Many (many!) people asked us when we'd put online the second part of our Killzone 2 video. Well there it is, finally! And thankfully it looks just as good as the first part. Enjoy!
Loakum Ugh….scratch that previous comment. The upcoming Game of Thrones video game is a F’in mobile phone game. Why can’t they came an open world GoT game, like Witcher 3 or God of War? (> 3 Months ago)
Loakum By FAR, the upcoming Game of Thrones King’s Road was the Game of the Show! It plays like God of War Ragnarok! :) (> 3 Months ago)
Loakum @Driftwood Awesome! I’m loving it! It does show a much crisper picture and the frame rate looks good! I was playing Stella Blade and Dragonball Soarkling Blast! :) (> 3 Months ago)
Driftwood @Loakum: enjoy, the one Sony sent us will be there on launch day. Coverage will follow asap. (> 3 Months ago)
Loakum *takes a large sip of victorious grape juice* ok….my PS5 pro arrived early! So much winning! :) (> 3 Months ago)
Driftwood @reneyvane: non ils l'ont publié le 1er octobre et je crois que tu l'avais déjà linkée. ;) (> 3 Months ago)
Driftwood Download is now functional again on Gamersyde. Sorry for the past 53 days or so when it wasn't. (> 3 Months ago)
Driftwood Another (French) livestream today at 2:30 CEST but you're welcome to drop by and speak English. I will gladly answer in English when I get a chance to catch a breath. :) (> 3 Months ago)
Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)


All comments (43)
Commented on 2008-07-20 04:11:42 In reply to Trup1aya4rea1Devs always do this to show of the entire level and feel of the game.
Commented on 2008-07-20 10:18:21 In reply to Jollipop
Commented on 2008-07-20 10:30:31 In reply to Milhouse
Commented on 2008-07-20 10:46:07 In reply to NervzI think Killzone 2 doesn't look better than HALO 3, but it's a different artstyle.
Commented on 2008-07-20 15:07:41 In reply to NervzDevs always do this to show of the entire level and feel of the game.
I cant see how showing bad AI where enemys just stand there would be good for showing off a game in order to make sure players dont die straight away. They would more likely select "god mode" than that. A.I's the tricky shit that takes the most time afterall..so the last thing a developer would do is waste it if its in there.
Commented on 2008-07-21 09:16:32
Commented on 2008-07-21 09:59:27Seriously, what is pre alpha anyway? When we mention pre alpha we mean pre production as in: brainstorming about concepts before anything else. If anything, this looks like gold. This launches in q1 next year right? What where they planning to do? Do the alpha, beta & polish rounds in 6 months while the pre alpha took them years?
Commented on 2008-07-21 18:27:42 In reply to Jin187p.s. Gameplay wise it looks very basic and uninspiring
Killzone owns. Get used to it.
Commented on 2008-07-22 01:07:54
Commented on 2008-07-22 04:14:35 In reply to Xerx3sSeriously, what is pre alpha anyway? When we mention pre alpha we mean pre production as in: brainstorming about concepts before anything else. If anything, this looks like gold. This launches in q1 next year right? What where they planning to do? Do the alpha, beta & polish rounds in 6 months while the pre alpha took them years?
take for example all the complaints against the AI, thats likely stuff they will constantly be working on and tweaking to get right, so would it be fair to call what we've seen so far "complete"??? just cos it LOOKS amazing and shiney doesnt mean the code is all present and correct
Commented on 2008-07-23 08:16:49
Commented on 2008-07-23 10:15:45 In reply to blindrocket------
That helghast assault rifle has too much damn smoke, it covers the center of the screen and can't see anything, they need to decrease it.
But I for one can't wait to get my hands on it in 2009, gonna be awesome.
All look to be excellent AAA must-haves. And that's just the exclusives!
Commented on 2008-07-23 10:18:59 In reply to pixelsword
Commented on 2008-07-23 10:22:03 In reply to KORNdogtake for example all the complaints against the AI, thats likely stuff they will constantly be working on and tweaking to get right, so would it be fair to call what we've seen so far "complete"??? just cos it LOOKS amazing and shiney doesnt mean the code is all present and correct
Commented on 2008-07-23 12:07:00 In reply to pythxvii
Commented on 2008-07-23 12:15:33 In reply to pythxvii(Maybe if you rub him the right way, Blim would be willing to rent you some space here..)
Commented on 2008-07-24 04:01:57 In reply to pythxvii
Commented on 2008-07-28 06:35:42They have been implementing it slowly since they acquired it though. I think thats where they are trying to make toolsets for sony loyal developers (first party). Coming up with code that can run rediculous types of things off of the CPU and GPU, and then telling devs to lay a game overtop of it. Genious.