PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7570 Jours
damn. That was beautiful :D
En réponse à
KORNdog
KORNdog
Inscrit depuis 6980 Jours
Posté par SimonM7
Absolutely. I want to emphasise how much I feel this to be true.

In fact, by extension I think it's the future for "hardcore" gaming, period. I know that's a term associated with big budget titles, but if there's meaning in those terms it would have to point to the gamers that dig deeper, moving beyond the immediate surface. Big budget titles are rapidly becoming first and foremost about surface, about production values and hype, and for the things going on beneath it - or due to budget constraints, going on without much of a surface on top - the indie scene is cutting through all that fancy stuff and deliver compelling content on a reasonable schedule.

They can be small yet poignant, never needing to justify a 3 year dev cycle by attaching tons of redundant bullshit, or deep and sprawling, never having to bother with voicing every npc and drawing every narrative moment in lavish high definition cutscenes.

It is really the kind of cycle everything goes through. Things evolve, grow until they're nearly overgrown, and a small seed touches down a ways off, starting over.

Things like Rage and Crysis never managed to make me feel this certain that my old heap of junk computer needs an upgrade, but what's going on with the indie scene and with Steam feels important, pivotal even, and I really have to find a way to be a part of it.
this is kind of the issue i have with the indie scene. while i agree they avoid the big budget, high production values of most "core" games that some games can get bogged down by, i feel that they somehow over-rely on innovation/gameplay. i know gameplay is a big element in a game, possibly the biggest, but a lot of the indie games i've played i have never finished, becasue they lack that polish, those production values, those "lavish" cutscenes and as a result feel cheap.

gameplay gets you so far imo, and for the indie scene, it's typically where it starts and ends. some games like trine create a happy medium for me, where it's production values are high, while still being very much a low budget indie game. it manages to blend the lines between indie and big budget without losing the key elements of either.

ultimately i'd rather play the next uncharted then play the next trine tho. because i feel those big budget "core" titles are more well rounded. sure trine was a great game, but if it wasnt for the fact i got it for 7.99 i wouldnt have even bothered with it.
En réponse à
KORNdog
KORNdog
Inscrit depuis 6980 Jours
http://kotaku.com/5484714/limbo-its-black-and-white-and-headed-to-xbox-live-arcade/gallery/

possibly the best news EVER
Today Playdead announces a worldwide release for the game on consoles this year, with an exclusive summer launch on Xbox Live Arcade.
few days late, but whatever. i seriously thought this game was dead. loved the look of it the moment i saw it. hope to god it's good.
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7570 Jours
oh nice! That's the one you feared might go nowhere, right? I was also interested in it.

Someone here showed me a game, that was mostly black and white, 2-d platformer, with a rotating world space in which you needed to constantly keep up with.
Was that a PSP game? I'm trying for the life of me to remember which thread I saw it in or what it was called.
It totally had my brain by the stem though, really cool.
En réponse à
KORNdog
KORNdog
Inscrit depuis 6980 Jours
Posté par PlumbDrumb
oh nice! That's the one you feared might go nowhere, right? I was also interested in it.

Someone here showed me a game, that was mostly black and white, 2-d platformer, with a rotating world space in which you needed to constantly keep up with.
Was that a PSP game? I'm trying for the life of me to remember which thread I saw it in or what it was called.
It totally had my brain by the stem though, really cool.
lol, that's the game i thought would go nowhere...called limbo. it's why i love the look of it. i mentioned it on the first page of this very thread i think...

http://www.limbogame.org/
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7570 Jours
haha, I can't believe I mixed that up. Yeah, that's the one.
Too bad there's no Windows announcement; I'd totally buy that game.

On the not so OT, I went on an Indie buying spree last night:
Braid
And Yet It Moves
Machinarium (finally)
and World of Goo

I actually already owned World of Goo but needed to buy again to get the Mac version for my nephew.
(I don't think there was a Mac version when I first bought it)
I hope his short attention span doesn't get in the way.

Like FreeSwag said, it's hard to keep up, but I'm going to keep exploring to see what kind of neat stuff is out there.
En réponse à
KORNdog
KORNdog
Inscrit depuis 6980 Jours
http://www.gametrailers.com/video/gdc-10-limbo/635...

cool dev interview of limbo. i seriously can't wait for it. kinda wished it was on PSN tho, purely cos i have barely any HDD space on my 360.
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7570 Jours
That is sooo cool and surprisingly violent, in a comical fashion obviously.

graphically the style is very much like Feist (at least Feist is coming out for Windows, damnit! Well, if it EVER comes out)

Gah! I want it!
En réponse à
UrukHaiPT
UrukHaiPT
Inscrit depuis 7103 Jours
That limbo game looks pretty cool.


This looks fun too! http://www.plainsightgame.com/

Quicklook: http://www.giantbomb.com/quick-look-ex-plain-sight...


Shatter is pretty awesome too. Got released on steam. It was already out on PSN. I bought it and it's great fun. Soundtrack is AMAZING too.

http://store.steampowered.com/app/20820/
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7570 Jours
Plain site looks pretty fun, and hooray for Shatter on Steam! I actually bought that soundtrack and have never played the game. heh.
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7570 Jours
En réponse à
UrukHaiPT
UrukHaiPT
Inscrit depuis 7103 Jours
Plain Sight is already out on Steam/Impulse. Waiting for a demo, hopefully there will be one.

