| Forums-> Main forum-> New ShadowRun Shots, What's your opinion on this game?: 1 2 >> |
| Author | Message |
| LEBATO IS WRONG Since 1661 Days |
2007-04-06 06:34:16 New ShadowRun Shots, What's your opinion on this game? --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-04-06 06:59:36 I'll definitely give it a chance, but I'm not really sure what to expect yet. I really wanted in on the beta test for this game -- but I missed that opportunity I guess. I'm a bit worried about how the PC version will be received, as it seems to be catering more directly to the console crowd .. plus the Vista requirement will put off plenty of people regardless. |
| Optimusv2 Since 1431 Days |
2007-04-06 07:00:34 The game had no chance in hell the moment they announced it was a fps. --- |
| Phaethon360 Mr Pant Since 1384 Days |
2007-04-06 07:02:28 Not interested in it in the least. --- |
| bloodforge Since 1532 Days |
2007-04-06 07:16:13 I'll probably end up buying it. It looks interesting and I like the setting with the firearms/magic mix. |
| kenshin2418 Junior Detective Since 1514 Days |
2007-04-06 07:31:44 rent --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-04-06 08:07:28 In reply to Optimusv2 (2007-04-06 07:00:34) Posted by Optimusv2 The game had no chance in hell the moment they announced it was a fps. They should've created a new world for Shadowrun and took advantage of the popular characters to make an epic rpg. It could potentially bring the franchise back from the dead or just flop, we'll see. Looks fun to me, and it's one of the few FPS I'll actually play on 360 over PC at this point. |
| Heretic Since 1512 Days |
2007-04-06 09:33:28 looks better than Mass Effect that's for sure! --- |
| Broadbandit Since 1366 Days |
2007-04-06 09:43:19 In reply to Optimusv2 (2007-04-06 07:00:34) Posted by Optimusv2 The game had no chance in hell the moment they announced it was a fps. They should've created a new world for Shadowrun and took advantage of the popular characters to make an epic rpg. but seriously, i think it could be a big hit online. Most previews for it have been really positive and thats really a good sign, it may be mp only but good mp only lets hope. Im definantly going to pick this up unless the demo they're putting up in may is garbage |
| PlumbDrumb Still drinking Since 1532 Days |
2007-04-06 09:53:11 I'm really looking forward to it. --- |
| Broadbandit Since 1366 Days |
2007-04-06 10:28:38 The graphics look improved and it also looks like they are finally finalizing the art. |
| FireWire IEEE 1394 Since 1539 Days |
2007-04-06 10:42:36 I don't give a rat's ass about the graphics.... --- |
| roxwell PuS3Y Since 1487 Days |
2007-04-06 10:50:36 Looks fun so I will give it a go. Posted by Plumbers Not sure which system I'll buy it for though... --- |
| kenshin2418 Junior Detective Since 1514 Days |
2007-04-06 11:07:55 will there be clan support? --- |
| roxwell PuS3Y Since 1487 Days |
2007-04-06 11:11:54 In reply to kenshin2418 (2007-04-06 11:07:55) I'm sure I read there will be Clan support in a previous post or was that to do with the spring update? --- |
| deftangel Hot stuff! Since 1407 Days |
2007-04-06 13:33:47 In reply to roxwell (2007-04-06 11:11:54) Posted by roxwell I'm sure I read there will be Clan support in a previous post or was that to do with the spring update? Deftangel? I think I did read though that FASA are using their own matchmaking servers/party system for this so they could be doing their own thing with clans too. I've not seen it specifically mentioned but really this game needs to have clans if it's going to become the hardcore couter-strike esque shooter with a following they want it to be. I'm very interested in the game and will be picking it up. I think FASA's biggest problem is that they've over run massively on this development and it might be released too close to Halo 3 to make an impact. I can imagine a lot of the console players jumping to that when it's out leaving this with a fairly meagre population. |
| roxwell PuS3Y Since 1487 Days |
2007-04-06 16:03:06 In reply to deftangel (2007-04-06 13:33:47) Thanks deft! --- |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-04-06 16:10:37 In reply to PlumbDrumb (2007-04-06 09:53:11) Posted by deftangel There won't be multi-game clan support in the Spring update. Major Nelson confirmed as much a couple of weeks ago. What there is however, is an API in the backend of Live for developers to implement clans in their game if they wish to. That's been there since the Fall update. I think I did read though that FASA are using their own matchmaking servers/party system for this so they could be doing their own thing with clans too. I've not seen it specifically mentioned but really this game needs to have clans if it's going to become the hardcore couter-strike