Xbox 3 rumor possible leaked specs.

Jollipop
Jollipop
Since 7459 Days
Posted by Tomarru
If it releases using tech that is several years old it will be dead on arrival. Early adopters, the people that invest and get you off the ground are a demanding bunch and paying anything for old tech is laughable.
Of course they will the early adopters will always adopt early they are the ones who want to be at the for front of gaming and tech in general.

Chances are that 1080p will be enough to draw in that crowd, games will see a decent bump in the graphics department, as Grift pointed out MS are more interested in invading your living room than selling a pure games console now and are more likely to aim for the casual crowd this go round.

All 3 consoles will look pretty much on par with one another unless you are a fanboy or avid graphics whore, chances are Nintendo will be on the lower end technically but it didn't hurt them this gen, it really depends how they play their cards.
In reply to

Marumaro for the WIN !!

GrimThorne
GrimThorne
Since 7449 Days
Well this at least IS official:
There have been multiple rumors that the new Xbox successor will be revealed at the big E3 show. It has been eight years since Microsoft showed off a new console at the annual trade event. Nevertheless, Delmas is assuring that Xbox fans should not get too excited. "What is certain is that there will be nothing new in 2012"

A Microsoft representative has quashed rumors that the Xbox 720 will be all the rage in 2012. The company's head marketing guy in France Cedrick Delmas spoke with French news website Lepoint. His comments were summarized in article that translates to "Nothing new in 2012."

http://www.lepoint.fr/jeux-video/xbox-rien-de-nouv... (Original Francais link)

http://www.tgdaily.com/games-and-entertainment-bri...
So everyone can basically chill the fuck out now. lol! There isn't even going to be a reveal at this year's E3, not even a teaser with future tech. I hope this puts the other rumors into place as well but I suspect with no REAL information, the speculation will just continue unabated. Oh and before I forget, it looks like at least one third of Ace's predictions are panning out............just like before. So that's #1 for Ace.

But I STILL believe that the next Xbox's GPU will be based upon an ATI/AMD Southern Islands/modified 7000 series. The IGN rumor is bunk and they know it. They won't even come out and defend it. Probably because the rumor didn't even come from THEIR OWN SOURCE. Ridiculous. At least Fudzilla and Semiaccurate are willing to put their bones on the table.

Don't anyone misunderstand me, I KNOW it's Microsoft we're talking about here. lol. But even they recognize the disadvantages of releasing a console with what will be by that time a two year old GPU in the last quarter of 2013.
In reply to
GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
I've already seen other articles interpreting that to mean that there is simply no console launch in 2012. He also says he's "not convinced that things are happening this year." That's some commitment.

And really.. how old was the X1800 by the time the 360 launched? Is the Xenos 1:1 an X1800? No. Is it still closely related to that architecture? Sure.
In reply to
ManThatYouFear
ManThatYouFear
Since 7520 Days
No xbox and PS this year, the Wii U no matter how shit it is will do well this year, hell even i have a eye on it...
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
How is it shit? I'm more into Wii U right now than anything else because it's real and Nintendo is doing something different. If I want typical experiences, I already get loads and loads of them on the PC :D
In reply to
Megido
Megido
Since 6902 Days
Well to be fair i'm worried that the WiiU will have the same third party issues that nintendo always have on their consoles (ie not on thier hand helds). They make this quirky shit that people buy mainly to play the first party titles, then nobody wants to fully commit because making a Wii U version means not jsut poring but adding support for the tablet. So either we'll get a bunch of half assed ports or few tird party titles. But that's just what i think.

Well, unless the Wii U does so well, even with hard core gamers, that we get the lame-o ports on Xbox and Playstation. But i seriously duobt that.

It's a conceptualy interesting piece of hardware that you could probably do a lot of cool stuff with, but i doubt we'll see much of the potential used. Just look at the wiimote and what people were hoping for there when in the end it was pretty much just a mouse. You know that thing you've been controlling your computer with for the last 25 years :P
In reply to

Nerd Rage

ManThatYouFear
ManThatYouFear
Since 7520 Days
Posted by GriftGFX
How is it shit? I'm more into Wii U right now than anything else because it's real and Nintendo is doing something different. If I want typical experiences, I already get loads and loads of them on the PC :D
never said it was, just saying no matter how shit it is (if it is sorry) that it will sell because there is nothing to challange it really (new tech wise) except i dunno iPad58
In reply to

PSN:ManThatYouFear
GT: ManThatYouFear
Real Life: ThatTwat

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Posted by Megido
Well to be fair i'm worried that the WiiU will have the same third party issues that nintendo always have on their consoles (ie not on thier hand helds). They make this quirky shit that people buy mainly to play the first party titles, then nobody wants to fully commit because making a Wii U version means not jsut poring but adding support for the tablet. So either we'll get a bunch of half assed ports or few tird party titles. But that's just what i think.

