IRAIPT0IR
IRAIPT0IR
Since 6284 Days
So CoD looks blurry as shit on my screen because is outdated and Crysis 2 don't cause is more advanced.

Thats pure bullshit, sorry man but it is.
In reply to

Real Madrid C.F. fan.

Sath - Missed the<br>hay
Sath
Since 7443 Days
Crysis 2 looks like shit on consoles as well, just as Crysis 1 and 3 on consoles and the engine is way more advanced than Black ops 2.
Why? low resolution.

Would you rather watch DVD or blu ray at 1080p? both are in motion, both have the same effects and all that. One is true HD one is a blurry crap.
In reply to
Optimusv2
Optimusv2
Since 7468 Days
Posted by IRAIPT0IR
So CoD looks blurry as shit on my screen because is outdated and Crysis 2 don't cause is more advanced.

Thats pure bullshit, sorry man but it is.
Sorry, but it's pretty much true, unless of course you think Call of Duty Black Ops 2 PC is a more graphically advanced game than Crysis 2 PC.

Resolution alone can't make a technically inferior game achieve parity with something that's simply more technically advanced. It's almost like saying Halo 3 would look exactly like Halo 4 if Halo 3 were also native 720p. There are things that even a higher resolution can't account for.

Oh well, that's a different story entirely, Sath :p Of course I prefer to watch all my movies in 1080p whenever possible. Movies, unlike games, can't exactly be limited by a higher resolution. Games, on the other hand, can be. Crysis 2 doesn't look shit on consoles because of resolution. It doesn't look the way people expect it to look because the consoles simply aren't strong enough to run all the same advanced graphical techniques as a powerful pc can. For example, Crysis 2 on both the next gen playstation or xbox could look better than the pc version even at 720p, simply because they are closed box environments, and would be capable of running that engine without many compromises. For example, I guarantee that Uncharted 4 likely looks much better than Crysis 3. I'd bet on that.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Sath - Missed the<br>hay
Sath
Since 7443 Days
Crysis 2 looks better than BO2 on consoles, but i am saying both still are shit because none of them isnt even 720p.

Anyways i am done, no point going back and forth for nothing.
I rather just wait for the games to be showned in real time than speculate on something that isnt even there.
In reply to
IRAIPT0IR
IRAIPT0IR
Since 6284 Days
Posted by Optimusv2
Sorry, but it's pretty much true, unless of course you think Call of Duty Black Ops 2 PC is a more graphically advanced game than Crysis 2 PC.

Resolution alone can't make a technically inferior game achieve parity with something that's simply more technically advanced. It's almost like saying Halo 3 would look exactly like Halo 4 if Halo 3 were also native 720p. There are things that even a higher resolution can't account for.

Oh well, that's a different story entirely, Sath :p Of course I prefer to watch all my movies in 1080p whenever possible. Movies, unlike games, can't exactly be limited by a higher resolution. Games, on the other hand, can be.
You are insane.

Carry on with this stuff if you like.
In reply to

Real Madrid C.F. fan.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Posted by Sath
Crysis 2 looks like shit on consoles as well, just as Crysis 1 and 3 on consoles and the engine is way more advanced than Black ops 2.
FXAA makes shit blurry too. Crysis 2 is blurry on every screen on every platform by default.
That's a very crude way of performing an upscale, Sath, as games are not just static pictures, they move. But, for the sake of argument, I'll go ahead and accept that the upscale would look just like that. Here's the catch. Simply because a game might be rendering at, say, 720p natively, doesn't mean the textures themselves well beyond 1080p or above in the actual game. This is why I think the native resolutions means less and less. There are lots of ps3 and xbox 360 games that use texture resolutions far higher than the native rendering resolution of the game. So, even in the case of an upscale, it's possible that the textures, as opposed to be blurred out like you see on the nanosuit in the picture you upscaled, they would actually look as crisp as the 1080p picture. This is already happening in 360 and ps3 games today. This is why I don't think we need to fear 720p. Uncharted may be 720p, but it has textures in game far in excess of that resolution. The same is also true for Halo 4 and countless other titles. It's true for Gran Turismo 5, God of War 3 etc.
Where is Ace? I'm pretty sure none of this is accurate. If the game is being rendered at 720p and upscaled to 1080p, its textures are not somehow magically surpassing that resolution. Nope.

