| Forums-> Main forum-> New Testdrive demo coming august 20th?: |
| Author | Message |
| Optimusv2 Since 1429 Days |
2006-08-05 19:38:26 New Testdrive demo coming august 20th? http://www.clubskill.com/Game_News/4071/Test Drive: Unlimited Demo 2 --- |
| shido Since 1234 Days |
2006-08-05 19:42:48 Excellent...hopefully it will be way better than that last demo and will convince more people to buy it.... |
| GriftGFX He can also ban your ass! Since 1537 Days |
2006-08-05 19:48:56 I think it would be benefitial for them to do this--especially if the game has improved significantly from E3..that demo left a lot of people with bad impressions of their game..if they've addressed some of the issues from E3 perhaps this is a good way to win people over. |
| LEBATO IS WRONG Since 1659 Days |
2006-08-05 20:53:19 Weird how some developers whine about not having the time to come up with demos "they take an enormous amount of time to polish, etc etc". I don't believe it myself when other devs are coming out with 2 demos. --- |
| Optimusv2 Since 1429 Days |
2006-08-05 22:09:07 It definitely wastes times. The time they are spending to make sure demos run great and finalize whats in it thats valuable time they could be spending on making the final game the best possible product it can be. --- |
| Jato Since 1414 Days |
2006-08-06 01:02:03 Dunno what to expect from this, I believe they are adding HDR which wasn't in the 1st demo, but I doubt they will change the car physics drastically which is my main complaint about this game. --- |
| Optimusv2 Since 1429 Days |
2006-08-06 02:57:05 I'm almost sure they did some tuning to the cars, but whether it'll be as good as people expect it to be is another thing totally. --- |
| LEBATO IS WRONG Since 1659 Days |
2006-08-06 03:30:19 In reply to Jato (2006-08-06 01:02:03) Posted by Jato Dunno what to expect from this, I believe they are adding HDR which wasn't in the 1st demo, but I doubt they will change the car physics drastically which is my main complaint about this game. But they most have done something other than adding the HDR in the meantime if they think it's worth another demo?! Anyway, we'll see how it turns out, and this time no 15 min time limit please! --- |
| sphilli22 Since 1217 Days |
2006-08-06 04:30:11 In reply to LEBATO (2006-08-05 20:53:19) Posted by LEBATO Weird how some developers whine about not having the time to come up with demos "they take an enormous amount of time to polish, etc etc". I don't believe it myself when other devs are coming out with 2 demos. I'll try the demo and see if they have improved gameplay, doubtful but I'll try it. |
| Jato Since 1414 Days |
2006-08-06 22:46:59 In reply to LEBATO (2006-08-06 03:30:19) Posted by LEBATO Ah Jato! I see we agree on something else other than the unnaceptable performance of the Saint's Row demo. I'm also looking forward to see how they change the car physics, from something I thought was last last gen. Anyway, I do hope they can equal the PGR3 physics, which isn't very realistic according to many people (although it's the most realistic I've ever encountered), but it just handles so perfect, I absolutely love it! TDU already took over the ever so brilliant cockpit view, so if they can get those car physics tuned properly, I'm in... --- |
| LEBATO IS WRONG Since 1659 Days |
2006-08-07 01:20:27 In reply to Jato (2006-08-06 22:46:59) Posted by Jato Well, no surprise there really, these things are facts, Saint's Row demo is crap performance and the TDU demo has very cheap car physics, I think most people will agree with this... ;) Anyway, I do hope they can equal the PGR3 physics, which isn't very realistic according to many people (although it's the most realistic I've ever encountered), but it just handles so perfect, I absolutely love it! TDU already took over the ever so brilliant cockpit view, so if they can get those car physics tuned properly, I'm in... PGR3 physics the best? The best on next gen systems? Games like Forza 1 had better physics, way better actually. There's very little suspension work on PGR3 among other things, but it's perfectly fine for an arcade racer. --- |
| raytard Since 1475 Days |
