| Forums-> Main forum-> 1UP Preview: Huxley the 360 version: 1 2 >> |
| Author | Message |
| modifiedbears Since 1372 Days |
2006-04-17 12:03:00 1UP Preview: Huxley the 360 version http://www.1up.com/do/previewPage?Dispatch=Display... |
| smaddady Since 1517 Days |
2006-04-17 12:36:40 200+ player battles sound amazing. Ill just have to wait and see if my PC can run it. Otherwise, I'll just play it on 360. Damn it feels good to have options! --- |
| Optimusv2 Since 1430 Days |
2006-04-17 14:38:46 Hmm very interesting and if i can avoid those really UGLY characters that I saw them displaying so much and create a character that has some really cool look clothes then i'm all for it ;) --- |
| Phaethon360 Mr Pant Since 1383 Days |
2006-04-17 14:47:07 I like the fact that the 360 ver has a campaign. It'll allow for practice before getting pwned by the 6 month lead the PC users will have :-P. --- |
| Optimusv2 Since 1430 Days |
2006-04-17 14:51:33 They are indeed very smart for giving the 360 version a single player campaign. --- |
| Freniger Since 1553 Days |
2006-04-17 18:07:29 I have a feeling tehy are going to cut the PC vs 360 feature. The 360 players are going to get killed. A mouse and keyboard is far mroe precise than a controller. |
| Phaethon360 Mr Pant Since 1383 Days |
2006-04-17 18:16:49 COD2 was alot better to me using the 360 controller than using mouse and keyboard. But if UT2k7 gets ported over, I expect an adapter like they had for the Xbox. I wouldn't be surprised if MS released an official set created by logitech. --- |
| davidnay Since 1426 Days |
2006-04-17 19:03:29 Us xbox 360 users are gonna need some handicap points |
| Shawnzee Since 1549 Days |
2006-04-17 19:33:15 This will be great, now I can prove to my pc playing friends, that you dont need a kb/m to be good a fps'. |
| GriftGFX He can also ban your ass! Since 1538 Days |
2006-04-17 19:46:14 In reply to Freniger (2006-04-17 18:07:29) Posted by Freniger I have a feeling tehy are going to cut the PC vs 360 feature. The 360 players are going to get killed. A mouse and keyboard is far mroe precise than a controller. I think Auto-aim/Cursor Adhesion is quite enough of a handicap though, for the most part..but it wouldn't be enough to make that an even competition..granted..but some people just suck..for that, Op can beat them up with his gamepad. I'd imagine they'd make it possible (I hope) to tell what the people you're playing with are using--so that you might filter out gamepad players if you'd like..personally--I'd rather that no one I'm playing with use a pad..screw that. I don't know how people can even play COD2 on a pad--but I guess when it's what everyone else is using, it's not that bad..well, I know how you CAN do it..I just don't know why anyone would want to. Probably a pretty different experience all together..small rooms, slower pace..32+ player COD2 servers are non-stop and ultra fast..it's run and gun, more or less--with aiming and good hit detection. |
| Ajsomfan Since 1351 Days |
2006-04-17 21:18:51 In reply to Shawnzee (2006-04-17 19:33:15) Posted by Shawnzee This will be great, now I can prove to my pc playing friends, that you dont need a kb/m to be good a fps'. |
| Shawnzee Since 1549 Days |
2006-04-17 21:25:05 In reply to Ajsomfan (2006-04-17 21:18:51) Posted by Ajsomfan Two equal players, one with controller one with mouse/kb the latter will always win. Always! And yes, autoaim will of course be disabled! |
| Sath Missed the hay Since 1404 Days |
2006-04-17 22:13:40 I loved Huxley on the first time I saw it being announced, and it has always been one of my favorite games that I am looking foward to. |
| Acert93 Mr. Bad Cop Since 1508 Days |
2006-04-18 00:02:53 In reply to Freniger (2006-04-17 18:07:29) Posted by Freniger I have a feeling tehy are going to cut the PC vs 360 feature. The 360 players are going to get killed. A mouse and keyboard is far mroe precise than a controller. They could always do a small Live filter ALLOW: KB/MS Gamepad Both Anyhow, not a big fan of Huxley's art, but if they allow KB/MS and 200 people.... I would be interested! --- |
| Optimusv2 Since 1430 Days |
2006-04-18 00:18:42 Keyboard and mouse users dominating controller users isn't a guarantee at all I hope you guys know that. For every good fps player on the pc out there.. there are many more TERRIBLE people with keyboard and mouse I should know i use to play counter-strike quite a bit still play every now and then. --- |
| SimonM7 Since 1561 Days |
2006-04-18 00:41:48 Filter schmilter. I played Action Quake 2 with a shoddy gamepad for my PC for about a year and I was surprisingly fine. It comes down to how the game is tweaked, how the weapons work, and what sort of combat situation it puts you in. If this is a Tribes like thing with an open environment and vehicles and shit, who knows, you might not even need twitch based ultra precision. --- |
