| Forums-> Main forum-> Footage of Heavenly Sword running on the original Xbox: 1 2 >> |
| Author | Message |
| alimokrane Since 1470 Days |
2007-07-23 15:25:29 Footage of Heavenly Sword running on the original Xbox just stumbled on this at Eurogamer --- |
| Slabs Since 1570 Days |
2007-07-23 15:39:06 Oh wow! I know technically the PS3 game is going to be doing a lot more than this but I'll be damned if that doesn't look darn close visually at that resolution. |
| gmulis blames poor marketing Since 1328 Days |
2007-07-23 15:54:51 seen --- |
| Slabs Since 1570 Days |
2007-07-23 16:00:05 Ninja Theory have required a LOT of new staff and relocation to new offices to make it into a fully fledged game. I'm not sure Microsoft had the confidence to invest that amount of time and money in them after Kung Fu Chaos. |
| wuca Since 1373 Days |
2007-07-23 16:05:58 I think its first 360 build the HS lead programmer on Beyond3d mentioned that NT (or JAD)worked with 360 alpha kit. |
| Jin187 Since 1284 Days |
2007-07-23 16:10:28 omg, that xbox 1 version looks just as good lol, pretty damn impressive |
| gmulis blames poor marketing Since 1328 Days |
2007-07-23 16:11:45 In reply to Slabs (2007-07-23 16:00:05) Posted by Slabs Ninja Theory have required a LOT of new staff and relocation to new offices to make it into a fully fledged game. I'm not sure Microsoft had the confidence to invest that amount of time and money in them after Kung Fu Chaos. look at GG, the devs aren't legendary like epic or bungie, but because sony was supportive they've made progress --- |
| dcdelgado Since 1400 Days |
2007-07-23 16:12:03 Bloody hell that looked sweet for the Xbox. --- |
| Slabs Since 1570 Days |
2007-07-23 16:15:58 In reply to gmulis (2007-07-23 16:11:45) Posted by gmulis and thats the problem with them, they look if the previous game made was successful (sold over millions of copies) instead of looking at the talent of the devs, the pontatial the game has and what it might do to the xbox library which lacks diversity.....but are willing to throw 50 million on DLC look at GG, the devs aren't legendary like epic or bungie, but because sony was supportive they've made progress |
| gmulis blames poor marketing Since 1328 Days |
2007-07-23 16:25:10 In reply to Slabs (2007-07-23 16:15:58) Posted by Slabs You've brought up Guerilla as an example when Sony had to do the exact same thing to them. It's 20/20 hindsight. the thing is, to make money you need lose money thats how it is Ms will never see a chance like this again especially good devs begging on their knees for game to be on their console....won't happen --- |
| szaromir Since 1296 Days |
2007-07-23 16:36:25 It cerainly wasn't running on Xbox. --- |
| alimokrane Since 1470 Days |
2007-07-23 16:38:50 In reply to szaromir (2007-07-23 16:36:25) Posted by szaromir It cerainly wasn't running on Xbox. --- |
| Slabs Since 1570 Days |
2007-07-23 16:39:48 In reply to gmulis (2007-07-23 16:25:10) Posted by gmulis is that so, KZ2 tells a different stroy Secondly that was my point, Sony had to invest a LOT more than just the purchase price of the studio. They could probably have started a whole new studio in Holland for the same price. |
| palamede Since 1294 Days |
2007-07-23 16:42:02 maybe running on a 360 devkit from 2004 : no 360 CGU and a single core powerpc if I remember correctly. --- |
| wuca Since 1373 Days |
2007-07-23 16:42:34 In reply to alimokrane (2007-07-23 16:38:50) Posted by alimokrane You cant be serious now, are you ? it's Soooooo obivous the game is running on xbox just look at Nariko .. she's way less detailed then PS3s nariko. |
| szaromir Since 1296 Days |
2007-07-23 16:46:11 In reply to alimokrane (2007-07-23 16:38:50) Posted by alimokrane You cant be serious now, are you ? it's Soooooo obivous the game is running on xbox just look at Nariko .. she's way less detailed then PS3s nariko. --- |
| gmulis blames poor marketing Since 1328 Days |
2007-07-23 16:54:20 In reply to Slabs (2007-07-23 16:39:48) Posted by Slabs Firstly Killzone 2 LOOKS great right now, how it plays is another matter. . Posted by Slabs Secondly that was my point, Sony had to invest a LOT more than just the purchase price of the studio. They could probably have started a whole new studio in Holland for the same price. --- |
| deftangel Hot stuff! Since 1408 Days |
2007-07-23 17:39:20 Shane Kim owes me a lot of money. Enough said. And I loved Kung Fu Chaos! |
| RAZurrection Since 1412 Days |
2007-07-23 17:57:59 I'm 99% sure HS was always intended for Next-gen, so it's probably PC's with allusions to what would become Xbox 360. |
| wuca Since 1373 Days |
2007-07-23 18:07:56 In reply to RAZurrection (2007-07-23 17:57:59) As expected, several weeks after our presentation to MS, they say no to Kung Fu Story but we are already busy designing a next generation original IP codenamed Heavenly Sword. And so begins this diary of the dreams and nightmares that define next-gen development... |
| JediMasterMalik Since 1275 Days |
2007-07-23 18:19:40 Yeh, those are probably early PC builds before they got picked up by Sony, I doubt it's running off of an Xbox. |
| CockKnocker Since 1485 Days |
2007-07-23 18:44:03 theres no way thats running on Xbox1. Not with all those characters on-screen at one time along with the real-time lighting and shadows...no way. |
| Heretic | This message is in "Boulet Time" (TM), If you still *really* want to see it, click here |
| Optimusv2 Since 1432 Days |
2007-07-24 10:40:32 In reply to Heretic (2007-07-24 10:30:33) Posted by Heretic PS3 Heavenly Sword = Xbox Heavenly Sword in HD --- |
| ItsOK_ImaNinja Since 853 Days |
2007-07-29 18:31:54 HS was once up for both Xbox 360 and PS3. |
| Forums-> Main forum-> Footage of Heavenly Sword running on the original Xbox: 1 2 >> |
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