2006-08-07 06:35:01 tdu feels very floaty, the cars just dont feel right, its not an arcade racer, its a sim by just about all standards, but the physics just feel slightly off, like theres no downforce, or friction doesnt work, or something like that. it seems like a gallardo going 100 mph should be ably to make a highway turn, doesnt it, but it never does somehow, itll always screech and hit the guardrail, on a turn I could take at that speed in my crappy arse camry. --- |
| sphilli22 Since 1217 Days |
2006-08-07 07:55:13 In reply to raytard (2006-08-07 06:35:01) Posted by raytard tdu feels very floaty, the cars just dont feel right, its not an arcade racer, its a sim by just about all standards, but the physics just feel slightly off, like theres no downforce, or friction doesnt work, or something like that. it seems like a gallardo going 100 mph should be ably to make a highway turn, doesnt it, but it never does somehow, itll always screech and hit the guardrail, on a turn I could take at that speed in my crappy arse camry. there are cars in it? TDU is not and definitely is not intended to be a sim racer. |
| LEBATO IS WRONG Since 1659 Days |
2006-08-07 18:21:22 In reply to sphilli22 (2006-08-07 07:55:13) Posted by sphilli22 it's a sim by what standards? there are cars in it? TDU is not and definitely is not intended to be a sim racer. --- |
| Jato Since 1414 Days |
2006-08-07 22:42:48 In reply to LEBATO (2006-08-07 01:20:27) Posted by LEBATO No, not a lot of people agree with us on the cheap physics. I remember making a thread when the first demo came out and you'd be surprised to see how many people said the physics were fine/perfect/acceptable/the best. PGR3 physics the best? The best on next gen systems? Games like Forza 1 had better physics, way better actually. There's very little suspension work on PGR3 among other things, but it's perfectly fine for an arcade racer. But what did it for me with PGR3 , especially in cockpit view, is when you are driving and you drift around the corner, you can practically feel the rear end breaking out, and when you accelerate it actually really feels like accelerating. I dunno, maybe it's the cockpit view that makes up a lot here, but calling it an arcade racer is a bit off, imo, Ridge racer, that's arcade physics... --- |
| sphilli22 Since 1217 Days |
2006-08-07 22:48:01 no, it's arcade. you can't drift a car that well and that easily in real life. |
| Jato Since 1414 Days |
2006-08-07 22:52:00 Lol, obviously it isn't realistic, I mean, how are you gonna make a realistic driving experience looking at a screen with a controller in your hand. --- |
| LEBATO IS WRONG Since 1659 Days |
2006-08-07 22:56:16 In reply to Jato (2006-08-07 22:52:00) Posted by Jato Lol, obviously it isn't realistic, I mean, how are you gonna make a realistic driving experience looking at a screen with a controller in your hand. But it's the most realistic driving I've ever encountered in a driving game before... --- |
| Jato Since 1414 Days |
2006-08-07 23:02:28 Well, I'm not really on the lookout for racing sim's if that's what you mean, no, but I play what comes on my way. --- |
| sphilli22 Since 1217 Days |
2006-08-08 03:16:50 In reply to Jato (2006-08-07 22:52:00) Posted by Jato Lol, obviously it isn't realistic, I mean, how are you gonna make a realistic driving experience looking at a screen with a controller in your hand. But it's the most realistic driving I've ever encountered in a driving game before... I would say that, going by the definition of "making a turn at xxx speed, pressing the brake the car would react this way" pgr3 is not a sim. If you think thats how cars drive, get in your RWD car and try drifting some time. it's a bit more difficult than PGR would make it seem. but if it were that diffcult in the game most people wouldn't play it. |
| GriftGFX He can also ban your ass! Since 1537 Days |
2006-08-08 10:36:39 In reply to sphilli22 (2006-08-08 03:16:50) Posted by sphilli22 ah, I guess going by the definition that "nothing is realistic if you aren't actually in a real car" then PGR3 is just asm uch of a sim as anything else. I would say that, going by the definition of "making a turn at xxx speed, pressing the brake the car would react this way" pgr3 is not a sim. If you think thats how cars drive, get in your RWD car and try drifting some time. it's a bit more difficult than PGR would make it seem. but if it were that diffcult in the game most people wouldn't play it. |
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