Ninja Gaiden Sigma 2 Thread - PSN demo is up (JP)!

Sath - Missed the<br>hay
Sath
Since 6661 Days
Posted by Megido
All i can hope for if they start fixing things is first of all invincible frames during the dash. Also it'd be great if they balanced out the damage and frequency of projectile attacks.
Thank you!

But I hope there is no dash though, if so, I hope the dash is improved.
In reply to

*A New Form of Change*

LEBATO - IS WRONG
LEBATO
Since 6917 Days
No dash? That has to be there.

I personally think the main problem with NG2 was the somewhat lacking level design, and a lack of puzzles that gave the one on Xbox an adventure-like feeling. I thought the gameplay was bad ass as it was before. Sure it has some camera problems, but everything else was improved from NG on Xbox, and even then, the camera didn't get any worse.

I just think whoever disliked NG2, is not going to like NG2S unless they change great part of the core of what makes NG, NG--which would make it something else, not NG. I also don't expect them to go an change the level design dramatically if at all. I know it may seem like assuming too much, but even when they say it's not a remake or port but an "upgrade" or whatever nice sounding word marketing comes up with, I thought we might have learned something after years playing video games.
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

Megido
Megido
Since 6120 Days
I think he wants the roll back ;)

Also, Lebato, i think you miss the point in our whining. NG2 has great core gameplay that is ruined by some other retarded design choices. Like why constantly be badgered by projectiles, why no invincible frames during the dash? Why was combat in water handled so bad? Personally i also feel like perhaps they should have limited how many enemies you face at once as well, but it's far from the biggest issue. I would have loved NG2 if they had just tweaked it a bit to be more fair. I still grit my teeth at the Armadillo, that boss fight stands as a testament to what a dumbass Itagaki is.
In reply to

El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!

Sath - Missed the<br>hay
Sath
Since 6661 Days
Lebato

Dash was bad, you were vulnerable from IS spamming and bullets from the soldiers.
What I want back is one handed backflip and siderolls.

NG2 has THE best amazing combat in a hack and slash game.
But the lack of puzzles and adventure pack was bad, a good change of pacing of all the action "button mashing" would be nice.

I don't expect a overhaul remake, but even from NG to NGS, the backflip helped me MANY times because it was a part of a manuever with sideroll.

With dash only, it is bad, the part of the framerate were you are invincible half a second means alot for any NG pro, that was gone.

For example you get tagged with IS like 4-5 in you, as soon as your UT is done, they blow up exactly when Ryu's animation is done which makes you damaged, even dodging make it so as well.

It's like what Medigo said, it is the retarted design choices that makes this so damn dumb.
I loved NG2 combat wise, but as soon as they throw in 15 IS ninjas with them spamming at you with infinite IS thats where I say "this is shit!".

And with Armadillo's last move to go suicide in the end...damn it pisses me off.
You gotta search the internet to know how to completely avoid that nuclear explosion (you have to hold block, who knew :S), I kept using Ninpo at first until I knew block was the way to go.

If Hayashi makes some sort of a good design choices for us to use against these enemies, it's fine.

If NGS 2 is completely the same as NG2 in all the ways in terms of moves and such, then there is nothing else I can hope for until NG3 in the far future.
All I can do is to manage the dumb design of NG2 and have fun with what is given us in a second time.

But I am gonna be honest for a moment here.

I did regret trading NG2 for another game a few weeks later because my love for 3rd person hack and slash and NG is too strong and knowing this gen, it will take years until we see something like this because people are not so much into this genre.

And now with me not having 360 anymore, and the news of NGS 2 coming to PS3 I have to keep NGS 2, even if it has all the problems (which I assume they will fix the minimal problems like freezing and such) to play it now and then.
But atleast they will add Ayane as playable, a few new levels and enemies and a new weapon, so I will get a better version.

Sorry Team Ninja for my bad decision :(
In reply to

*A New Form of Change*

GangstaNip
GangstaNip
Since 6671 Days
Blah, if they don't make enough changes, i won't cop. I like NG2, but this game has to be totally different for me to cop. Its good for PS3 only peeps tho, however, i'll stick with my 360 version.
In reply to
vspectra06
vspectra06
Since 7501 Days
I think they should just scrap the water battles altogether. I hated them in both Sigma and NG2. It was cool as an exploration aspect where you had to run across the water to get to different areas, but for combat it just feels limited and there's really no point to it when the dry ground battles are much more engaging. Ryu also runs like a retard on water in both next-gen versions; he actually looked cool running really fast across the pond/creek in Ninja Gaiden Black.

