| Forums-> Main forum-> Frontlines brings 64 person multiplayer: |
| Author | Message |
| anm8rjp Since 2234 Days |
2007-01-19 18:54:36 Frontlines brings 64 person multiplayer I'll beleive this when I see it. I have seen multiple games while in developement for Xbox 360 and Xbox1 brag about having large numbers in multiplayer games. Very few have lived up to their promises. Star Wars Battlefront, and BFMC are just a couple that I know of that support more than 16. I'm betting they scale this back to 24 or 16 by the release, you never know though. Also on a side note... remember with the original Xbox, that Unreal Championship had its own servers for hosting, do or does any 360 titles do this ( I think Test Drive Unlimited does this) |
| Broadbandit Since 1364 Days |
2007-01-19 19:02:05 I saw that in GI, that would be awesome if its true |
| Slabs Since 1567 Days |
2007-01-19 19:05:06 It's the Desert Combat team. They did miracles with the Battlefield 1942 engine so I can see them doing miracles with UE3 and XBox Live! |
| anm8rjp Since 2234 Days |
2007-01-19 19:19:00 I'd forgotten they were using UE3. |
| Bingham67 Since 1154 Days |
2007-01-19 19:22:33 Because most games you need to use your own connection there should be dedicated servers like PC games. |
| LEBATO IS WRONG Since 1659 Days |
2007-01-19 19:24:51 Didn't Black Hawk Down on Xbox support that many? Or some war game I don't remember. Maybe it was like 32 players, I don't remember. --- |
| lukasblue Since 1284 Days |
2007-01-19 19:57:01 In reply to anm8rjp (2007-01-19 19:19:00) Posted by anm8rjp I'd forgotten they were using UE3. some screenshots... some are pretty old http://www.frontlineswar.com/index.php?page=screen... --- |
| GriftGFX He can also ban your ass! Since 1537 Days |
2007-01-19 19:59:29 In reply to anm8rjp (2007-01-19 18:54:36) Posted by anm8rjp I'll beleive this when I see it. I have seen multiple games while in developement for Xbox 360 and Xbox1 brag about having large numbers in multiplayer games. Very few have lived up to their promises. Star Wars Battlefront, and BFMC are just a couple that I know of that support more than 16. I'm betting they scale this back to 24 or 16 by the release, you never know though. Also on a side note... remember with the original Xbox, that Unreal Championship had its own servers for hosting, do or does any 360 titles do this ( I think Test Drive Unlimited does this) Frontlines brings 64 person multiplayer Posted Jan 19th 2007 12:05PM by Richard Mitchell Filed under: News The latest issue of Game Informer has a spread on Frontlines: Fuel of War, developed by Kaos Studios. Announced last April, Frontlines: Fuel of War is a military FPS featuring vehicular combat and advanced weaponry. The biggest tidbit of information, however, is revealed in the game's description. Should you walk by a copy of Game Informer in your local grocery store, flip to page 72 and focus your eyes directly under the title: "Up to 64-player via Xbox Live." You may be compelled to rub your eyes and unleash a hearty "whaa?" It's understandable. So there you go, from some of the same people that brought you Battlefield 2 comes 64 player madness. Frontlines has the potential to be the best shooter this year, easily. If anyone can make a better battlefield it's these guys--and if it weren't for the way EA and DICE handled BF2 it would easily be my favorite shooter ever. It really wouldn't be very hard to support large games on Xbox live if they had dedicated servers, not running off of Xboxes but rather dedicated server software. Even running dedicated servers off of your own Xbox is a good start--but most people don't have the bandwidth to be serving 64 player games that well anyway. I'll most likely be playing this on PC, but KAOS is promising that this will be the same game on consoles, not some toned down port. Regardless of player size, this is one to watch. BF2 scales beautifully between 16 and 64 players..I expect the same from Frontlines. |
| deftangel Hot stuff! Since 1405 Days |
2007-01-19 20:04:58 Chromehounds, Saint's Row, Phantasy Star Online, FFXI, Test Drive Unlimited, Battlefield:MC, PGR3 and Burnout Revenge all use some kind of server attached to Xbox Live to provide some sort of functionality. There are probably more, that's off the top of my head. |
| GriftGFX He can also ban your ass! Since 1537 Days |
2007-01-19 22:43:57 Update: An inside source reports to us that the information in Game Informer is a misprint. Matches over Xbox Live will be limited to 32 players. The PC version, however, should support 64 players online. Too bad, though 32 is nothing to sneeze at. |
| roxwell PuS3Y Since 1485 Days |
2007-01-19 22:53:35 I love big team battles on live. --- |
| GriftGFX He can also ban your ass! Since 1537 Days |
2007-01-19 23:08:55 In reply to roxwell (2007-01-19 22:53:35) Posted by roxwell I love big team battles on live. I would also like some body to design a lock in feature to stop the quiters though. Since this is basically a PC game being tailored to a multiplatform enviroment, I'm hoping it more or less works like a PC game. I also hope they add party features on Xbox live though, to make it easier to get the most out of that enviroment. |
| Acert93 Mr. Bad Cop Since 1508 Days |
2007-01-20 06:18:39 I loved DC. Bring it on Trauma! --- |
| Eddy186 Since 1483 Days |
2007-01-20 07:39:19 In reply to Bingham67 (2007-01-19 19:22:33) Posted by Bingham67 Because most games you need to use your own connection there should be dedicated servers like PC games. 64 player bound to be a dedicated server so good news. :) |
| Sath Missed the hay Since 1403 Days |
2007-01-20 10:38:24 This is like GRAW goes into the world of Battlefield, I am buying it. IF online supports that much and the graphics looks this amazing, I am going for it. --- |
| GriftGFX He can also ban your ass! Since 1537 Days |
2007-01-20 13:18:28 In reply to Eddy186 (2007-01-20 07:39:19) Posted by Eddy186 I have to say 64 player PC games are complete bullcrap, they rarely ever achieve their goal. There was a real good article about this in EGM or Game Informer, a couple of months ago. |
| kenshin2418 Junior Detective Since 1512 Days |
2007-01-21 23:51:06 looks interesting, I'll definitely keep a eye on this one --- |
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