| Forums-> Main forum-> Wanna ask the Table Tennis-developers a question?: |
| Author | Message |
| Manager Shemale Since 2013 Days |
2006-07-26 18:42:28 Wanna ask the Table Tennis-developers a question? We are very happy to have the oppurtunity to be in a fansite interview with the Table Tennis developers. As before, we give you the chance to submit some questions for it. |
| Phaethon360 Mr Pant Since 1384 Days |
2006-07-26 19:01:27 Table Tennis only used the RAGE engine to render two characters on screen at a time, will the detail in characters be noticably different in GTA IV given its densely populated cities? --- |
| Slabs Since 1569 Days |
2006-07-26 19:01:58 Did you specifically hire sadists to tweak the games difficulty leve? :) |
| Manager Shemale Since 2013 Days |
2006-07-26 19:15:27 In reply to Phaethon360 (2006-07-26 19:01:27) Posted by Phaethon360 Table Tennis only used the RAGE engine to render two characters on screen at a time, will the detail in characters be noticably different in GTA IV given its densely populated cities? I was more thinking of something like, "Did you know from the start that the engine would be used for other games?" or "Was Table Tennis just a demo for the engine from day one?". Something that goes around GTA, but still focus on TT. |
| roxwell PuS3Y Since 1487 Days |
2006-07-26 19:20:29 What can we expect next, Pool, Darts or Travel Scrabble? --- |
| INDIGO Since 2241 Days |
2006-07-26 20:58:55 EVERYONE uses Jesper online. What are the best ways to beat him? And do you feel Jesper ruined the game's balance? (I kinda get the PGR3/F50 feeling) |
| Optimusv2 Since 1431 Days |
2006-07-26 21:12:31 I really like the graphics engine used for Table Tennis I assume its a mult-threaded graphics engine because whatever it was doing it really did wonders for Table Tennis. Just how impressed have you guys been with how its been adapted to the 360 and do you see much more potential for the engine on future 360 titles? --- |
| deftangel Hot stuff! Since 1407 Days |
2006-07-26 21:24:32 In reply to Phaethon360 (2006-07-26 19:01:27) Posted by Phaethon360 Table Tennis only used the RAGE engine to render two characters on screen at a time, will the detail in characters be noticably different in GTA IV given its densely populated cities? |
| Panzer83 Since 1474 Days |
2006-07-27 07:25:00 In reply to INDIGO (2006-07-26 20:58:55) Posted by INDIGO EVERYONE uses Jesper online. What are the best ways to beat him? And do you feel Jesper ruined the game's balance? (I kinda get the PGR3/F50 feeling) Also will you be adding any new content? --- |
| LEBATO IS WRONG Since 1661 Days |
2006-07-27 07:26:32 I don't want to ask questions, just to let you guys know I'm very thankful for the demo as that's basically the whole game :D --- |
| shido Since 1235 Days |
2006-07-27 07:58:40 In reply to INDIGO (2006-07-26 20:58:55) Posted by INDIGO EVERYONE uses Jesper online. What are the best ways to beat him? And do you feel Jesper ruined the game's balance? Easy to play him...just play to his back hand and avoid those mental fore hands... A question I have is: How did the whole project get started? I mean like surely someone didn't come into the office one day and say "Our first next gen game is going to be Ping Pong!".... |
| SimonM7 Since 1562 Days |
2006-07-27 12:46:39 I think one of the most interesting aspects of Table Tennis' design is the sense of increasing focus when you manage huge rally. The music, the sound and the way the background fades away all contribute to this, and I'm quite frankly intrigued by it. How did you go about designing those different effects, and did you take something with you from the experience? --- |
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