FreeSwag
FreeSwag
Inscrit depuis 6800 Jours
Dream-Build-Play 2009 Winners Announced
This year’s global Dream.Build.Play competition garnered more 350 games from over 100 countries, nearly doubling the number of community members who enrolled in and submitted Dream.Build.Play titles from those in last year’s competition. Many of these creators have the opportunity to appear on the Xbox LIVE Indie Games Channel.

Dean Dodrill of the United States earned the grand prize of $40,000 for Dust: An Elysian Tail, a side-scrolling, action role-playing game in which the player controls Dust, a man searching for himself. Set in the beautiful yet mysterious world of Falana, this game chronicles Dust’s journey to liberate an oppressed village and rediscover his past. Meticulously hand-animated and painted, Dust: An Elysian Tail welcomes exploration, action, and above all else, mastery of a fighting system that rewards skilled gamers . . .
READ THE REST: http://news.teamxbox.com/xbox/20855/DreamBuildPlay...

2nd Place Winner - Max Blastronaut
http://www.youtube.com/watch?v=m0PabNrjKJk


3rd Place Winner - The Secret of the Endless Energy
http://www.veoh.com/videos/yapi-_EuxqcJgY6s


4th Place Winner - HurricaneX2 Evolution
http://www.youtube.com/watch?v=neUrAJ--ykE


I've seen some of the games entered into this year's contest that did not win, like Duality ZF and Grapple Buggy, and all I can say is that the Indie Games channel is seriously heating up with some quality software.
Duality ZF: http://www.youtube.com/watch?v=7TkG6J2CWvU
Gapple Buggy: http://www.youtube.com/watch?v=7ub0qiNFsxk
Inferus: http://www.youtube.com/watch?v=q5owBlNmc1s
Masters of Belial : http://www.youtube.com/watch?v=yV-FaDB5Y_M
Briefcase Romanin : http://www.youtube.com/watch?v=2Ps5aSXravg
Band of Bears : http://www.youtube.com/watch?v=ed5D0g4BFmE
Basketball Three : http://www.youtube.com/watch?v=94AxZ0jrvAA
HOLLANDIA: http://www.youtube.com/watch?v=DxnRUXPxAjw
Kaleidoscope: http://www.youtube.com/watch?v=jzwgUskni7M
Harvest: http://www.youtube.com/watch?v=bHiQJKWpBIY


For a look at the other 346+ games that were entered into this year's Dream.Build.Play contest, head on over to the galleries at the official Dream.Build.Play website: https://www.dreambuildplay.com/main/gallery.aspx?s...

No doubt many of the 350+ games entered into this year's contest will be making an appearance on Xbox 360's Indie Games channel sometime in the coming months. Now if only Indie Games could get Achievements and some proper marketing . . .
En réponse à

"Blogging is like masturbating into a mirror while you videotape yourself, so you can watch it later, while you masturbate " - LEWIS BLACK (2008)

Acert93 - Mr. Bad Cop
Acert93
Inscrit depuis 7547 Jours
Avatar Golf (available now) is pretty good. My only complaints are there are not player difficulty levels as well as player types (e.g. accurate/weak, average, powerful/inaccurate) that require various skill to use. The wind speed changing more dynamically would be nice as well. But a nice simple golf game, well designed and usable, and fun for the family.
En réponse à

Pwn'd by Phaethon360.

FreeSwag
FreeSwag
Inscrit depuis 6800 Jours
If you like Avatar Golf, then you should also pick up Easy Golf, also on Indie Games channel. Both games are made by the same developer, with Avatar Golf technically being the sequel product. I have peeps on my friends list who own the original, who have been evangelizing it for months now as a quality product.

As for me, I want to like Avatar Golf; I really do. I have the (un)fortunate situation of having played Links 2004, last-gen on Xbox and was spoiled to death with the analog golf swing mechanic. A lot of golf games that I used to love the death, were completely ruined after playing Links 2004. The 'three tap' method is both unintuitive and antiquated in comparison, not to mention is no where near as skilled based. Links 2004's swing mechanic was and is truly the next generation game play mechanic needed to breathe new life back into the golf genre, and it is really hard going back to the two decade old, 'three tap' method after spending any amount of quality time with Links 2004.