esque shooter with a following they want it to be. I'm very interested in the game and will be picking it up. I think FASA's biggest problem is that they've over run massively on this development and it might be released too close to Halo 3 to make an impact. I can imagine a lot of the console players jumping to that when it's out leaving this with a fairly meagre population. Clan match making in Halo is pretty sweet, I just don't know that it's a good replacement for established leagues and ladders. There's something about having some soft of external league to schedule with that actually appeals to me. Maybe I would like the Halo system more if there were a way (internally) of having leagues, seasons, etc, rather than just a match making system with a built in ladder. Posted by PlumbDrumb Not sure which system I'll buy it for though... |
| Slabs Since 1569 Days |
2007-04-06 16:18:18 The response from people who have played the game has been overwhelmingly positive, even some of the more jaded members of the online gaming community have responded with favourable impressions. |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-04-06 16:29:12 In reply to Slabs (2007-04-06 16:18:18) Posted by Slabs The response from people who have played the game has been overwhelmingly positive, even some of the more jaded members of the online gaming community have responded with favourable impressions. It also looks pretty good as well and despite initial concerns about the seemingly oversized areas it seems obvious that allowances had to be made for not only the larger player classes but the many summons and powers that required additional space to be useful. It became pretty obvious that the 360 version of the game was the one to own, and that this implementation of cross platform play wasn't going to do much to aid the growth of the GFW brand.. but that doesn't mean they don't have a fine console shooter on their hands. Some of the magic looks really interesting. The level of customization when it comes to a characters load out is interesting. The vertical nature of combat is pretty interesting too. Who knows, this could really take off with the live crowd. I wouldn't even want to see the Windows version become a success at this point -- but that won't stop me from trying the game on 360. |
| deftangel Hot stuff! Since 1407 Days |
2007-04-06 16:35:51 In reply to GriftGFX (2007-04-06 16:10:37) Posted by GriftGFX This is one thing I've never really understood.. people constantly seem to ask for this feature, and people seem to think it's important, but how important is it really? Like most PC games, Counter Strike has no built in clan system, you just organize yourselves and throw on a tag on your handle and you're good to go. What's wrong with this approach? R6:Vegas lets users throw a clan prefix onto the gamertag -- I think that's all you really need personally. Clan match making in Halo is pretty sweet, I just don't know that it's a good replacement for established leagues and ladders. There's something about having some soft of external league to schedule with that actually appeals to me. Maybe I would like the Halo system more if there were a way (internally) of having leagues, seasons, etc, rather than just a match making system with a built in ladder. And just because you might not need built in clan support doesn't mean it's not a nice to have or a value-add. The more people start doing it, the more likely it is that better implementations are developed that make it better and offer some of the functionality you mentioned, especially if you're paying for the service... Posted by GriftGFX Get it on the Xbox because it 1) Does not require you to purchase Windows Vista, and 2) Live Anywhere could very tank -- and I'm starting to hope it does. MS is proving that they don't care nearly as much about revitalizing the PC market as they claim.. trying to turn a quick buck by hijacking features that PC gamers have been used to getting for free (forever) and assigning them to a subscription service just..burns. I think the main problem is that they really needed to launch with more of the vision in place that they presented at E3. Not launching with the Vista "dashboard" or any arcade games is a big mistake IMO. As it stands this year there is Halo 2, Shadowrun and Uno with Vista integration, Arcade games, Live on Mobile and advanced features like the Forza 2 editor nowhere in sight. I realise that was just a demo but as the online leaders, they need to rolling such things out. What's there now isn't enough. As a 360 gold member, I think Live Anywhere is a good way of adding value to my Gold account. In the early stages, I think MS needs to be pushing that a bit more. They've said repeatedly that 70% of the 360 userbase play on both platforms but that message is lost amongst many. |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-04-06 16:42:05 Read the new interview with Peter Moore by Shawn Elliott on this subject over at 1up -- it's quite telling. You're not just getting cross platform play and online achievements -- you're getting features like stat-tracking and VoIP (which are free and internally supported by many PC games) that are being hijacked by the service. If a developer signs up with Windows Live, there's a very real chance that Microsoft's agreement with that developer will not allow them to enable those features to gamers who don't pay for the gold service. |
