face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 15 Heures)
Driftwood @DJOJO843: exactement, et pourtant ça bavarde énormément dans les trajets en voiture. Pareil pour Red Dead. Donc bon.... (il y a 18 Heures)
DJOJO843 J attends de voir en février ce qu il y aura ou pas , après gta a jamais été doublé et personne a jamais trop geuler donc … (il y a 18 Heures)
reneyvane Sept mois & demi avant la sortie de Fable, ils ont déjà décidé de ne pas doubler le jeu alors qu'ils prétendent chercher un accord avec les syndicats & une solution pour les dernier jeux sans VF ? FH6 (il y a 19 Heures)
CraCra J'aime encore mieux une version Québécoise que rien (il y a 1 Jour)
face2papalocust Ca devient lourd cette histoire et alors Microsoft qui est prêt de ces tunes pour quelque chose de si important ça fout les nerfs! (il y a 1 Jour)
CraCra @Driftwood: LOL (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7468 JoursIn the absence of pictures, the best we can do is talk about things, unfortunately.
http://www.youtube.com/watch?v=dSmYVu6tjbw
Just let this hold you over till then :P
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7519 JoursPSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat
Inscrit depuis 6980 JoursIn the absence of pictures, the best we can do is talk about things, unfortunately.
http://www.youtube.com/watch?v=dSmYVu6tjbw
Just let this hold you over till then :P
i think if games next gen arn't 1080p it'll be a massive mistake on their part, i doubt they'd do it, i think we'll still be seeing 720p(if not sub HD)/30fps since it'll allow for more visual niceties, but you'd think given the fact most people with HD tv's have FULL HD tvs they'd aim for that. start of this gen HD tv's where HD ready, they where 720p. and the ONLY reason we still use 720p on our 1080p TV sets, is becasue that's all we CAN use on them...if we're lucky. i'd rather have a sacrifice to framerate (solid 30fps) then a sacrifice to resolution.
Inscrit depuis 7576 JoursI agree that they should be targeting 1080p. Support that native resolution. I'd rather sacrifice fancy shaders.
I wish we weren't satisfied with 30fps. I wonder how long that will last.
Inscrit depuis 7264 JoursThe PS 4 will not be able to run brand new games with 4k, but if they rerelease some of PS3's best games on ultra HD, it might be used to push their telly-departement.
@Optimus 720p is allready outdated. Full HD TVs became very cheap lately, modern smart phones have better resolutions and I expect 4k TVs to access the mass market within the life-cycle of the next gen consoles...
They will push 1080p game just for the sake of it.
They tookor jeabs
Inscrit depuis 7576 Jours
Inscrit depuis 6980 Jours
Inscrit depuis 7576 JoursOur screens are finally catching back up with CRT's. Let's use it.
Inscrit depuis 7442 JoursWith the way that slow clunky weighty game played in KZ2 and 3, 30fps is unacceptable, it could barely keep 30fps to begin with.
IMO it should be like this...either, 1080p/50-40fps or 720p/60fps locked. Visuals being leaps and bounds what this gen ever done. (on consoles).
Dont say "we" since I am sure once everyone experience 60fps nobody would like to go less than that nobody would agree with you.
I mean hell look at tht DmC game. On console its not 60fps but once PC shows up and showed how 60fps was like you could never enjoy console version anymore.
For me going from COD framerate to BF3/Killzone type, its just bad.
Inscrit depuis 7519 JoursIf it aint 1080p 60fps then something is wrong... very very wrong.
PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat
Inscrit depuis 6648 Jours
Inscrit depuis 7264 JoursLet me explain:
I want my games to look movie-like and imo playing games with 60fps kind of feels like watching HD movies with this strange soap opera effect.
Hard to describe, but 60fps games run too smooth for my likes...it might be useful for first person shooter if you turn around 180 degrees real quick and see everything crispyly clear, but thats not realistic. Turn around in real life and while turning you only see a blurry mess, until you focus again...
They tookor jeabs
Inscrit depuis 7576 JoursI'll take smooth, personally.
Inscrit depuis 7442 Jours60fps is great for racing, shooters, action games...those 3 are the main genres that 60fps really gets it goin for.
And no it doesnt look like a opera effect...its a GAME not a movie.
Inscrit depuis 6901 JoursAlso i think motion blur in games generally looks terrible.
Mr. Flibble is very cross
Inscrit depuis 7576 Jours
Inscrit depuis 8273 Jourshttp://www.youtube.com/watch?v=pl1k5klI8XU
Inscrit depuis 7468 Jours1080p @ 60fps is even less likely. For me, honestly, most games at 30fps are simply unacceptable. It has to be a certain kind of game for me to ever really accept 30fps. In fact, I usually hate playing games at anything below, at the very least, 60fps. However, these are strict requirements that I only ever seem to more consistently impose on pc gaming, and not so much consoles. It's far less important for me on consoles. I'm sure we would all love for our console games to be at 60fps, but the reality is that most console games, especially nowadays, will see their developer opt to make a more visually impressive game that targets 30fps simply because they feel -- most of them feel -- that a more attractive game that does more to grab your attention will have a stronger chance of selling better. The more power console developers get their hands on, the more tempting it will always be for them to say, "you know what, let's just go for 30fps and make it look better." Or, in some cases, it's never really just about making something that looks better, it's usually them rationalizing their decision by saying, "we can make a better game at half the frame rate." That's just the nature of the beast.