I know Avatar Golf is nothing more than an indie developed golf title (albeit a very well made indie title). And in a world where even to this day, most professionally developed, multi-million dollar budget golf titles are stuck in the past with ancient play mechanics like the 'three tap' method, I should cut the developers of Avatar Golf some slack. However, having spent years playing Links 2004, I hate the 'three tap' method with a passion, and as much as I honestly try, simply can no longer derive any enjoyment or pleasure from playing golf games that use it.

No doubt the makers of Avatar Golf/Easy Golf are likely to make another sequel in a few months, so I think that I will take it upon myself to convince them to update their game play mechanic in time for the release of their next golf game.
En réponse à

"Blogging is like masturbating into a mirror while you videotape yourself, so you can watch it later, while you masturbate " - LEWIS BLACK (2008)

Acert93 - Mr. Bad Cop
Acert93
Inscrit depuis 7547 Jours
Fair enough, but their interface is well done and it is easy to pick up, even for children.

I do wish it had more difficulty though (first time through 12 under par...) Being able to pick a "style" and difficulty would have been nice. Maybe even handicaps?
En réponse à

Pwn'd by Phaethon360.

FireWire - IEEE 1394
FireWire
Inscrit depuis 7576 Jours
Machinarium Demo is here! Get it on steam or other download sites:

http://www.gamershell.com/pc/machinarium/downloads...
http://store.steampowered.com/app/40710/
En réponse à

"Though I walk through the valley of death I will fear no evil, for I am the evilest motherf*cker in the valley"

"First come smiles, then comes lies. Last is gunfire"

PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7570 Jours
DOOOOOO WOOOO!

Thanks dude!
En réponse à
UrukHaiPT
UrukHaiPT
Inscrit depuis 7103 Jours
Yeah, it's great. I already played the demo 4 times. Got the game pre-ordered on Steam already. :)
En réponse à
TheBeagle
TheBeagle
Inscrit depuis 7181 Jours
Loved the demo. Awesome art style and music. Gonna buy this for sure.
En réponse à

Band myspace = http://www.myspace.com/skipcanyon

Tinks
Tinks
Inscrit depuis 7505 Jours
I want that Feist game already. Tried the Machinarium demo and it was pretty cool. People are learning a lot from Braid
En réponse à
TheBeagle
TheBeagle
Inscrit depuis 7181 Jours
I don't see the similarities.
En réponse à

Band myspace = http://www.myspace.com/skipcanyon

Tinks
Tinks
Inscrit depuis 7505 Jours
I'm guess I'm speaking from an art style point of view and being in the field of puzzle solving. Realizing that there is a market because of Braid.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7576 Jours
Indy games are becoming the future of PC gaming. It's where all the innovation is going to come from now that so many of the oldschoolers have blown up big-time.
En réponse à
Tinks
Tinks
Inscrit depuis 7505 Jours
Everyone should download the trial of The Impossible Game on Xbox Live. It is so goddamn good and the music is amazing. I had to buy the full version, couldn't help it.
En réponse à
FreeSwag
FreeSwag
Inscrit depuis 6800 Jours
Posté par Tinks
Everyone should download the trial of The Impossible Game on Xbox Live. It is so goddamn good and the music is amazing. I had to buy the full version, couldn't help it.
This game rocks. I was playing this a few weeks ago, and at first was like, "WTF?!" But then after playing it a couple of times, the sheer brilliance of it just shines through. It's like a simplified version of Trials HD . . . a very simplified version. But like Trials, once you start getting into it, it's almost impossible to put down.

And what's up with Indie Games lately? There have been so many good titles show up recently, that it is getting hard to keep up with them. In the last few months, I've been buying the up like no tomorrow.

College Lacrosse 2010
Beat Hazard
Platypus
Johnny Platform Saves Christmas!
SFG Soccer
Fishing Girl
Border Wars
Leave Home
Megalopolis
Sol Survivor
Streets of Fury
Party Boat
Head Shot 2
Ninja Bros.
Amniotic
Slingstar
Echoes+
City Rain
Antigrav Racing Championship

And I know that I have picked up a few more that were quality stuff. Of late Indie Games has really being showing the love, quite a few titles better than what you can get on XBLA or PSN, and that really has me surprised and delighted to no end.
En réponse à