And Halo 4 is fucking blurry. 720p + FXAA is a blurfest.
In reply to
Optimusv2
Optimusv2
Since 7468 Days
It's definitely accurate, Grift. Console games already use textures at resolutions far higher than anything that the actual game is being rendered at. Textures in a game don't specifically need to be at the same exact resolution or lower as what the game is being rendered natively at. I use to believe this, too, but I've read a lot that suggests this simply isn't the case.

Current game games are doing this as we speak, unless those things I've read from naughty dog developers on what they did with uncharted 2 and countless other console devs have done over the years simply isn't true. You read up on this stuff all the time, especially by browsing beyond3d. They are referring to texture sizes well in excess of anything that these games natively render at. Bungie, for example, has used textures much larger than 1080p in Halo 3 and Halo reach, even though none of those games were ever 720p at the minimum.

Iraiptor, I'm stunned that you think resolution alone is all a game needs to match up with games with engines that are just far superior technically. Still, on what I said, Grift, if Acert can correct me on that texture resolution thing, I'd be glad to admit I was wrong, but I don't think I'm wrong, as this is what I've read. No matter what Halo 4 is, it still looks amazing for a 7 year old console. I don't find it all that blurry at all. I know the FXAA implementation causes blur (the nature of the technique), but it isn't like I have a non blurry reference version of the game to go on. The game only exists on that one console, and it would obviously look better on more powerful hardware, but it is what is. Still an achievement for a 7 year old console.

I personally found Halo 4 to be the least blurry of all the next gen Halo games with the best IQ.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

IRAIPT0IR
IRAIPT0IR
Since 6284 Days
Posted by Optimusv2
Iraiptor, I'm stunned that you think resolution alone is all a game needs to match up with games with engines that are just far superior technically. Still, on what I said, Grift, if Acert can correct me on that texture resolution thing, I'd be glad to admit I was wrong, but I don't think I'm wrong, as this is what I've read.
When did I said that?

I say it looks better, the lower the resolution the blurry it gets, contrary to that you say is not true and that 720p is enough for next gen.

Objectively speaking 1080p will be always superior to 720p.
In reply to

Real Madrid C.F. fan.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Well, to start with, textures aren't 1080p or 720p. But what you're suggesting isn't really a matter of simply using a larger resolution texture. You flatly stated that rendering one of these magic textures at 720p, scaled to 1080p, will look the same as rendering the scene at 1080p. Those pixels are gone, and I don't believe they're returning in the scaling process. And frankly, the idea that this is happening with any frequency is laughable. The vast majority of console ports have textures that look craptastic even at 720p, let alone 1080p and above. DVD9 doesn't have the data capacity for high resolution textures.

Not that textures are the biggest issue here.
In reply to
KORNdog
KORNdog
Since 6980 Days
Posted by Optimusv2
Am I saying next gen xbox and ps4 can't do 1080p? Of course not. I'm just saying that Next Gen xbox and ps4 would produce far more unbelievable looking, next gen worthy games at 720p native than they would at 1080p native, because the developers will have more resources available to them at that resolution. For every amazing 1080p game that we will see next gen, it will be a fact that it could have looked and played even more amazingly at 720p.
Question, did you feel the same about the previous generation? When the extent of most games where 480p if that, moving into what is now the current gen, did you want the developers to stay with 480p resolutions because it would allow them to do more graphically? Somehow i doubt it, so why settle for such low standards for next gen? It isn't even like lower res improves anything. The games of the current gen have proven that. Not opinion, not subjectively speaking, it has been PROVEN. Do you agree that the best looking games this gen have been uncharted series, god of war, halo 4, killzone? You know what those games have in common? They all met the standards of the generation. By your backwards ass logic, the games this gen that have sacrificed resolution look better? But they don't. They look significantly worse. Not only technically. But performance wise and even IQ wise 720p was acceptable back when i had a HD ready set. It was a sign of its times, a limitation, nothing more. You wouldn't ever aim for 720p on a PC. So why is such low standards ok on a next gen console that is apparently "mind blowing" spec wise.