Well, unless the Wii U does so well, even with hard core gamers, that we get the lame-o ports on Xbox and Playstation. But i seriously duobt that.

It's a conceptualy interesting piece of hardware that you could probably do a lot of cool stuff with, but i doubt we'll see much of the potential used. Just look at the wiimote and what people were hoping for there when in the end it was pretty much just a mouse. You know that thing you've been controlling your computer with for the last 25 years :P
The thing is, those quirky experiences sorta appeal to me since I can get mostly every other kind of experience on the PC.
In reply to
Megido
Megido
Since 6902 Days
As always it's about the exclusives. For me personally, Nintendo can f**k right off. Their games are stale and boring to me. I'v played mario 64, not much has happened since then. Same with OoT and Zelda. Metroid is the one that got changed the most bot for me it just got boring with Prime. It was slow, boring and lifeless. Meh.

Nintendo are still doing great on the hand held front, but they really needto give me a god reason to get a Wii U. And i don't mean another Mario or Zelda game :P
In reply to

Nerd Rage

Acert93 - Mr. Bad Cop
Acert93
Since 7547 Days
Posted by GriftGFX
And really.. how old was the X1800 by the time the 360 launched? Is the Xenos 1:1 an X1800? No. Is it still closely related to that architecture? Sure.
If you also consider the AMD 7970 and the AMD 6970 closely related architectures, then sure, why not? :P
In reply to

Pwn'd by Phaethon360.

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Posted by Acert93
If you also consider the AMD 7970 and the AMD 6970 closely related architectures, then sure, why not? :P
Well that's sorta my point though.. all of these people complaining that they're using tech that's already old seem to think the Xenos is based on tech that was cutting edge when it shipped. It was built up from the X1800 with unified shaders and a slew of other features from the next generation of AMD products. Is it really that different?
In reply to
Jollipop
Jollipop
Since 7459 Days
There is a small chance MS and Sony will release a console this year, but I can see them making some kind of announcement at E3 just to crap over Nintendo.

I would no sooner believe what an MS spokesperson had to say anymore than IGN, they both have thier own agenda for making things up.
In reply to

Marumaro for the WIN !!

Megido
Megido
Since 6902 Days
Didn't MS offically announce that not only will there not be a new 360 this year, they won't be announcing new ahrdware at E3 either? :P
In reply to

Nerd Rage

GriftGFX - He can also<br>ban your ass!
GriftGFX
Since 7576 Days
Hardly.. some dude from one of their European branches said he didn't think it was going to happen. I don't call that an official announcement.
In reply to
Frozpot
Frozpot
Since 7335 Days
I bet Microsoft AND Sony will start talking next gen just to counter-act Nintendo. They pretty much have to. Unless they know that the Wii-U will be underwhelming, anyway...
In reply to

Oooh, Profound, isn't it?

KORNdog
KORNdog
Since 6980 Days
Posted by Frozpot
I bet Microsoft AND Sony will start talking next gen just to counter-act Nintendo. They pretty much have to. Unless they know that the Wii-U will be underwhelming, anyway...
Alternatively they could wait, make their consoles superior spec wise and essentially put nintendo in a possition similar to the wii is now, ie, so technically inferior that most devs dont bother with ports?
In reply to
Megido
Megido
Since 6902 Days
The only reason i could imagine for MS and Sony to push new hardware right now, in light of the Wii U probably not being a beast hardware-wise would be the user base split with their shitty motion gaming peripherals. I coul imagine both PS4 and Xbox3 to come with a souped up version of their peripheral (ie kinect and move) straight out of the box, just so that you'd have 100% consumer coverage in going for the casuals. Otherwise, why be in a rush?
In reply to

Nerd Rage

Jollipop
Jollipop
Since 7459 Days
Posted by KORNdog
Alternatively they could wait, make their consoles superior spec wise and essentially put nintendo in a possition similar to the wii is now, ie, so technically inferior that most devs dont bother with ports?
It's unlikely either MS or Sony will push big hardware next gen, Sony can't really afford to make the same mistake they did with the PS3.

I'm sure MS would be happier making money from the start just like Nintendo did with the Wii.

There is nothing to say MS and Sony would even show specs anyway, Nintendo didn't and still haven't.
In reply to

Marumaro for the WIN !!