Damn, all this talk really makes me wish NG3 would go back to all the aspects that made NG1 so great. I preferred the CG cutscenes too, they were more cinematic and not as tacked on as the in-game cutscenes in 2.
In reply to
Sath - Missed the<br>hay
Sath
Since 6661 Days
I actually liked the water fight in Sigma, but I hated it in NG2, why?
You have to tap A like a maniac to be on the water and at the same time do other things like fight the enemies off.

In NGS it was more fun because once you are on the water, whatever directio you held you are on the water and all you had to do was to press the fighting buttons without worrying about the water button.

GangstaNip

They said the game won't be a direct port, but it is a remake of NG2...nobody outside Team Ninja knows how much of NG2 is there.

Even on the scans it shows Ryu fighting in the very first level that was also in NG2.
I believe it is NG2 with extra levels.
The layout of the menu will be different, maybe even the way you choose the real time menu with the d-pad might be different.

Hayashi has good ideas.
Who do you think came up with d-pad menu in the first place, or the double katana...Hayashi, then Itagaki took them over to NG2.

What I want to know is more of Ayane, and why in one of the scans shows both Ryu and Ayane doing a ninpo together, if it is a gameplay then wow, if its a cutscene then...well cool.
In reply to

*A New Form of Change*

vspectra06
vspectra06
Since 7501 Days
It's not going to be totally different. I wouldn't even call it a remake. More like NG2 with an expansion pack and hopefully they fixed the technical problems. The graphics look the same from what i've seen outside of some effects changes.

The dual katanas was actually planned to be in NG1. It was in an interview somewhere with Itagaki. NG2 supposedly was in development for 3-4 years
including planning stages, so I wouldn't be surprised if they planned on the d-pad controls to switch weapons and then Hayashi just used the idea for Sigma. Itagaki also talked about wanting to add water battles in the first NG, and it looks like Hayashi used that idea as well.

Anyway, I just don't think Hayashi has proved anything with Sigma, especially after saying they were going to redo all of the textures for Sigma, and then only recreate a few first levels and leaving all the later environments pretty much the same as the Xbox version, even texture-wise. I wouldn't put him up there with the original's co-creators with Itagaki: Matsui and Ihara. Since Hayashi became the new leader, I'm pretty certain Matsui and Ihara are now gone, otherwise they would have been the ones who would have taken over Team Ninja. Matsui and Ehara's been there the longest dating back to DOA1, and they should have recieved more credit as to how NG1 turned out, but since Itagaki is the spokesperson he's usually credited. :|
In reply to
Sath - Missed the<br>hay
Sath
Since 6661 Days
When someone adds new levels, new weapon, new playable character...maybe new gameplay mechanic (yet to be seen), it is different.
If it wasen't different, he would just do a port and add like extra weapon and call it a day and release it on PS3.

The core it is NG2, but added extra to be quite different.
For example NG Black didn't add much from the original NG, just added what, a weapon and new enemy designs, thats it.

I do remember the interview of Itagaki saying he wanted water battles but had limitations for Xbox, then we saw it on NG Sigma.

But with d-pad menu idea, it is uncertain whos idea it was, but then again, Hayashi also helped Itagaki to work on NG2, but it is uncertain of when the idea came, if it was from NGS or the concept board for NG2 in very early stage.

But I honestly don't care anymore whos idea it was first, just give me a good NG game, a polished with good contents NG game thats all I ask for.

Maybe Hayashi even ironed our the faults of NG2 for NGS 2, nobody knows until we see gameplay footage and we actually play the entire game, which I plan to :)
In reply to

*A New Form of Change*

LEBATO - IS WRONG
LEBATO
Since 6917 Days
Yeah, let's forget about whose idea was what. I think we are giving too much credit to any developer for saying that he did it. There is a team behind, and without us specifically having information where it says that he (Itagaki, Hayashi) came up with an idea, it's not even worth discussing or giving credit for. For all we know they might have approved it, but didn't come up with the idea.
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

Sath - Missed the<br>hay
Sath
Since 6661 Days
Yeah, I stopped thinking like this as well Lebato.
As long as they come up with good ideas one way or another, its all good.
In reply to

*A New Form of Change*

Sath - Missed the<br>hay
Sath
Since 6661 Days
Images in much better shape (not in 720p)
http://www.famitsu.com/game/coming/1222817_1407.ht...

http://www.famitsu.com/image/326/UwxgE5MSebLKi8eaR...
I thought they said a HAMMER, that is a cleaver sword, like Dabiliharo (however you spell) like in NG, very nice.

http://www.famitsu.com/image/326/QsYRTcFC8RYl4CG71...
A new move perhaps?

http://www.famitsu.com/image/326/lWW1Un6IjKI1QkvY3...
Ayane looks so much cooler, looks more adult than she did in the cutscenes.
Ayane is probably my biggest look-forward to feature in this game.

http://www.famitsu.com/image/326/JPqS99nLJrRa648ny...
Please be gameplay mechanic and not cutscene!
In reply to

*A New Form of Change*

Megido
Megido
Since 6120 Days
Looks kind of like the Dabilahro. I kind of miss that one :)
In reply to

El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!

