KORNdog
KORNdog
Since 6980 Days
The same rumours where floating around about destiny. And we know how that has panned out. Hard to get excited or consider it "massive" about a game we havn't seen though. If it looks good, then it helps their lineup, so could get me to buy the console with a few more new ips. I do hope it is absolutely nothing like COD though. That would be hugely dissaponting.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
No single player would be a dream come true. What a tremendous waste of focus and resources for a team like that. I don't think it's terribly likely though. Mainstream console games "need" single player components.

And really.. is Call of Duty's success a measure of quality? It's maintained popularity by following a design philosophy (one conveniently borrowed by 343i) that puts a heavy emphasis on rewarding all players, and seeks to boost the individual at every turn. This is all at the peril of everything that's actually good about team FPS. It's all about making everyone feel like a badass. And it's only getting worse with every installment.

If Respawn actually cares about making a good FPS game, then they're already doomed. Microsoft throwing their marketing power behind it can't hurt one bit though.

Sounds great to me though!

Source engine? Well.. we know they're building this on a budget, huh?
In reply to
sanex
Since 5764 Days
Posted by Optimusv2
Did Microsoft moneyhat the next game from the COD creators, the ones that moved to EA to form a new studio called, Respawn Entertainment?

http://kotaku.com/the-next-gen-xbox-is-getting-a-h...

Potentially big if the game lives up to their pedigree.
The long-awaited first game from Respawn Entertainment—the studio helmed by the creators of Call of Duty—will be exclusive to the next-gen Xbox, according to two unrelated sources familiar with the game. One of our sources indicates that there will also be an Xbox 360 version, but no versions for rival PlayStation and Nintendo consoles.
The new game from Respawn is a futuristic multiplayer-centric online shooter, one of our sources says. The source describes the game as a battle of Davids and Goliaths. The Davids are heavily-armed foot soldiers. The Goliaths are the giant exosekeltons—Titans—that these soldiers can pilot. These Titans are big mech-style walkers that move with an agility not seen in games like Mechwarrior or Steel Battalions.
The new Respawn game, one of our sources tells us, is made on a modified version of Valve's Source engine, not on internal EA tech. The source believes the game looks very good on Durango but not as good as EA's internally-made Battlefield 4. That source also says that Respawn is only working on the Durango version of the game and is hand-picking a studio to make the 360 edition.
Fittingly, one of our two sources for the new game tells us that Respawn's futuristic shooter will be designed for multiplayer. In fact, they say, the game is always-online. The always-online detail was also offered by our other source. We haven't been able to clarify whether the game would permit offline play.
The Respawn game's multiplayer will operate on a grand scale, one of our sources said, with players picking between two massive factions and with all of their experience in the game counting toward the progress of their faction. The source said multiplayer would support 16 players but that Respawn would add AI-controlled characters to make the action more frenetic and to give novice players a greater chance to score some kills.

Our source was less clear on whether the game would have a single-player mode but speculated that players might be able to go into maps and battle only against bots. They did not think that the game would have a standalone linear campaign, which might disappoint those who enjoyed the excitement and narrative daring of Modern Warfare's solo campaigns.
A lot of stuff in this, especially stuff about MS being six months behind on internal development and are aggressively going out and signing exclusive deals for Durango titles.
hmmmmm intersting, they say it looks great, need to see this in action?
In reply to
Optimusv2
Optimusv2
Since 7468 Days
I do think COD's explosion of popularity was indeed based on quality, at least it was sure as heck true for COD4. That was an incredible game by any measure. After that, every other game simply benefitted from the excitement and hype originally generated by COD4.

Well, Korn, it would be a pretty big deal based on the developer in question. This is the game they likely wanted to make at Activision, but were not allowed to make. If there's one thing they have proven over the years, it's that they know their shit. It's good enough reason, I think, to be excited about what they might do. A new FPS game by the veterans of Infinity Ward where mechs play an important role? Who wouldn't be at least a tiny bit excited to see this thing in action?
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

KORNdog
KORNdog
Since 6980 Days
Posted by Optimusv2
I do think COD's explosion of popularity was indeed based on quality, at least it was sure as heck true for COD4. That was an incredible game by any measure. After that, every other game simply benefitted from the excitement and hype originally generated by COD4.