KORNdog
KORNdog
Since 6980 Days
Posted by Jollipop
It's unlikely either MS or Sony will push big hardware next gen, Sony can't really afford to make the same mistake they did with the PS3.

I'm sure MS would be happier making money from the start just like Nintendo did with the Wii.

There is nothing to say MS and Sony would even show specs anyway, Nintendo didn't and still haven't.
It's all about specs for MS and sony tho, always has been, nintendo focuses on novelty to win people over, and so far it's worked for them. As for sony making the same mistakes as last time, they couldn't, not without doing something stupid like introducing yet another new media format. But i dont see them doing that, i think blu-ray will continue forward to next gen (on all but possibly nintendo's system), which is the only thing that made the PS3 overly expensive in the first place. And that tech has reduced dramatically in price since then. I think there will be a dramatic enough jump in hardware. There is no-way it's going to be a half step like the wii-u is rumoured to be.

Ultimately i expect a 300-350 GBP pricepoint from sony for launch. But as long as you can see where your money is going like you could with the PS3 and you can with the vita, i'm on board. A marginal improvemt spec wise from either party seems like a bad idea to me. Why even bother upgrading for an incrimental improvement?
In reply to
Jollipop
Jollipop
Since 7459 Days
Not really, I don't think you can pretend to know what business strategy MS will have next gen because they are more interested in the casual market and living room experiences, movies and youtube etc than they were at the start of last gen.

Although Sony may not be as financially hard up as they were, they are still in a precarious situation so won't beable to sink massive development costs into a CPU nor eat the cost of the hardware like they did with the PS3.

As I said before it's going to be harder to see where your money is going when there are diminishing returns, you and myself may see the difference between a 360 game and high spec PC version of the same game but I doubt casuals will notice or even care.

Wii-U may be a "half-step" but the rumoured specs are all over the place from only slightly better than a 360, to 50% more powerful to 5 times as powerful.

Out of all 3 companies Nintendo are sitting on the most money (excluding any of MS's funds outside the console division) I'm sure if Nintendo wanted to make a powerful console they could, but they have learn from past experience than power isn't everything, whats to stop MS and Sony to thinking the same thing ?
In reply to

Marumaro for the WIN !!

KORNdog
KORNdog
Since 6980 Days
Posted by Jollipop
Not really, I don't think you can pretend to know what business strategy MS will have next gen because they are more interested in the casual market and living room experiences, movies and youtube etc than they were at the start of last gen.

Although Sony may not be as financially hard up as they were, they are still in a precarious situation so won't beable to sink massive development costs into a CPU nor eat the cost of the hardware like they did with the PS3.

As I said before it's going to be harder to see where your money is going when there are diminishing returns, you and myself may see the difference between a 360 game and high spec PC version of the same game but I doubt casuals will notice or even care.

Wii-U may be a "half-step" but the rumoured specs are all over the place from only slightly better than a 360, to 50% more powerful to 5 times as powerful.

Out of all 3 companies Nintendo are sitting on the most money (excluding any of MS's funds outside the console division) I'm sure if Nintendo wanted to make a powerful console they could, but they have learn from past experience than power isn't everything, whats to stop MS and Sony to thinking the same thing ?
The only reason nintendo has reaped the rewards of stagnating technology wise is the previously mentioned novelty factor and it was their only option after the massive failure of the GC. We can assume sony and MS have improved versions of kinect and move ready for next gen, but if they do not improve the technology of the console, why would anyone, laymen or otherwise, buy 'new' hardware to access the same things? The Wii managed it because what they where offering was something genuinely new. The novelty factor drew in the crowds. Wii-u could potentially do the same, but most likely not given it's just a large scale DS. Sony and MS dont have that new novelty factor, assuming they will be improvements on their existing casual controls. As a result we can strip away those elements from MS and sony's next console, leaving us with only 1 thing to differentiate next gen with current gen, the one thing that traditionally has ALWAYS differentiated one generation from another....technology.

If neither push technology, then why even bother? If we dont get promises of better visuals, better performance, higher resolution, faster framerates, more storage etc etc etc, then what draw is there for us? Versions of kinect and move with less input lag? No thanks. They can keep it.
In reply to
Jollipop
Jollipop
Since 7459 Days
Well maybe we see the term pushing technology a little different, even mid ranged PC parts are many times more powerful than either the 360 and PS3.

Throw in DX11 features more memory and it going to be more than just a small bump in graphics and fidelity.

I just don't expect to see really high spec parts being used this time.
In reply to

Marumaro for the WIN !!

Jollipop
Jollipop
Since 7459 Days
Somewhat related Sony have lost $2 billion this quarter alone. (granted its throughout all divisions)
http://www.neogaf.com/forum/showthread.php?t=46164...