Pretty much, the only place where 60fps is practically a must on a console the majority of the time is with sports, racing titles and fighters. However, as has been pointed out before by Grift, and maybe it's just a coincidence (or maybe it isn't), the best selling game franchise of this entire generation just so happens to be a 60fps shooter, Call of Duty. While I'm not very fond of call of duty these days, I do get excited at the thought of games, such as Uncharted or even Halo 5 releasing in 60fps. I may not mind console games being at 30fps, but I'm also not entirely ignorant of just how much the feel and smoothness or speed of 60fps can do to enhance a game experience, more so than a lot of folks may appreciate. Heck, more so than even I myself might appreciate at times. Maybe because we've become so accepting of 30fps on console titles, if a brave dev should decide to take that step, a lot of us might probably be wondering just how much better it might have looked if only the developer decided to use 30fps instead? Or maybe a developer's game ends up not selling as expected, and they decide to pinpoint the precise cause for why a competitor did better as being that competitor's decision to sacrifice the extra 30fps to make their game look even more spectacular. It's a very tough balance, especially on the console side where budgets tend to be larger. It might just be too soon for these for these upcoming consoles to get away with targeting 60fps without a potential consequence of their doing so. And to add one more thing, the reality of the matter is, even if there were more 60fps titles, not many of them would find Call of Duty level success regardless of how good they were, and not many devs want to find themselves in the position where they feel they've left anything on the table, nor do they want to risk countless other games looking more misleadingly spectacular, thus giving off the impression that their title and studio simply isn't up to snuff with the competition. It's tough.
The business model of the console space with respect to the power that the new machines will have, and due to the fact that we aren't exactly yet at the point of diminishing returns on graphical impressiveness, may just make it too impractical to make 60fps, much less 60fps at 1080p a top priority. I think there's a reason Carmack (was it carmack?) told everyone to expect a lot of 720p 30 titles this upcoming gen. I believe it was Carmack that said that.
http://www.youtube.com/watch?v=pl1k5klI8XU
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7442 JoursI want Crysis 3 Ultra settings 1080p/30fps if not 60fps if they can pull that off.
These two images are what i want for PS4, 1080p
http://images.gamersyde.com/image_crysis_3-20972-2...
http://images.gamersyde.com/image_crysis_3-20972-2...
Inscrit depuis 7468 JoursHowever, I anticipate a lot of games rendering at 720p and then simply upscaling. It might be their best hope of doing all the new and crazy things that they surely want to do, while getting in the kind of AF and AA that they want. I mean, that is, of course, people are happy with and want to see a lot of 1080p titles that may be jag fests or that are using very cheap, horrible looking AA, and that are possibly going cheap on the AF or draw distances.
I still personally feel that 720p is the sweet spot for next gen, but then maybe I myself am underestimating just how powerful these things will be, and I already think they'll be pretty damn powerful. Prediction. Uncharted 4 and Halo 5 will both stomp Crysis 3 visually. And god forbid they don't, something I highly doubt, then Halo 6 and Uncharted 5 will. But what's more likely to happen is that, likely, well before those games are even ready, you'll be seeing the writing on the wall regarding the strength of these two machines. Be ready for it.
Man, I want a next gen Blue Dragon so fucking bad :(
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7442 JoursI may have low bar but atleast i dont go crazy high, just incase i dont get dissapointed when they start showing lol. (especially when i dont know anything about specs and what is revealed).
I have seen 1080p Crysis 2 maxed out with DX11 from PC to a big HDTV, looks fantastic, and when i saw that playthrough of Crysis 3, visually it looks fantastic. So if they can go beyond that, the better.
But 1080p is no doubt the "sweet spot" for next gen and thats how it should be. 720p was for this gen but not alot of games could even do that without sacrificing visuals and framerate or something, so to ask next gen to be 720p instead of 1080p is lower than my expectations.
Inscrit depuis 7576 Jours
Inscrit depuis 6980 JoursAlso i think motion blur in games generally looks terrible.
Inscrit depuis 7468 JoursI really don't see the fuss over 1080p. 720p still looks fantastic. I repeat, still looks fantastic for games. I don't know why developers wouldn't sprint to make their games 720p just to further take advantage of all the extra power available on these new machines.
It's not that I think they are weak. I think they are insanely powerful. I just think why waste what I believe are unnecessary resources on going 1080p over 720p? I don't know, I may be in small company, but draw distance can be better at 720p, AA and AF can surely be better than in 1080p. Lighting and other effects can be better, and so much more. Shadows will certainly be better if they opted for 720p. Remember the lighting and shadowing in Alan Wake? Much better than that game did with lighting and shadowing can be standard in all next gen PS4 and Xbox games. Why would we turn away from that for 1080p!? :P
These next gen pr wars over who is doing 1080p and who isn't will only hurt the games, I feel. Put it like this, I'm willing to take 720p 60fps for ALL ps4 and next xbox games before I take 1080p 30 or 1080p 60.
Forcing 1080p on these machines would be like chaining them to a steel post with only 5 feet of rope. I want Durango Unchained :p
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th
Inscrit depuis 7468 JoursWhat is more important to you all? 60fps in all games or 1080p resolution for all games. Which do you guys hold higher on the must have list? I'm curious.
Which of the two would you less be willing to sacrifice sooner than the other? 60fps or 1080p?
Halo Reach using 360 tesselation unit extensively.
Hironobu Sakaguchi is coming back to reclaim the throne :)
Seeing it in motion on your HDTV, will blow your mind!!
Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th