Well, Korn, it would be a pretty big deal based on the developer in question. This is the game they likely wanted to make at Activision, but were not allowed to make. If there's one thing they have proven over the years, it's that they know their shit. It's good enough reason, I think, to be excited about what they might do. A new FPS game by the veterans of Infinity Ward where mechs play an important role? Who wouldn't be at least a tiny bit excited to see this thing in action?
Intrigued to see it, yes. Declare it "massive" before seeing it...no.

Find it strange it's running on source. It's hardly a cutting edge engine for such a "huge name" developer, published by EA. very odd. Can't imagine it looking too great either way.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Posted by Optimusv2
I do think COD's explosion of popularity was indeed based on quality
It was based on accessibility. There were already plenty of shitty ideas brewing in COD4. Those are the core values that made it popular, and they're also the values that made each installment worse than the previous. You'll notice that as it gets worse, it never for a moment gets less popular (on consoles). People aren't still buying Call of Duty because of the hype from COD4. That's ridiculous.

The only "great" version of COD4 is the PC version. The one without the ridiculous snappy auto-aim. The one without kill-streaks and perks, thanks to PAM/DAM/Promod.

Which is why I'm pretty cautious in getting too excited here. Especially when I read shit like this: "to give novice players a greater chance to score some kills."

Yup. That sounds about right.

I'm grateful that COD's population dives so quickly on PC these days. At least one platform has some taste.
In reply to
Tomarru
Since 6648 Days
You would hope it's the next iteration of source that we know valve have been developing cause using source as we know it today would just be absolutely hilarious. The engine is a DX 8-9 engine with a 1st gen havok physics implementation, it's FAR from cutting edge. No dynamic lighting, no tesselation, dodgy shadow implementation, it even predates current consoles nevermind next gen consoles.
In reply to
Optimusv2
Optimusv2
Since 7468 Days
Posted by GriftGFX
It was based on accessibility. There were already plenty of shitty ideas brewing in COD4. Those are the core values that made it popular, and they're also the values that made each installment worse than the previous. You'll notice that as it gets worse, it never for a moment gets less popular (on consoles). People aren't still buying Call of Duty because of the hype from COD4. That's ridiculous.

The only "great" version of COD4 is the PC version. The one without the ridiculous snappy auto-aim. The one without kill-streaks and perks, thanks to PAM/DAM/Promod.

Which is why I'm pretty cautious in getting too excited here. Especially when I read shit like this: "to give novice players a greater chance to score some kills."

Yup. That sounds about right.

I'm grateful that COD's population dives so quickly on PC these days. At least one platform has some taste.
So you mean that unless you played COD 4 on the PC, it wasn't a great game experience? Even with the snap aim feature on the console version, it's hard to agree with that, especially since COD4 is literally one of the absolute best shooters to ever grace a console. All that can be said is that the PC version is better, not that the console version wasn't a great game because of console specific simplifications.

COD4 brought the COD franchise a whole new level of popularity that simply didn't exist at anywhere near that same degree before. COD4 did for the COD franchise what GTA3 did for the GTA franchise. COD wasn't a franchise that could ever be remotely classified as being up there in sales potential with the likes of Halo, GTA or Gran Turismo, until COD4 came and changed that. It basically reinvented Call of Duty, giving it far more mainstream appeal, which isn't always the bad thing that people often try and make it out to be, because that's precisely what GTA3 did for the GTA franchise, and it was the right decision, just as Infinity's decision to change COD the way they did with COD4 was also the right move. The GTA franchise before GTA3 was far more of a niche franchise that was largely an acquired taste kind of game. It went from a game that I literally couldn't get very many people to take seriously, to suddenly being THE game that everybody needed to have. COD has now become one of those games (though no longer for me, just speaking for all those people that keep buying COD). COD4 Modern Warfare is directly responsible for this drastic shift in fortunes for the franchise. It didn't start with COD3, it didn't even start with COD2, which was easily the most successful 360 launch title.