I really can't see them designing the next console to be aimed at people who can't afford to buy it or so highly speced that devs can't afford to make games for it for that matter.
In reply to

Marumaro for the WIN !!

KORNdog
KORNdog
Since 6980 Days
Posted by Jollipop
Somwhat related Sony have lost $2 billion this year so far.
http://www.neogaf.com/forum/showthread.php?t=46164...

I really can't see them designing the next console to be aimed at people who can't afford to buy it, or so highly speced that devs can't afford to make games for it.
Why are they the only options tho? Why can't they make a console that is easy to develop for using standard PC-style architecture (they've already done so for the vita after learning from the PS3) and make it affordable but higher spec? Personally i've always seen consoles as something to be judged on their own merits rather then in comparisson to PC's with their constantly evolving and improving hardware. So when i say i expect technology to be pushed, i'm saying so in regards to currect console technology. Not that i expect a cutting edge super computer. I expect tesselation and dissplacement maps...but even that isnt a necessity. A decent amount of RAM, but nothing even approaching what some people have in their PC's. I'm talking 2-4 gig of ram, not the 6-8 that devs like crytech are clamouring for. Consoles have always been capable of pushing graphics more with less due to them being a fixed platform. The same will be true next gen. Better but not bleeding edge will be more then enough for consoles and will serve them well enough to last as long as they need to. Hell, if games like gears 3, uncharted 3, killzone and god of war can be pushed out of such comparatively dated tech compared to PC, yet still sit alongside the best the PC has to offer, then i have no doubt the same will be true for next gen assuming they make the right updates to the tech. If they do a wii, and release a 360 and PS3 in a new case with in-build casual motion nonsense, then it wont be enough for me... not even close.
In reply to
Acert93 - Mr. Bad Cop
Acert93
Since 7547 Days
Posted by GriftGFX
Well that's sorta my point though.. all of these people complaining that they're using tech that's already old seem to think the Xenos is based on tech that was cutting edge when it shipped. It was built up from the X1800 with unified shaders and a slew of other features from the next generation of AMD products. Is it really that different?
I guess I wasn't very clear. You had said that:
And really.. how old was the X1800 by the time the 360 launched? Is the Xenos 1:1 an X1800? No. Is it still closely related to that architecture? Sure.
To which I responded:
If you also consider the AMD 7970 and the AMD 6970 closely related architectures, then sure, why not? :P
And what I meant by that is, tongue-in-cheek, is Xenos is architecturally very different from the X1800 (R420) and previous ATI generations (R3xx; R400 was an unreleased branch of development). I would contend more so than even GCN (7900) is from the 6900 series. The Xenos architecture, features, and implimentation are just far and away (a) built on ATI's portfolio and design methods but (b) a totally different GPU lineage.

The Xenos architecture. Xenos' unified shader architecture was a big change and the industry as a whole has followed. It is a major design win if you can get it to work and ATI did with Xenos (not so much the so-called R400). And there were other major architectural changes such as the TMUs being independent of the shaders (unlike say RSX where shaders could tie up texture units). The ROPs are also directly tied to the framebuffer memory with massive framebuffer bandwidth. It also had some tradeoff, e.g. it appears to have skimped on TMU caches which with the meager main system memory is a cause for poor AF performance (quality AF with solid performance was addressed with the R300 so this is a design set back). There is also MEMEXPORT for directly dumping data ("stream") from the GPU to system memory. The memory controller was for the CPU and GPU was on Xenos (the PC GPUs would have a memory controller to VRAM but use the PCIe bus for system traffic coordinated by the CPU/Northbridge memory controller).

The Xenos features. Single cycle 4x MSAA, FP10 buffers, true vertex texturing, hardware tesselation (500M vertexes/sec. setup rate, 250M tesselated triangles a second), FP16 buffers with MSAA, etc. Xenos had a lot of features not present in GPUs in AMD's lineup to date.

The Xenos implementation. The aforementioned ROPs, tied to the framebuffer, were off-die; Xenos essentially had a 128bit bus to the 512MB UMA system as well as another bus to the ROPs. The ROPs then had a much wider path themselves to the framebuffer. Xenos was a 25W GPU at 500MHz (memory, CPU, eDRAM, optical drive, HDD, cooling, I/O, etc make up a large amount of the systems power draw; even a PC GPU a lot of power draw is for the memory as well as some for mechanical cooling).

This is from memory so I am missing stuff and may have a couple facts misplaced. BUT the point is this: Xenos, architectural, was not related to the X1800. Xenos is less related to the X1800 than the 7900 "GCN" architecture is to the previous 6900 series in my opinion.