Just to clarify, i don't for one second think next gen will be 1080p or even 60fps. I think it'll be much like it is now. Some developers pushing proper next gen visuals, and others playing the half assed game and releasing sub full HD. But that doesn't mean i'm OK with it. I want the world when it comes to next gen. I just don't expect, but i want it. The fact your hopes for next gen are limited by such poxy resolution just comes across as incredibly moronic. Especially for the sake of such small gains.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Because semantically speaking, "720p is still HD!"

If you want to like.. follow industry standards from a decade ago.

I would only ever sacrifice resolution if framerate demands it. Sacrificing image quality (and yes, that's what you're suggesting, dance around that all you want) in favor of fancy pants shaders? No thanks. Granted, that's what will happen anyway.

Technically, the Sega Genesis is High Definition. I say we go back to that.
In reply to
Sath - Missed the<br>hay
Sath
Since 7443 Days
Can we ban Optimus for such blasphemy? lol
In reply to
Optimusv2
Optimusv2
Since 7468 Days
@Grift Well, I'll correct myself on that then. Even though textures are apparently at a much higher resolution a lot of times than the actual native resolution of the game, I don't mean to say that it's 100% the same as rendering the scene for real at 1080p, but it's just one aspect to think about when considering blurred out textures as a result of an upscale.
Question, did you feel the same about the previous generation? When the extent of most games where 480p if that, moving into what is now the current gen, did you want the developers to stay with 480p resolutions because it would allow them to do more graphically?
Absolutely not, I thought it was time for developers to move to HD, and completely agreed with 720p. I just always thought 1080p, however, really made no sense, and most developers arrived at the conclusions as well. Now, sure, this upcoming gen 1080p is more feasible, but I don't think it will stop developers from taking advantage of 720p to squeeze even more out of these machines. 720p IS the sweet spot for this gen, so it's no surprise that some of the best looking games are 720p. Lower res in itself doesn't improve the games, Korndog, but what becomes possible with the power available in the machines, with regards to superior lighting, shadows, does indeed make it worth it. I get what you're trying to say Korn about not holding back the systems, but I really don't think 720p has aged or become obsolete. I still think we could afford to hold off on making 1080p standard at least for one more game generation.

And I won't entirely agree that there aren't some incredible looking sub hd games that I feel maybe did things better than a lot of true 720p games. Alan Wake, in my honest opinion, is still one of this gen's best looking games. The lighting and shadows in that game kicks all sorts of ass, and it looked unbelievably clean with the 4XMSAA that it used. Sure, it was s stinker in screen grabs, but's, to date, still one of the most beautiful next gen titles I've played.

If Gran Turismo 5 looking the way it does in 720p could run and look the same way, with all the same graphical detail in 1080p then, yes, 1080p would be superior to 720p in such an instance. However, that's not what I'm talking about.

I'm saying which resolution do developers have the best chance at squeezing not just the best graphical muscle out of the new consoles, but perhaps where they have the best chance of doing all sorts of crazy things with their game, beyond the visual department, that helps further cement the fact that this game would just not be possible on the previous generation of consoles. We aren't just looking for a graphical upgrade here, we're guaranteed that as is. We want games that don't just look more next gen visually, we want them to feel and play more next gen, too. All the little things we accept as normal in our games, that this or that won't move very much if at all, because, well, it's just a level in a game. Perhaps on next gen we'll see busier, more active environments.

Hey, Sath, I allowed you to live for your blasphemous Halo 4 statements. Cut me some slack. :P
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
What does it matter anyway? We all want 1080p games, but it's pretty unlikely that we'll get it 100% of the time anyway.

People (who aren't me) would rather push other things at the expensive of IQ and framerate. That aint changing.
@Grift Well, I'll correct myself on that then. Even though textures are apparently at a much higher resolution a lot of times than the actual native resolution of the game, I don't mean to say that it's 100% the same as rendering the scene for real at 1080p, but it's just one aspect to think about when considering blurred out textures as a result of an upscale.
But.. I don't think that it is another thing to consider. The quality of the texture is only relative to the framebuffer. Once you start scaling things, you're stretching what has already been rendered. Show me that isn't the case, and I'll concede that point, but so far I have no reason to believe any different.