Every game afterwards has simply been benefitting largely from what COD4 put into motion. COD4 got many more people to start paying attention to the franchise. It created many more rabit COD fans, period, and word of mouth becomes especially powerful when you're dealing with a game that good and that also sold as well as it did. The COD franchise owes its license to print money from the quality and success of COD4.
Posted by Tomarru
You would hope it's the next iteration of source that we know valve have been developing cause using source as we know it today would just be absolutely hilarious. The engine is a DX 8-9 engine with a 1st gen havok physics implementation, it's FAR from cutting edge. No dynamic lighting, no tesselation, dodgy shadow implementation, it even predates current consoles nevermind next gen consoles.
I suspect that's a misunderstanding.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

ManThatYouFear
ManThatYouFear
Since 7520 Days
does it not bother people that ms exclusves are alays thirdparty

first party games are mostly fantastic and push the machines there what make you want a console.

third party 9/10 are lazy.
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat

GrimThorne
GrimThorne
Since 7448 Days
Posted by Optimusv2
Who wouldn't be at least a tiny bit excited to see this thing in action?
LOL!! Look at the 3 posts that followed this question, is that enough of an answer for you? Such uncontrollable enthusiasm. LMAO!!

So here you have Microsoft, doing what the fuck they are supposed to be doing. Securing exclusives for their platform, and now not even an original IW creators exclusive is enough. Starting to see a pattern here Optimus?
In reply to
ManThatYouFear
ManThatYouFear
Since 7520 Days
buying exclusives is not exactly making exclusives.

i just do not like it. they should be making them inhouse not throwing around money and getting there teats milked.

it just gives me this "no one wants to make games for us so we have to throw money at them" vibe.

and Op really.. cod4 best shooter to ever grace.. consoles.. really? well that explains you and halo 4.. halo CE to this day is still the greatest console shooter for vs.
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Steam: Psn_ManThatYouFear
Real Life: ThatTwat

sanex
Since 5764 Days
Posted by GrimThorne
LOL!! Look at the 3 posts that followed this question, is that enough of an answer for you? Such uncontrollable enthusiasm. LMAO!!

So here you have Microsoft, doing what the fuck they are supposed to be doing. Securing exclusives for their platform, and now not even an original IW creators exclusive is enough. Starting to see a pattern here Optimus?
Def a lot of Hate going round, reminds me of the beggining of the last gen :)
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Posted by Optimusv2
So you mean that unless you played COD 4 on the PC, it wasn't a great game experience?
Yes. That is what I mean. If you played it on the console you played the training wheels version, noob entitlement intact. That stuff sours the game tremendously. It's a good port, but the only great version of the game is the one that still had mod support intact, allowing the community to strip it down and get to the goodness hiding underneath all of the bullshit :)

And yes, I know that COD4 expanded the popularity of the Call of Duty franchise. By being accessible and by making everyone feel empowered. Just like every game after it.

I love COD4, but there's no denying that it's "the beginning of the end" for their previous audience.
Posted by GrimThorne
LOL!! Look at the 3 posts that followed this question, is that enough of an answer for you? Such uncontrollable enthusiasm. LMAO!!
Because this rumor warrants such vast enthusiasm! Third party soft exclusive, single player only, source engine!

Yeah.. that's going to get people excited about next-gen.

I mean really.. did you even read the link? It talks about Microsoft being 6 months behind in internal development--cancelling projects because they're not turning out as they had hoped--and signing on third parties "Given the lack of internal development at Microsoft." What sort of reaction are we supposed to have? It's not a piece that inspires enthusiasm.
In reply to
BLackHawkodst
BLackHawkodst
Since 6463 Days
The story i read said mainly an MP heavy online game, with no SP component, on a modified source engine?, are there different versions of this story floating around?, if there was an SP component i'd be a lot more excited.
In reply to

Prepare To Drop!!

