 also had an option for uncompressed ultra-textures that required a 500+MB videocard (which btw didn't look any better then the compressed high setting if you asked me)..
So again, I find this a strange story, as I can hardly believe ID really need that many discs for the game because of uncompressed textures etc.. That's all besides the point of MS requiring royalties per disc instead of per game, which indeed is kindof lame..
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Inscrit depuis 7547 JoursSimilar tradeoffs, in different ways of course, are seen with precomputed shadows versus realtime ones. You are just shifting your resource bottleneck.
I am watching YOU.
Inscrit depuis 8214 JoursAnd if this is a new better way for game-engines to produce high-res textures on low memory videochips, then why keep ATI and Nvidia producing ever bigger memory videocards? They're upto 1GB on a single card already..
http://www.cyberwarriors.nl
http://home.xmsnet.nl/bigbear/mycar.jpg
Inscrit depuis 7515 JoursSimilar tradeoffs, in different ways of course, are seen with precomputed shadows versus realtime ones. You are just shifting your resource bottleneck.
Inscrit depuis 7515 Jours
Inscrit depuis 7547 JoursI am watching YOU.
Inscrit depuis 7515 JoursAmazing it sounds like you can do away with lots of content management, because you just don't care anymore, besides telling the engine where you are.
Inscrit depuis 7365 Joursliked first person view in the car while shooting then switched to 3rd person
and very creative looking game too
You can dream all you want, kid, but it won't do any good 'cause when you wake up again you'll realize nothing has changed.
Inscrit depuis 7469 JoursIU is on 2 disc's supposedly but this, BD and LO don't count because they are funded by MS.
I suppose that Square being who they are, will always get what they want. One thing's for certain, Microsoft should do what they can to accommodate Carmack's title. Per disc royalty is pretty darn stupid.
Hironobu Sakaguchi is coming back to reclaim the throne :)
October 20th 2007 (A good day)
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of the greatest books ever.
pssh! more like electronic gay-ming monthly! amirite