| LEBATO IS WRONG Since 1659 Days |
2006-04-18 00:56:12 Well, the singleplayer is more like an afterthought, I'm not expecting any special from the single player. As for the Keyboard/Mouse VS. Controller, kb/m is more accurate, you can easily notice this when you play PC shooters for some time and then try to aim in Halo 2, or any other FPS on consoles, it's just not as accurate nor as fast, and that's a fact. --- |
| Jasper Since 1472 Days |
2006-04-18 01:03:09 Well, I'va played with kb/m exlusively for almost 10 years, but I've never had any problems with adjusting to a controller. It may be a little les accurate and slower, but these things hardly make a difference in most multiplayer games. |
| Optimusv2 Since 1430 Days |
2006-04-18 02:05:26 You know what you do to make up for the lack of precision when going from keyboard and mouse to controller? You adjust your play, you must know that you are no longer as versatile so you gotta play things smarter. --- |
| Acert93 Mr. Bad Cop Since 1508 Days |
2006-04-18 02:42:51 In reply to Jasper (2006-04-18 01:03:09) Posted by Jasper Well, I'va played with kb/m exlusively for almost 10 years, but I've never had any problems with adjusting to a controller. 1. KB/MS is much more accurate & percise in fine adjustments. Don't believe me? Take a look at many of the movies at Xboxyde, especially the BF2MC movies. Note how they pray and spray, especially while moving. Most gamers have a hard time moving/changing directions WHILE at the same time moving the cross hairs, especially fine adjustments on the fly, to aim. 2. Gamepads don't allow the same amount of speed / finesse in regards to going from a fine movement to a very large FAST movement. e.g. Most console FPS have this lame thing where you push left and after a second or two you begin to move FAST. With a Mouse you can whip 180 degrees in 1/10th of a second. Heck, on the extreme end some of us are using Mice that adjust sensativity with the tap of a button, taking us from 400-800-1600 resolutions for more accuracy in different environments. It may be a little les accurate and slower, but these things hardly make a difference in most multiplayer games. And if you have an online 200-man battle, I doubt the the lack of accurisy of a gamepad is gonna mather that much. Since they have 200 people, they need to make the game responsive. Anything less would just be a gimmick--200 people on screen just firing. Feeling overwhelmed with numbers of enemies and little control/accuracy would be a big mistake. If you look at the best FPS, they all had very tight and balanced game control, including the ability to aim accurately. --- |
| Acert93 Mr. Bad Cop Since 1508 Days |
2006-04-18 02:47:05 In reply to Optimusv2 (2006-04-18 02:05:26) Posted by Optimusv2 You know what you do to make up for the lack of precision when going from keyboard and mouse to controller? You adjust your play, you must know that you are no longer as versatile so you gotta play things smarter. You can play smart + have better controls. Your don't have to choose. Us FPS addicts don't run around saying, "I got a Mouse, so I can play reckless". Nope, the good ones are very VERY good at tactics and knowing the strengths and weaknesses of their character and the game design and tailor their playing approach to meet it. So the issue is not one of adjustment--it is a given gamepad plays will need to adjust--the quesiton is on the whole whether gamepad players can adjust to overcome a better control scheme. Your point assumes KB/MS players would likewise not adjust. There is a reason the best gamers in the world use KB/MS and why MS has openly said that a KB/MS gives an unfair competive advantage. How about this Optimus, I will take you with my KB/MS vs. your Gamepad ;) We will see how fast you adjust! --- |
| Optimusv2 Since 1430 Days |
2006-04-18 04:29:21 Thats true I know that, but with a controller you aren't as dangerous so naturally you gotta play things a bit smarter. Not saying keyboard and mouse = reckless, but with controller to survive you'll have to be more careful :) --- |
| lumzi23 Since 1523 Days |
2006-04-18 04:31:30 200... Huxley is mine. |
| Optimusv2 Since 1430 Days |
2006-04-18 04:36:47 I been kinda average at counter-strike though since march :P --- |
| GriftGFX He can also ban your ass! Since 1538 Days |
2006-04-18 20:07:38 In reply to Shawnzee (2006-04-17 21:25:05) Posted by Shawnzee Thats just a myth. All things being equal, the controllers aren't. |
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