| deftangel Hot stuff! Since 1407 Days |
2007-04-06 17:01:40 In reply to GriftGFX (2007-04-06 16:42:05) Posted by GriftGFX Read the new interview with Peter Moore by Shawn Elliot on this subject over at 1up -- it's quite telling. You're not just getting cross platform play and online achievements -- you're getting features like stat-tracking and VoIP (which are free and internally supported by many PC games) that are being hijacked by the service. If a developer signs up with Windows Live, there's a very real chance that Microsoft's agreement with that developer will not allow them to enable those features to gamers who don't pay for the gold service. Windows Live is not offering anything that PC gamers need. Peter Moore says, "Don't underestimate achievements" -- but at this point in the game I think MS is overestimating them. The facts is, they could have offered a large portion of this service for free on the PC side, and they should have. It would have shown that they care about PC gaming and growing the GFW brand.. all they are showing me right now is that they care about finding a new way to exploit our (PC gamers) wallets. The only things you have to pay for are;- * Matchmaking (TruSkill, Gamerzones, Friends lists, Party matchmaking etc) using Xbox Live. * MP achievements * Cross platform play. That's it. I accept that isn't much right now but if you read his responses, so does Moore I think and he's certainly not under the impression that anyone is being forced to do anything. The one point of ambiguity was whether a developer can offer the equivalent of Gold tier services outside of the GFW Live framework. I read it as that was possible but because Elliot persistently banged on about VOIP despite the fact it's bloody free it reads confusing. I'll be interested to see what Sweeny thinks of it all as he knows what he's on about at least and he'll full well know what he can and can't do with it. I'll listen to Epic's take on it over some anonymous third party developer any day of the week. |
| GriftGFX He can also ban your ass! Since 1539 Days |
2007-04-06 17:10:28 In reply to deftangel (2007-04-06 17:01:40) Posted by deftangel * Matchmaking (TruSkill, Gamerzones, Friends lists, Party matchmaking etc) using Xbox Live. * MP achievements * Cross platform play. And if that question had already been answered (VoIP, stat tracking, etc) how come Peter Moore completely dodges the question? Forget about users -- what incentive are they offering PC developers to jump on this bandwagon? Seriously.. the whole thing just seems awfully flawed. |
| deftangel Hot stuff! Since 1407 Days |
2007-04-06 17:30:16 In reply to GriftGFX (2007-04-06 17:10:28) Posted by GriftGFX Sooo.. all of the features that PC gamers actually need (and already have) like stat tracking and VoIP are part of the silver package -- and PC gamers can still play online in those games on dedicated servers without being gold members, those features intact? Cross platform P2P, a friends list (hello there, Xfire) and multiplayer achievements are really what they think is worth charging a subscription for? And if that question had already been answered (VoIP, stat tracking, etc) how come Peter Moore completely dodges the question? Forget about users -- what incentive are they offering PC developers to jump on this bandwagon? Seriously.. the whole thing just seems awfully flawed. Right now I agree that the proposition is not terribly compelling and I agree it's looking a bit half assed. I'd rather someone took Moore to task over that than getting the basic facts wrong and confusing people as to what the actual deal is. I mean, he gets a shot at the head guy and doesn't bring up the question regarding Live dedicated servers? Come on! >:/ |
| Forums-> Main forum-> New ShadowRun Shots, What's your opinion on this game?: 1 2 >> |
You have to be logged in to post in this forum!
Log in
- 12 Guy, Cody et Adon in Super SFIV
- 26 Mass Effect 2: Two more videos
- 25 Final Fantasy XIII trailer
- 8 Avatar: Dev Diary #4
- 12 Kingdom Under Fire 2 trailer
- 18 Lost Planet 2 images
- 11 Aliens vs Predator multiplayer trailer
Top stories
About
- Copyright 2007-2009 Gamersyde SARL