Texture quality next gen has to improve period anyway. And the next Xbox won't be gimped with a DVD drive.
In reply to
Phaethon360 - Mr Pant<s>s</s>ies
Phaethon360
Since 7422 Days
All of you go on and on about the most trivial BS. It's not even E3 yet.
In reply to
Optimusv2
Optimusv2
Since 7468 Days
Yea, you're right. It doesn't matter in the grand scheme of things. It comes down to what the devs decide to do, and what their main focus is for their game. Some will go 1080p, some will opt for 720 to allow themselves more breathing room. Quite a few developers, if I'm not mistaken, have more or less said that there should be plenty of 720p games next gen, but perhaps that won't be the case if MS and Sony say otherwise. I have no issue with 1080p. I sure as hell wouldn't mind me a 1080p jrpg ;)

However, this is something to think about. Imagine Halo 5 at 60fps. The best chance we have of that happening is 720p, should 343 decide go that route, but that's pretty fucking tempting to me. Halo 60fps? Finally? I think this is the first time that consoles have really had the kind of graphical muscle and horsepower necessary to get away with a certain level of graphics while also giving us 60fps. If developers choose, next gen will be 60fps heaven.
In reply to

Halo Reach using 360 tesselation unit extensively.

Hironobu Sakaguchi is coming back to reclaim the throne :)

Seeing it in motion on your HDTV, will blow your mind!!

Don't ask any questions just shut up and buy Halo : Ghosts of the Onyx one of th

Sath - Missed the<br>hay
Sath
Since 7443 Days
Posted by Optimusv2
Hey, Sath, I allowed you to live for your blasphemous Halo 4 statements. Cut me some slack. :P
That aint blasphemous...only fact son, so calm down!

Captain Steele tells you to... http://www.youtube.com/watch?v=Ub-i_Q0m3M0#t=05m05... so you do what he says lol

PS. Having Halo 5 in 60fps doesnt mean its automatically good. Halo 4 had good visuals for once in Halo game and look how boring that was :P
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Busy imagining that I will care about Halo 5.
In reply to
Sath - Missed the<br>hay
Sath
Since 7443 Days
But in 60fps, like Call of Duty...it means its automatically great.
In reply to
sanex
Since 5764 Days
Not as boring as Crysis zzzz lol
In reply to
KORNdog
KORNdog
Since 6980 Days
Posted by Optimusv2
Well, I'll correct myself on that then. Even though textures are apparently at a much higher resolution sometimes than the actual native resolution of the game, I don't mean to say that it's 100% the same as rendering the scene fore real at 1080p, but it's just one aspect to think about when considering blurred out textures as a result of an upscale.
Question, did you feel the same about the previous generation? When the extent of most games where 480p if that, moving into what is now the current gen, did you want the developers to stay with 480p resolutions because it would allow them to do more graphically?
Absolutely not, I thought it was time for developers to move to HD, and completely agreed with 720p. I just always thought 1080p, however, really made no sense, and most developers arrived at the conclusions as well. Now, sure, this upcoming gen 1080p is more feasible, but I don't think it will stop developers from taking advantage of 720p to squeeze even more out of these machines. 720p IS the sweet spot for this gen, so it's no surprise that some of the best looking games are 720p. Lower res in itself doesn't improve the games, Korndog, but what becomes possible with the power available in the machines, with regards to superior lighting, shadows, does indeed make it worth it.
And what i'm saying is the increase in on-screen graphical niceties by limiting themselves to 720p WON'T be significant. In the same way the 520p games of THIS gen arn't better looking the the ones that are HD.

Next gen i think the likes of naughty dog, santa monica, guerrilla, 343 etc will aim for the best they can achieve with no sacrifices to the standard. We'll get 1080p games from them that define the generation in terms of visuals. They'll be running at higher res and will STILL trounce the competition. Then we'll get most developers making all these sacrifices, cutting all these corners. Turning off v-sync, lowing resolution, dropping framerates and STILL not managing to come close. I would honestly rather every game be 1080p, i think it will make a fool of next gen consoles if they aren't. Just like if the current gen remained at 480p. It would have been a joke.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Posted by sanex
Not as boring as Crysis zzzz lol
Well that's true!

Fact: every game sucks.
In reply to
sanex
Since 5764 Days
Posted by GriftGFX
Well that's true!

Fact: every game sucks.
I agree everygame sucks except for the ones i like.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
No those are the worst ;)
In reply to
Sath - Missed the<br>hay
Sath
Since 7443 Days
Posted by sanex
Not as boring as Crysis zzzz lol
Of course not as boring, boring-er :P
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