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Nope, that's the rumor. And yup, it's a weird one. I frankly don't believe most of it.
In reply to
BLackHawkodst
BLackHawkodst
Since 6463 Days
Sounds very strange.
In reply to

Prepare To Drop!!

GrimThorne
GrimThorne
Since 7448 Days
Posted by ManThatYouFear
buying exclusives is not exactly making exclusives.
And when Sony did it for YEARS, nobody found fault with it. Now that it's Microsoft, well it's somehow less of an exclusive?
Posted by GriftGFX
Because this rumor warrants such vast enthusiasm! Third party soft exclusive, single player only, source engine!

Yeah.. that's going to get people excited about next-gen.
-It's looks like the EA partnership became a little clearer, I wouldn't be surprised if there are more exclusive arrangements coming. And again it's a practice that Sony engaged in when they could still afford it.
-I didn't read anywhere that it was a single player only
-It's highly doubtful that Source would be used for a next gen title. Unless they're talking about Source 2.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Posted by GrimThorne
-It's looks like the EA partnership became a little clearer, I wouldn't be surprised if there are more exclusive arrangements coming. And again it's a practice that Sony engaged in when they could still afford it.
-I didn't read anywhere that it was a single player only
-It's highly doubtful that Source would be used for a next gen title. Unless they're talking about Source 2.
I expanded what I said above.

-The article talks about it being a MP only game. Having botmatches.
-The article claims it uses Source engine, which is silly.
-The article says that Microsoft is six months behind in internal development.
-The article says they've canceled several internal projects that failed to meet expectations.
-The article says they're clamoring for more third party exclusive content to compensate for their lackluster stable of first party developers.

And we're supposed to be enthusiastic. Or we just hatin.
Posted by GrimThorne
it's somehow less of an exclusive?
It is when it will be on another platform.
In reply to
Optimusv2
Optimusv2
Since 7468 Days
Posted by ManThatYouFear
buying exclusives is not exactly making exclusives.

i just do not like it. they should be making them inhouse not throwing around money and getting there teats milked.

it just gives me this "no one wants to make games for us so we have to throw money at them" vibe.

and Op really.. cod4 best shooter to ever grace.. consoles.. really? well that explains you and halo 4.. halo CE to this day is still the greatest console shooter for vs.
Seriously, try reading what I actually said next time. COD4 is literally one of the best shooters to ever grace consoles. Are you actually disagreeing with this? And what makes you think I'm talking about vs? I'm referring to the extremely fun and superbly well executed campaign experience. Yea, you're really going to have find some way to cope with the fact that I have the audacity to think Halo 4 is an incredible game. It's my favorite of all the Halo games, so fucking what? Get over it, or don't. :)

Manthatyoufear, what you are accusing Microsoft of is so silly for the simple reason that this is largely exactly what Sony did to get where they are now. Yes, Grim, I do see a pattern, but it's mostly from individuals that say nonsense like this. There's this funny level of cynicism for any and everything remotely associated with Microsoft that they don't even see the hypocrisy in what they are saying. Possibly paying developers or publishers for exclusive rights to a game is somehow bad now? Sony does this, too, and has been doing it for years. They paid developers to make exclusive games for them, sometimes one game, sometimes more than one, and then they sometimes outright buy the ones they are interested in. They may not buy some, but they occasionally come back to ones they've worked with and offer them more money to make more exclusive games. They've even purchased stakes in certain publishers with hopes of influencing game development (Square Enix) in year's past, and were more or less successful. Would you happen to have a "Nobody wants to make games for us, so we don't just throw money at them, but we also buy them outright, maybe even buy large controlling interests in your company" vibe, too? Sarcasm, but what the hell did you expect was happening? You think people are making games for Sony for free out of the goodness of their heart? Sony uses money, Microsoft uses money. There's nothing wrong with any of this.

