Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)

Since 7448 DaysThe closing of Pandemic Studios is the latest in a long line of acquisitions and then closures or "integrations" in the company's long history. Over the years EA has acquired and later closed or absorbed employees from Origin Systems, Bullfrog Productions, Black Box Games, Maxis, Westwood Studios and Pandemic's Brisbane, Australia and Los Angeles locations.
I know some will blame this on Pandemic but this is a typical old EA move.
Since 7576 Days
Since 7444 DaysXBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
Since 7448 Days
Since 7444 DaysXBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
Since 7576 Days
Since 6907 Days1.) These forums will not be going offline anytime soon from what I can see.
2.) Pandemic & its IP's will be moving over to EALA.
3.) I am still working for Pandemic/EA.
Since 7448 Days
Since 7444 DaysOne of the smaller publishers like THQ etc are more likely to get bought this way, or may Ubisoft as they are aligning themselves closer to to Hollywood.
EA are a company that are on a big (and very slow) U-turn. It's doubtful anyone is going to buy into that right now.
XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
Since 7444 Dayshttp://www.neogaf.com/forum/showpost.php?p=1853275...
Having worked at Pandemic for close to 5 years, it's a bittersweet moment. We literally just finished Saboteur and are extremely proud of the game it turned out to be, considering the amount of hardships we had during development. On the other hand, we now have no job and are forced to part our ways with people we hold dear to our hearts.
I can tell you one thing. The reason why the studio closed down has everything to do with the existing Pandemic management. From what we were told, Pandemic management was given free reign to do as they please. Time and time again, they dropped the ball with bad decisions (promoting/keeping people based on loyalty, no production accountability, misallocation of resources, poor milestone objectives, no mentoring, etc.). It's a true shame, as there was a lot of talent and passion at the studio.
I wouldn't necessarily hate on JR and EA's execs just yet. In my eyes, they probably made the right decision as Pandemic cost a lot to upkeep and, quite frankly, the last few products weren't up to snuff. I think many of you would be surprised how much a game like Saboteur costs to make (think ~100 people for 3 years + ~20 people for ~2 years). Add overhead cost to incompetence in management/direction and you have a pretty convincing case to cut your ties and call it a day. It probably doesn't look good for JR considering he made a cool 5 mil off of the sale of Pandemic/Bioware.
One more thing I will say: EA is totally sending Saboteur out to die. And it's a fucking shame. It's easily Pandemic's best game yet. Of course, I am a bit biased having worked on the game for so long. If you were disappointed with Mercs2 and LOTR (who wasn't) and enjoyed previous Pandemic games, give Saboteur a shot.
XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM
Since 6907 DaysI agree about his argument that EA is 'sending Saboteur out to die' though. I mean, sure it's had the odd trailer here and there but, considering it's just a month from release, I don't think EA has been particularly enthusiastic about the game.
Since 7448 DaysI agree about his argument that EA is 'sending Saboteur out to die' though. I mean, sure it's had the odd trailer here and there but, considering it's just a month from release, I don't think EA has been particularly enthusiastic about the game.
Case Closed.