The R520 as a X1800 XL was a 256MB card with a 500MHz clock on 90nm with 32GB of memory on a 256bit bus. The R520 as a X1800 XT was a 256MB or 512MB card with a 625MHz clock on 90nm with 48GB of memory on a 256bit bus. All in 320M transistor in 264mm^2 with at least 123W TDP (I am not going to bother digging through all the reviews to find out what the idle base load is just for the GPU).

Anyways, just huge architectural, feature set, and implementation differences. And as a design it performed quite well for its purpose--an X1800 would not have fared as well as Xenos. Maybe an X1900 would have the additional shaders were cheap but then that is a bit later in development and more so expensive. The fact the PS3 constantly has to use CELL to play catch up to Xenos is pretty telling of how Xenos fairs against the R500/G7x gen of hardware.

The biggest concern I have is from what someone on B3D posted:
50 -> 130nm: NV20 to NV30, requiring a power connector
130 -> 90nm: NV40 to G80 - breaking the 100 watt barrier, same is true for R48x -> R520/580
90 -> 65nm: G80 to GT200, breaking the 200 watt barrier, same is true for R600 (80nm) coming from
R5xx.
65 -> 40nm: Approaching 300 watts in case of fermi, AMD starting to employ more conservative steps at to perf and power
40 -> 28nm: AMD has improved performance AND lowered power compared to Cayman, Kepler yet to be determined.
The TDP issue is getting pretty bad for a small space. e.g. moving to 28nm at best is giving like a ~40% increase in transistors at the same frequency or, for the same tranies and frequency, like a ~30% or something like that reduction in TDP versus something like thr 40G process. As you can see to 2x your performance is going to increase you TDP.

Since the 360/PS3 launch what were formerly high end GPUs were breaking the 100W barrier are now topping off at 300W for NV's large GPUs. AMD has scaled back performance some (I recently posted about how cutting frequency on a bigger chip seems to win out in some cases over a smaller higher clocked chip).

Personally I think the solution is to address the memory draw (TEVS for stacked memory; an SI for a much wider bus at lower frequencies) first. Such approaches also addresses the bandwidth bottleneck issues. A revised R7950 on a mature 28nm process will be smaller and more power efficient... but ideally 22nm/20nm 3D transistors would solve a boatload of troubles.

The problem is it looks like at least one of the HD console makers is not going to wait. If they don't I do hope the competition plays their hand right and blows them out of the water. It is amazing what an extra $50-$100 put into a box can do -- unlike the hundreds put into crap into the PS3 that did little to actually change the user experience (unless you really care about BDR which, well, I can get a dedicted player for $100 if I wanted).

As for the concern for asset creation, developers are already making multimillion poly models for all those normal maps. Using those same source assets, bumped up and maintaining better source texture data, and then improving lighting/shadowing all around is going to make a big difference without killing budgets. Big titles are going to cost an arm and leg like they always have. My worry is, after spending some time doing frame analysis of a game like FM4, **console games have a lot to improve**.

PS- In general, to throw this out, are the consoles really holding back PC graphics? It is all about money and whether it is cost effective to make a game on a platform with dedicted features and design. Because the dominance of PC sales with robust CPUs and crap GPUs over the year and the meager install base of even mainstream GPUs the market just isn't huge. At the turn of the gen middleware, shovelware, last gen cross development, etc help back the current consoles for a couple years. And while consoles are currently on the lower end they still offer more bandwidth, more processing cores, and stable GPU targets compared to the PC market. There are over 100M HD consoles in the market. How many active gaming PCs are above that in the consumer space (i.e. subtract business PC sales)? I love me some PC action but it just doesn't appear to be an option. And just wait because the new complaint come 2013/2014 will be the weak APUs with crap bandwidth will be the baseline target on the PC for most games (it makes no sense to cut that market out once the newer models come out imo). If that is the target 8-10 years post-360 it looks like the 4 core CPU w/ IGP sales from Intel and the continued dominance of essentially IGPs (which, btw, I think IGPs would be better than the integrated stuff we are seeing now) just shows how the market could use a big kick in the rear.

I think MS or Sony, one of them, will at least push a little under the hood. It won't be a 300W+ GPU or a 128 real core CPU with 8GB of memory. In fact I bet one of them goes with crap CPU cores, a very modest GPU, and 2GB of memory. But I think one of them will think a little bigger and it will make a difference on screen... unless someone decides to trojan their next BDR or Kinect at the expense of the platform.
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Pwn'd by Phaethon360.

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