Blackninja @GTB: vu la tête de l’héroïne ça ne m’étonne pas (il y a 2 Heures)
GTB Ah tiens, il semble y avoir un polémique sur Stellar 2. Pas surpris de ça. Par contre je m'attendais pas à ce que ça devienne carrément un jeu pedo (comme Pragmata). Tout dans la demi-mesure :s. (il y a 2 Heures)
face2papalocust J'ai toujours trouver ça débile surtout sur leur dernière prod,ca et la lourdeur de gameplay. (il y a 20 Heures)
Driftwood @DJOJO843: exactement, et pourtant ça bavarde énormément dans les trajets en voiture. Pareil pour Red Dead. Donc bon.... (il y a 22 Heures)
DJOJO843 J attends de voir en février ce qu il y aura ou pas , après gta a jamais été doublé et personne a jamais trop geuler donc … (il y a 22 Heures)
reneyvane Sept mois & demi avant la sortie de Fable, ils ont déjà décidé de ne pas doubler le jeu alors qu'ils prétendent chercher un accord avec les syndicats & une solution pour les dernier jeux sans VF ? FH6 (il y a 1 Jour)
CraCra J'aime encore mieux une version Québécoise que rien (il y a 1 Jour)
Driftwood Il est de nouveau possible de télécharger les vidéos sur le site. Désolé pour le mois et demi de panne. (il y a > 3 Mois)
Driftwood Retrouvez notre review de Rift Apart dès 16h00 aujourd'hui, mais en attendant Guilty Gear -Strive- est en vedette en home ! (il y a > 3 Mois)
Driftwood Nouveau live sur Returnal à 14h30 aujourd'hui. (il y a > 3 Mois)
Driftwood Rendez-vous à 17h00 pour un direct de 40 minutes sur Returnal (il y a > 3 Mois)

Inscrit depuis 7520 JoursPSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat
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Inscrit depuis 6463 Jourshttp://twitter.com/#!/majornelson/status/145281603...
Prepare To Drop!!
Inscrit depuis 6900 JoursBoth Xbox 360 and PS3 will do fine by this time next year. CoD next, Halo 4 and the usual multiplatform/exclusive titles will keep both platforms afloat.
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Inscrit depuis 7576 JoursThen again, people are stupid and brand alone is enough to move product.. so who knows.
Inscrit depuis 6900 JoursNext gen should be very interesting, CoD will fall eventually, it's just a matter of time.
My list of next gen winners (developers)
-Square Enix - Working on Luminous engine, supports full DX11 tech, both Eidos and Square Japan will use this engine. Also has access Unreal Engine 3 or 4, working on a next gen game.
-EA Frostbite 2 looks awesome so far, it will only improve as time goes on. Great news for all studios under EA
-Epic Games - work well under way on Unreal Engine 4, game in development and it looks awesome
-Kojima Productions - Fox engine well underway, game in development, this too will improve as time goes on.
-Crytek- Cry engine 3 is already here, the most advance engine out right now
Next gen losers:
Activison Blizzard - No new engines acquired, no news of engine development, none of the developers under them have any experience with DX11 hardware or show any interest towards it. Will probably acquire Unreal Engine 4 or Cry Engine 3 soon IMO
Inscrit depuis 7459 Jourshttp://semiaccurate.com/2012/01/18/x...in-producti...
some quotes from the aricle:
Other sources at Microsoft, conveniently out of head-ripping-off range, said that the initial order was for around 10K wafers, mostly at the aforementioned three letter logo’d company, but a sizeable chunk is being run at Global Foundries too. Again, coincidence? We doubt it.
So, time for a little speculation. Oban is being made by IBM primarily, so that almost definitively puts to bed the idea of an x86 CPU that has been floating. We said we were 99+% sure that the XBox Next/720 is a Power PC CPU plus an ATI GCN/HD7000/Southern Islands GPU, and with this last data point, we are now confident that it is 99.9+%. Why? Several licensing agreements that cover what can be made where will enrich a fleet of lawyers if Oban is x86, but do not preclude the possibility entirely, hence the last .1%.
If you assume the chip is an SoC, and is made on 300mm 32nm SOI wafers, you can come up with a bunch of interesting numbers. Yield on these parts should be pretty high, it is for AMD’s Bulldozer, and those chips run at a much higher speeds on the same process as Oban. If the chip is huge, basically reticle sized at 550-600mm^2, you can expect to get about 100 die candidates per wafer.
With 10K wafers, 100 candidates per, and lowballing yields at 20%, you are looking way way more chips than initially necessary for dev kits. Before you jump up and down about the chances of an XBox 720 under the summer “School’s Out Tree”, these chips are NOT destined for production consoles. You will not get one unless you are in line for a dev kit, or know someone at Microsoft with a penchant for handing out top secret keychains.
Marumaro for the WIN !!
