GTB Alors que la Kpop cartonne dans le monde, avec des meufs/mecs de 20-30ans qui ont des visages d'ado; peut-on vraiment découvrir la mode coréenne avec Stellar 2 ? (il y a 1 Heure)
GTB @face2papalocust: C'est un peu plus compliqué que ça. Je ne critique pas la question, mais les réponses sans demi mesure. (il y a 1 Heure)
face2papalocust Trop bien smalland 2 annoncé <3 [url] (il y a 2 Heures)
face2papalocust @GTB: Désolé si ca choque mais sexualiser une image infantile oui c'est le début de l'horreur. (il y a 2 Heures)
Blackninja @GTB: vu la tête de l’héroïne ça ne m’étonne pas (il y a 7 Heures)
GTB Ah tiens, il semble y avoir un polémique sur Stellar 2. Pas surpris de ça. Par contre je m'attendais pas à ce que ça devienne carrément un jeu pedo (comme Pragmata). Tout dans la demi-mesure :s. (il y a 7 Heures)
face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 8283 JoursWith the absence of Itagaki, the team has taken on a new motto for game development, "New Title, New Genre, New Location, New Leader".
Team NINJA's new game will not follow Tecmo's past game genres like Fighting, Action, or Horror Adventure; instead they will focus on a brand new genre and focus on targeting the western audience, though details can not be disclosed at this time...
the new leaders (there are two of them) of Team NINJA are Jin Hasegawa (Project Manager/CG Team Leader in various Fatal Frame projects) and Yousuke Hayashi (Director for Ninja Gaiden Sigma).
I'm guessing it's shooting game, FPS or TPS. We all know we need more of those. Anyway, now it all makes sense why Itagaki bashed on Hayashi's work. He decided to stay instead of doing something about the unpaid bonuses.
Inscrit depuis 7600 JoursI'm sad to see Team NINJA take that route though, considering it was once one of the real high profile providers of pretty traditionally japanese action adventure titles and fighting games on the Xbox platform.
I think it's gonna take an enormous upswing for the 360 in japan or a global increase in PS3 sales to turn this trend around.
With a lot of luck, this doesn't necessarily mean an FPS title.... but really, who am I kidding.
Inscrit depuis 7460 JoursAnd yea I fear that too, we are guna see less quirky Japanese stuff i think and more westernised crap, we have enough of that already.
Lets hope thats not the case though, a good platformer would be nice though :D
But in all honesty Ninja Gaiden although Japanese in style still targeted the western audience, as did fatal frame to some extent.
Marumaro for the WIN !!
Inscrit depuis 7562 Jours"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Inscrit depuis 7600 JoursUnless they can somehow have chisel jawed space marines jump around a lot.
Ronsauce; yeah, you must really have trouble avoiding the THREE of them on the 360.
(ps; three is a gross over-estimate)
Inscrit depuis 7460 JoursAnd yea Simon It wouldn't be the best idea to do a platformer, but I seriously don't want to see another shooter, and we know its guna be... *sigh*
Marumaro for the WIN !!
Inscrit depuis 6981 Jours
Inscrit depuis 7460 JoursNG appealed to the west a lot so I don't see why they need to go a new direction, perhaps they are looking for similar sucess as Capcom have had, it may turn out to be a good thing, guess we will have to see.
Marumaro for the WIN !!
Inscrit depuis 7600 JoursThird person shooter has slightly more flexibility in terms of interesting control patterns and stuff from a veteran action game designer like Team NINJA, but I think that would just lock into place with a Gears setup for controls. I mean take for instance Capcom who alluded to having an additional RE5 control scheme that mimics Gears.
New IP is always interesting though. And really, I don't think they're genetically capable of making something as off-puttingly generic as.. Turok... I mean Metal Gear Solid is a continuous exercise in trying to make a western game, and with each attempt they trip over themselves and end up with characters that look vastly different from what goes on in... Turok.
Inscrit depuis 7562 Jours"If we can hit that bull's-eye, the rest of the dominoes will fall like a house of cards...Checkmate." - Zapp Brannigan
"Just because it'll fit doesn't mean it should go there" - Kyle
"That's what she said." - Me
Inscrit depuis 7443 JoursI hope it's not FPS.
*A New Form of Change*
Inscrit depuis 7333 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 8283 Jours
Inscrit depuis 7333 Jours"That just happened 'cause that was awesome" - Randy Pitchford, Gearbox
Inscrit depuis 7577 JoursI wouldn't mind a very Japanese shooter coming to the Xbox either. I love shit like Gun Valkyrie, and Metal Wolf Chaos on the original Xbox. They don't have much of a flair for tactics, or intuitive controls for that matter (and most rely on some form of target-lock).. but no one can deny that there are Japanese designers that rule at crafting action/arcade classics. Japanese action titles used to be huge, I wouldn't mind seeing a second coming.
Inscrit depuis 7329 Jours
Inscrit depuis 7460 JoursMarumaro for the WIN !!
Inscrit depuis 7577 JoursBut they do still make some very compelling stuff!