They both operate this way. Sony has simply been at it for far longer. What you are accusing MS of is standard operating procedure for Sony. They may even be every bit as aggressive, or even more so, than Microsoft. Guerilla Games is a fairly new purchase, as are the little big planet developers.

http://www.ign.com/articles/2005/12/07/sony-acquir...
http://kotaku.com/5483776/sony-buys-littlebigplane...

One of the PS3's best exclusives, and one of the games I enjoyed the most, Heavy Rain, isn't even made by an internal dev that Sony owns. Sony is paying Quantic Dream to make them exclusives, and Sony may even be considering purchasing them outright as well, and Quantic Dream has talked about it. Sony is paying them for yet another exclusive game, Beyond: Two Souls. Does this knowledge now invalidate or make those games less pure? Alan Wake, one of the best exclusives on the 360, is also made by a team Microsoft doesn't own and that was also paid to make a game for them. There would be no Blue Dragon or Lost Odyssey without this. Surprise, dollars change hands in order for developers to make games for your platform. Money is being thrown at internal teams, too... It's well documented that Microsoft has been opening a number of new studios that are specifically tasked with making big, hardcore titles, but I guess it doesn't matter that they are taking such steps. And, I haven't personally tried it for myself, but a lot of people I know lately are constantly telling me that I should pick up Forza Horizon, and they're talking like it's the most fun racers ever or something. People apparently really like that game, and Microsoft paid a talented team made up of industry veterans in the racing genre to work with Turn 10 to get that game together. Makes sense from a business perspective. What's wrong with a company spending money to help their platform, especially when that money goes to the likes of veterans of Infinity Ward? To some, but not all, it's only a problem when Microsoft does it.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Alan Wake, one of the best exclusives on the 360
lol.. yup.. "exclusive."
In reply to
Optimusv2
Optimusv2
Since 7468 Days
Anyway, I'm headed off to work, but it honestly doesn't matter, in my opinion anyway, which platform has which exclusive, so long as I can play it if I'm interested in it. Sometimes a true exclusive isn't important, but sometimes getting it first if it's really good can make a world of difference, GTA on the PS2 is a good example of this.

Now, I'm not assuming this game will be as big as COD or GTA, but the talent is there, so who knows how this could turn out. I, too, completely expect that it's maybe a timed exclusive of some sort, even though their sources don't seem to acknowledge that much.
Posted by GriftGFX
Alan Wake, one of the best exclusives on the 360
lol.. yup.. "exclusive."
Unfortunately, not everybody knows how to build a gaming pc or wants to spend the money on one when they want a game. And I can play Alan Wake on a console other than the 360? :P
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7422 Days
Someone needs to write an app that condenses Optimus' posts. But c'mon Grift. Everybody knows exclusives mean console exclusives.

That said I don't think Alan Wake belongs on the best anything list. And I don't care to read all of this yelling to figure out why we're talking about it. I'm off duty.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Posted by Optimusv2
Unfortunately, not everybody knows how to build a gaming pc or wants to spend the money on one when they want a game. And I can play Alan Wake on a console other than the 360? :P
Yes, brownie points for console exclusivity. No one who owns a platform they can play a game on should care if it's a make-believe exclusive on another platform.
Posted by Phaethon360
Everybody knows exclusives mean console exclusives.
Well it better. Or we're down to Halo, Forza, and Gears of War. Again.
In reply to
KORNdog
KORNdog
Since 6980 Days
Posted by GriftGFX
Well it better. Or we're down to Halo, Forza, and Gears of War. Again.
well, SOME gears of war, and SOME halo. even some of those arn't exclusive.
In reply to
BLackHawkodst
BLackHawkodst
Since 6463 Days
Posted by GrimThorne
-It's looks like the EA partnership became a little clearer, I wouldn't be surprised if there are more exclusive arrangements coming. And again it's a practice that Sony engaged in when they could still afford it.
-I didn't read anywhere that it was a single player only
-It's highly doubtful that Source would be used for a next gen title. Unless they're talking about Source 2.
As long as i get games i actually want to play, who cares if its first or thrid party exclusives.
In reply to

Prepare To Drop!!

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