And just got today my Machinarium Collectors edition :D
Looks great.



Slip cover, Game box + soundtrack. Below it's the complete walkthrough and looks amazing. On the right it's a big poster, and behind the poster has some concept art :)

Got it from Amazon.uk, a reseller there, since game disappeared from that store i previously linked on page before.
En réponse à

http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related

SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 7599 Jours
Beat Hazard, available on Steam and Xbox Live Indie Games, is cool, but how cool?

I've played the trial some on the 'box, but I can't really get a sense of how good it is as a game, how much it actually kinda "gets going" after the super short trial period. Has anyone played it?
En réponse à

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
http://www.twitter.com/simonlundmark - Follow me
http://www.twitter.com/mode_7updates - Follow Mode-7

Slabs
Slabs
Inscrit depuis 7606 Jours
Very fun, addictive as hell, especially with your own music. The visuals can get extremely ridiculous but you always feel in control.
En réponse à
FireWire - IEEE 1394
FireWire
Inscrit depuis 7576 Jours
I liked the game, but it's not superb IMO. It isn't a game that keeps me coming back everytime. It's more of a "I've got fuck all to do now and I finished all the great games so let's play this" type of game
En réponse à

"First come smiles, then comes lies. Last is gunfire"

SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 7599 Jours
Ah, hmm. Well I might take the plunge just because I really, really like what it's at least trying to do. I can see it being more of a ploy than a game, ultimately, but I suppose at 400 points it's not the end of the world.
En réponse à

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
http://www.twitter.com/simonlundmark - Follow me
http://www.twitter.com/mode_7updates - Follow Mode-7

UrukHaiPT
UrukHaiPT
Inscrit depuis 7103 Jours
It's a fun game. It's basically a mix of Geometry wars, and Audiosurf (in the way tthat let us play with our own musics).

The visuals sometimes get quite chaotic, and can't play much of the game in a row, or headache incoming.
En réponse à

http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related

UrukHaiPT
UrukHaiPT
Inscrit depuis 7103 Jours
En réponse à

http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related

FireWire - IEEE 1394
FireWire
Inscrit depuis 7576 Jours
Posté par UrukHaiPT
Wow, that looks amazing. I'm gonna wait for a PC version though...
En réponse à

"First come smiles, then comes lies. Last is gunfire"

UrukHaiPT
UrukHaiPT
Inscrit depuis 7103 Jours
Posté par FireWire
Wow, that looks amazing. I'm gonna wait for a PC version though...
Hopefully won't be long before it comes, if it comes.
En réponse à

http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related

KORNdog
KORNdog
Inscrit depuis 6980 Jours
oh limbo, how i love you so...lol

if it wasnt for the recent showing of LBP2, limbo would have been my most anticipated game for the rest of 2010...lol, i want it THAT much.
En réponse à
SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 7599 Jours
Just checking back in on topic of Beat Hazard. If you're the kind of guy who has an active taste in music, ie has a lot of tracks that you actually have some kind of connection to instead of just listening to a constant stream of background noise *all the time* on the music streaming service of your choice, Beat Hazard is pretty spectacular actually.

Especially if you have a broad taste in music, experimenting with different styles and moods changes up the tone of the game in a brilliant way. The underlying mechanics are really simple, and I was afraid that they'd be too simple, but it really is all about having a decent shot at keeping the song you feed it going, and if enemies were little GeoWars bastards that made that task really, really hard, it would probably just be frustrating.

I really like it personally. Like FireWire said it's not necessarily something you'll play a ton, but returning to it and trying different songs on it is absolutely worth the price of admission.
En réponse à

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
http://www.twitter.com/simonlundmark - Follow me
http://www.twitter.com/mode_7updates - Follow Mode-7

UrukHaiPT
UrukHaiPT
Inscrit depuis 7103 Jours
En réponse à

http://www.youtube.com/watch?v=hL-X53ze5O0&feature=related

PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7570 Jours
Ah, it's so perfectly beautiful!
En réponse à

Halloween.

FireWire - IEEE 1394
FireWire
Inscrit depuis 7576 Jours
Found out about some more indie gems that are coming out soonish;

- Gemini Rue

Good old point and click adventure.

Trailer;
http://www.youtube.com/watch?v=Yh2YYDcfT1Y
Good old point and click adventure.

http://www.bigbluecup.com/yabb/index.php?topic=355...
--------------------------------------------------------------------

- Insanely Twisted Shadow Planet

Insanely awesome UFO shooter (reminds me of Pixel Junk Eden)

Website + Trailer;
http://www.gagneint.com/itsp/itsp_main.htm
--------------------------------------------------------------------

- The Unfinished Swan

A paint em up!

Trailer;
http://www.youtube.com/watch?v=ibZoHjt3ENg

Website;
http://giantsparrow.com/games/swan/
--------------------------------------------------------------------

- Ilomilo

Super Mario Galaxy meets Fez

Trailer;
http://www.youtube.com/watch?v=aMWjBmA4rc8
En réponse à

"First come smiles, then comes lies. Last is gunfire"

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