Inscrit depuis 7459 JoursFollowing initial reports from tech blogs Fudzilla and SemiAccurate, our sources have confirmed that mass production of the system's GPU will indeed begin by the end of 2012 but will not, however, be based on AMD's 7000 series Southern Islands GPU. Instead, the processor will be derived from the 6000 series, which was introduced last year. More specifically, it will be akin to the Radeon HD 6670, which offers support for DirectX11, multidisplay output, 3D and 1080p HD output. The chip currently has a market price of upwards of $79.99.
In real terms, the Xbox 720's raw graphics processing power is expected to be six times that of the Xbox 360 and will yield 20-percent greater performance than Nintendo's forthcoming console, the Wii U.
Developers are likely to receive development kits based on the system's final configuration in August. Projected pricing for the console was not provided.
Marumaro for the WIN !!
Inscrit depuis 7448 JoursThat also caused a bit of confusion and rumoranging back then too, so I wouldn't put too much faith in what we're hearing and reading at THIS point and time. But if there's actually any truth to this, it's probably just the alpha kits.
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Inscrit depuis 6648 JoursI highly doubt these rumours tbh, doesn't sound very microsoft like, doesn't fit in with the scheme of things. If wii U is only marginally more powerful than a 360 and 720 is only marginally more powerful than wii U what is there to differentiate them, where is the reason to invest again if technically they are only marginally more powerful than what we have today. I see no reason to reverse course and abandon PC either, I like my consoles but them being stuck in 2005 has lost me, making the next generation stuck in 2010 isn't much of an incentive.
Inscrit depuis 6902 JoursThat's not exactly what i call mindblowing for 360 titles. But that's just how it works. The launch titles always look like ass then after a year or two we start getting the good looking games. Developers need time to transition form one platform to the next too you know.
Nerd Rage
Inscrit depuis 7576 JoursI also don't believe IW has the talent to craft an entirely new game of the same quality anymore. I'm not even sure they have the talent to continue to rehash Modern Warfare and maintain the same level of qualtiy.
And Megido.. Call of Duty 2 looked awesome! Six games later and it basically looks the same.
I highly doubt these rumours tbh, doesn't sound very microsoft like, doesn't fit in with the scheme of things. If wii U is only marginally more powerful than a 360 and 720 is only marginally more powerful than wii U what is there to differentiate them, where is the reason to invest again if technically they are only marginally more powerful than what we have today. I see no reason to reverse course and abandon PC either, I like my consoles but them being stuck in 2005 has lost me, making the next generation stuck in 2010 isn't much of an incentive.
Inscrit depuis 6648 JoursLook at the 3DS, had to have a massive price cut 6 months after launch, vita in japan aint flying off the shelves and potentially could struggle in the west.
Also, as you say, people may not see the difference between an xbox 360 and a 720, a wii and wii U, so why invest? The point is you offer hardware that with brute power can do things the past things cant even without optimisation and knowing the hardware.
Look at kameo and PGR3 at launch, they were stunning and you could see the jump in quality. Without any jump whats the point?
Inscrit depuis 7576 JoursWe will see.
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Inscrit depuis 7448 JoursI highly doubt these rumours tbh, doesn't sound very microsoft like, doesn't fit in with the scheme of things. If wii U is only marginally more powerful than a 360 and 720 is only marginally more powerful than wii U what is there to differentiate them, where is the reason to invest again if technically they are only marginally more powerful than what we have today. I see no reason to reverse course and abandon PC either, I like my consoles but them being stuck in 2005 has lost me, making the next generation stuck in 2010 isn't much of an incentive.
But the main point that I think others here are missing is why launch a new console at all? Why abandon a 65 Million install base for something that is only marginally improved from your current piece of hardware, and alienates gamers with restrictions that will most certainly effect backward compatibility? It makes absolutely NO SENSE.
We will see.
Inscrit depuis 7547 JoursOddly it is the history of companies beating themselves that allows the competitors to win out. In this case Sony could win be default sticking with a more conservative version of their current agenda.
Pwn'd by Phaethon360.
Inscrit depuis 7570 JoursUnless publishers go the digital distribution route exclusively, there would be millions of useless disks being thrown in the trash, contributing largely to the pollution of our environment.
There would be hell to pay to environmentalists - remember the AOL junk-mail disk shenanigans?
The industry would have to fund some type of massive legitimate "game recycling" program, which would quickly eat away at any potential profit gains from putting the squash on used software.
Inscrit depuis 7448 JoursOddly it is the history of companies beating themselves that allows the competitors to win out. In this case Sony could win be default sticking with a more conservative version of their current agenda.
Unless publishers go the digital distribution route exclusively, there would be millions of useless disks being thrown in the trash, contributing largely to the pollution of our environment.
There would be hell to pay to environmentalists - remember the AOL junk-mail disk shenanigans?
The industry would have to fund some type of massive legitimate "game recycling" program, which would quickly eat away at any potential profit gains from putting the squash on used software.
Inscrit depuis 7570 JoursThat stuff is useful to someone else and money in my pocket.
It keeps the economy moving
But the publisher only sees that as money that isn't in their hands. They are evil.
Inscrit depuis 7344 JoursHail to the king, baby!
Victory needs no explanation, defeat allows none.
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