"Blogging is like masturbating into a mirror while you videotape yourself, so you can watch it later, while you masturbate " - LEWIS BLACK (2008)

anm8rjp
anm8rjp
Inscrit depuis 8273 Jours
Beat Hazard, I liked better than Geometry Wars... same concept... but original spin to it.
En réponse à
deftangel - Hot stuff!
deftangel
Inscrit depuis 7444 Jours
Leave Home on Xbox Live Indie Games is awesome, you should really give it a try.
En réponse à

XBL/PSN: deftangel. Views are my own and not representative of my employers. Boulets aren't the end of the world, you will get over them! Reading and constructive discussion classes are available, enquire via PM

PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7570 Jours
got an email about Feist. supposedly it will be released around whenever '10.

Lol, at least they haven't given up.
En réponse à
GriftGFX - He can also<br>ban your ass!
GriftGFX
Inscrit depuis 7576 Jours
Trine is a fiver on Steam today. Great deal.
En réponse à
Isomac
Isomac
Inscrit depuis 7343 Jours
I think this is the best thread to post this.

Crayon Physics Deluxe
Buy the game, pay what you want
(Birthday sale. Lasts till 15th of Jan)
http://www.crayonphysics.com/
En réponse à

Osu! Tatakae! Ouendan 2
Rocktober!

Nakano
Nakano
Inscrit depuis 6788 Jours
Posté par Isomac
I think this is the best thread to post this.

Crayon Physics Deluxe
Buy the game, pay what you want
(Birthday sale. Lasts till 15th of Jan)
http://www.crayonphysics.com/
That's AWESOME! Thanks for the link!
En réponse à
UrukHaiPT
UrukHaiPT
Inscrit depuis 7103 Jours
Machinarium: Collector's Edition:

http://www.play.com/Games/PC/4-/13067846/Machinari...
Collector's Edition contents:
-> Machinarium game
-> Additional CD with the game music and 5 additional bonus tracks
-> Booklet containing never-before-seen concept art
-> A3 Poster
-> Printed walkthrough


Looks great. Even though i already bought it on Steam, might buy this. Game is cute, and great :)

And if you didn't play this yet: Shame on you ;)
En réponse à
PlumbDrumb - Still drinking
PlumbDrumb
Inscrit depuis 7570 Jours
omg can you actually get that!?
/falls over from dying

People will pay billions for that just a year from now.
En réponse à
FireWire - IEEE 1394
FireWire
Inscrit depuis 7576 Jours
I have to be honest, I haven't finished Machinarium yet and I think some of the puzzle's are pretty hard I really enjoy playing it every once in a while though...
En réponse à

"First come smiles, then comes lies. Last is gunfire"

TheBeagle
TheBeagle
Inscrit depuis 7181 Jours
I'm sure I saw an article on Kotaku recently about the soundtrack being available on vinyl. It is incredible.
En réponse à

Band myspace = http://www.myspace.com/skipcanyon

SimonM7 - The other mod's bitch
SimonM7
Inscrit depuis 7599 Jours
Posté par GriftGFX
Indy games are becoming the future of PC gaming.
Absolutely. I want to emphasise how much I feel this to be true.

In fact, by extension I think it's the future for "hardcore" gaming, period. I know that's a term associated with big budget titles, but if there's meaning in those terms it would have to point to the gamers that dig deeper, moving beyond the immediate surface. Big budget titles are rapidly becoming first and foremost about surface, about production values and hype, and for the things going on beneath it - or due to budget constraints, going on without much of a surface on top - the indie scene is cutting through all that fancy stuff and deliver compelling content on a reasonable schedule.

They can be small yet poignant, never needing to justify a 3 year dev cycle by attaching tons of redundant bullshit, or deep and sprawling, never having to bother with voicing every npc and drawing every narrative moment in lavish high definition cutscenes.

It is really the kind of cycle everything goes through. Things evolve, grow until they're nearly overgrown, and a small seed touches down a ways off, starting over.

Things like Rage and Crysis never managed to make me feel this certain that my old heap of junk computer needs an upgrade, but what's going on with the indie scene and with Steam feels important, pivotal even, and I really have to find a way to be a part of it.
En réponse à

http://modeseven.blogspot.com | Dominic and Simon - dyanamic games blog duo!
Twitter: @simonlundmark
Mode-7 on Twitter: @Mode_7updates

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