Sath - Missed the<br>hay
Sath
Since 6661 Days
Posted by Megido
Looks kind of like the Dabilahro. I kind of miss that one :)
Yeah it looks like it.
I mean it is a big sword, and obviously upgradeable like any other NG weapon before it.
I didn't like the fact it said "hammer" when it is not a hammer. I don't use the Scythe unless the enemies are pissing me off in hordes and needs to clear them out, but this one is good, if its fastness and strength is like Dabilahro.

In Famitsu issue 18, they didn't list anyone from Tecmo nor Team Ninja to be at GDC, but in IGN report said that a official site for the game will open up on 25th, assuming that was what Tecmo was hinting at to be showned on 24th.

GDC is between 23rd to 27th this month, which is next week, so I hope they show gameplay footage and 720p images one way or another.
Hopefully HD gameplay trailer, whoever did the NGS 2 with Ryo music composed in the background, blew me away :D
In reply to

*A New Form of Change*

vspectra06
vspectra06
Since 7501 Days
Posted by Sath
When someone adds new levels, new weapon, new playable character...maybe new gameplay mechanic (yet to be seen), it is different.
If it wasen't different, he would just do a port and add like extra weapon and call it a day and release it on PS3.
My post said it won't be "totally" different, which isn't anywhere near "not different at all." They claim it's a remake, but it's more like NG2 with an expansion pack. NGB actually had more than just new enemy skins and a weapon, and that wasn't a remake, just an expansion. They actually remodeled Ryu with normal maps for NG:Black, new enemies, new cutscenes, Original Arcade Ninja Gaiden as opposed to the NES versions, Lunar weapon, charge up UT without needing essence, new costumes, and Mission Mode.

Anyway, I'm getting excited for Sigma 2 all of a sudden with all of this talk. It got me thinking Hayashi will probably fix up the framerate, ease up on the ridiculous projectile spam, and the game might actually run at 720p this time.
In reply to
SimonM7 - The other mod's bitch
SimonM7
Since 6818 Days
I think I'll actually get the 360 version anyway. Pick up 360 version of 2 and Sigma (about time to replay NG1) and then get this Sigma 2 business further down the line.

I'm kinda annoyed when I ask people "did you play Resident Evil?" and they're like "sure did!" and they're talking about the gamecube version. Only having a remake/upgrade frame of reference annoys me.

But I'm also told I have obsessive compulsory disorder when it comes to gaming. :P
In reply to

http://www.giantbomb.com/profile/simonm7/ - growing space of funky Simon business

Megido
Megido
Since 6120 Days
Well all in all the RE remake is better than the original, and denying that is 100% nostalgia talking. Though in the NG case i think NGB seems to be the best version of the game, though i only tried the demo of sigma.
In reply to

El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!

SimonM7 - The other mod's bitch
SimonM7
Since 6818 Days
I'm not really on about better versions though. That said, I think I had a better experience with the first RE than most people have with the Gamecube game simply because of where it was placed in time and the kind of significance it had.

And that's basically my point. I'm not saying someone who wants to play RE today *should* go for the original PSX one... but then I probably would do so personally.

I mean.. I dunno man, I think the same of music. What kind of douchebag talks up Smooth Criminal and refers to the Alien Antfarm version? If you think that's a better version then great, but if you don't even know of the Michael Jackson version or haven't heard that you'll have to live with the fact that I think you're a bit of a jerk. :D

The same is true of the SNES Ninja Gaiden compilation or.. well you know.. remakes in general. If you wanna build on some kind of culture where we actually have a collective frame of reference, I mean if you wanna be a part of that then I don't think playing remakes exclusively is a good idea. But that's up to every one to decide naturally.
In reply to

http://www.giantbomb.com/profile/simonm7/ - growing space of funky Simon business

Megido
Megido
Since 6120 Days
The music reference is invalid though, music as art and entertainment has a totally different degree of maturity that games really lack. You can still play a 20 year old song to a kid today and he/she will appreciate it, because the quality in music hasn't changed, only the means of recording and trends in genre and so forth. Comparing RE1 to REmake isn't a matter of taste, objectively speaking, and the remake is superior on almost all points. It has better graphics, better sound, it's way more moody and dark and so forth. It does a better job of immersing the player and conveying the story and feelings. The only thing missing from REmake is the b-movie horror feel, and that's perhaps the only thing i can think of that could be considered a con. Oh yeah, and the assy controller for the cube.

Now personally i find the first game charming as well, it was one of the first playstation games i played, but it's not the better game of the two if i use my brain rather than my fond memories when looking at them.

Also i bet you've heard tons of covers that you don't know are covers, so you are probably a sucker in your own eyes as well ;)
In reply to

El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!

SimonM7 - The other mod's bitch
SimonM7
Since 6818 Days
Posted by SimonM7
I'm not really on about better versions though.
In reply to

http://www.giantbomb.com/profile/simonm7/ - growing space of funky Simon business

Megido
Megido
Since 6120 Days
Then i just don't get what the problem is. The RE remake is very faithful to the original, only it takes advantage of new hardware. I don't see how that diminishes anything or how that makes them (people who played only the remake) lesser in any aspect. To me you just sound like one of those grumpy "good old days" kind of gamers, where the roots are awesome and all new games are just repetitive shooters in gray and brown :)
In reply to

El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!

SimonM7 - The other mod's bitch
SimonM7
Since 6818 Days
Sigh. That has nothing to do with it.

This has to do with the shared experience, and the likelyhood of having experienced the same thing. If something comes out and a lot of people experience it, down the line when that thing is being talked about it resonates in all those people.

These remakes and upgrades are all nice and good, but if you have people only playing the remake, those people will not be part of that shared experience.

Culture like this builds on a collective frame of reference and I just reckon remakes have a tendency to shatter that. It's the equivalent of "no but I saw the movie" when you try to talk to someone about a book or a graphic novel.

You can't talk about the RE remake and expect someone who played the original to be on your frequency, for better or worse.
In reply to

http://www.giantbomb.com/profile/simonm7/ - growing space of funky Simon business

Megido
Megido
Since 6120 Days
No but that goes both ways, you can't possibly comprehend how the guy who never played RE before experienced the remake. It's just not something that's reasonable to expect. People will always have different experiences with stuff and there is nothing we can do about that.

Personally i tend to see it the other way around: it's great that a classic got a new coat of paint so that a new generation of gamers can enjoy it without going "my eyes!" when starting it up :)

The shared experience that you talk about can only be shared with people who have been gamers for as long you, or longer, andplayed the same games as you because if a guy that started playing games this generation were to go back to RE1 he/she would probably have a pretty shoddy experience with it. It'd be nice if we were all on teh same page about everything but let's face it...that ain't gonna happen.
In reply to

El perro, el perro es mi corazón
El gato, el gato, el gato es no bueno
Cilantro es cantante
Cilantro es muy famoso
Cilantro es el hombre con el queso del diablo!

SimonM7 - The other mod's bitch
SimonM7
Since 6818 Days
Yeah, well, you have to be talking about pretty young gamers if you think Ninja Gaiden on Xbox came out before Sigma players were born.

You're so stuck on RE, forget RE, this is a bigger picture.

Gamers are up to date, most hardcore gamers get games on release day and play it on *the very same night* as gamers all over their region--sometimes the world. When a new game comes out that game will be played by the people who care, and a couple of years later if a remake comes out and someone plays only that, then that person's frame of reference is irrefutably skewed.

Whether someone CARES about that fact is of course entirely up to them. For me, personally, I fancy playing the game that *was the big deal*.

I'm not talking about digging up fossiles here, I am fully aware that it's fairly unreasonable to expect someone to go back and play RE1 on PSX today, but playing a remake of it in an effort to understand that core experience is absolutely futile. At that point it is a new game - in many cases a great game - but to assume that gives you anything in common with people who had front row seats to the big event back in the day is just wrong.

I'm not being elitist, I'm not telling people to do one thing or another, I'm voicing my own view on this matter. Although I bought NG Xbox at release day it took me until Sigma to play it through properly and it still means I share that experience with every Xbox fan that played that game. If an Xbox fan asked me today about me playing Ninja Gaiden and all I could say was "I played Sigma" I would feel like a right knob.

But that IS how I FEEL, I'm not trying to state some kind of truth here.
In reply to

http://www.giantbomb.com/profile/simonm7/ - growing space of funky Simon business

LEBATO - IS WRONG
LEBATO
Since 6917 Days
I get your point Simon, and I completely agree.
In reply to

Mods, stop changing my SIG! I'm going to end up banning you!

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