| Forums-> Main forum-> Assassin's Creed thread - Animation Interview & Acre mission info with Jade (gameplay): << 1 2 |
| Author | Message |
| Jin187 Since 1282 Days |
2007-10-15 17:42:19 In reply to mkk316 (2007-10-15 04:59:11) Posted by mkk316 Ok, i dont get this. what exactly are you hoping for? All 6 to attack at once? how is that fair, especially in a game where you can barely take a few hits? --- |
| Sath Missed the hay Since 1404 Days |
2007-10-15 17:44:06 In reply to Jin187 (2007-10-15 17:42:19) Posted by Jin187 I take it you have never played NG --- |
| KORNdog Since 942 Days |
2007-10-15 17:44:26 In reply to Jin187 (2007-10-15 17:42:19) Posted by Jin187 I take it you have never played NG |
| Jin187 Since 1282 Days |
2007-10-15 17:53:05 In reply to Sath (2007-10-15 17:44:06) Posted by Sath UbiSoft wanted the fighting to be a bit more realistic, than some character with power moves, aerial sword attacks, 50x combos with magic all over the place. --- |
| TheBeagle Since 1143 Days |
2007-10-15 17:55:18 In reply to Jin187 (2007-10-15 17:42:19) Posted by Jin187 I take it you have never played NG |
| KORNdog Since 942 Days |
2007-10-15 18:10:29 In reply to Jin187 (2007-10-15 17:53:05) Posted by Jin187 Realistic? By having 6 guards stand and watch as thier men get sliced to death? The combat just looks stupid to me, especially how easy it is to run away through a crowd of guards without a scratch, they dont even attempt to hit you. Like i said, i just hope its on a very easy setting. |
| Sath Missed the hay Since 1404 Days |
2007-10-15 18:12:57 Jin, you do realize that if there is like 5 vs 1 fights with a sword, you can't just jump and enjoy the battle like its a damn fighting orgy. --- |
| ManThatYouFear Since 1481 Days |
2007-10-15 19:14:23 In reply to Sath (2007-10-15 17:31:54) Posted by Sath Well these are games really, if they made the AI to notice character lights, weapons, shadows, sound, breathing...etc. it wouldn't be fun at all. Not exactly mainstream no ... but ya know, balls to main stream they gotta cater for the hardcore now and again :( the people who live and breath a challenge (RIPPER does not count....FUCK that was hard..) --- |
| Sath Missed the hay Since 1404 Days |
2007-10-15 19:34:05 Well I want that as well, but I doubt we will see that kind of a AI this soon...maybe some miracle in one stealth game might pull it off, like the upcoming game Cipher Complex. --- |
| Jollipop Since 1421 Days |
2007-10-15 19:51:23 Hell I don't, I find games too complex these days, I think im getting old :( --- |
| Sath Missed the hay Since 1404 Days |
2007-10-15 20:11:15 In reply to Jollipop (2007-10-15 19:51:23) Posted by Jollipop Hell I don't, I find games too complex these days, I think im getting old :( If the AI was that advanced I wouldn't even bother, games have to be fun, not frustrating. Saying you don't want smarter AI means you still want them the same dumbed down AI we have been playing against for years now. The more advanced the AI get the more "real" it will get, which makes it feel you are against real players, and some point I am 100% the AI will be like that in gaming. If you don't want AI that advanced that just means you don't want the challenge at all, and keep wanting to feel more powerful than the AI, which is boring. When I played FEAR for the first time, the AI was just great at the time, taking cover, communicating...etc. heard that the Riddick game had greta AI as well, didn't play it (might pick up that Dark Athen or whatever its called, the next-gen Riddick). --- |
| Acert93 Mr. Bad Cop Since 1509 Days |
2007-10-15 20:43:13 I agree with Jin. The chase sequences can seem cheesy, and the combat showed where you are surrounded by foes who watch their mates get killed looks very basic and uninspired. The go anywhere elements look very cool, and graphically pleasing. The hide among the people mechanic is nice as well. This game is going to live and die on the number of missions, mission variety, and if they can fit some cool combat in. Right now it is stab and run or fight 10 people at a time, one by one, and then flee. --- |
| mkk316 Since 1351 Days |
2007-10-15 23:03:13 In reply to Jin187 (2007-10-15 17:42:19) Posted by Jin187 I take it you have never played NG --- |
| Jollipop Since 1421 Days |
2007-10-15 23:51:20 Not complex, smarter. Saying you don't want smarter AI means you still want them the same dumbed down AI we have been playing against for years now. To me AI is used to make a game harder, and I don't like hard games :P If you don't want AI that advanced that just means you don't want the challenge at all, and keep wanting to feel more powerful than the AI, which is boring. I would rather play something easier and enjoy the fun factor. --- |
| Sath Missed the hay Since 1404 Days |
2007-10-16 09:49:43 http://music.ign.com/articles/827/827377p1.html --- |
| Sath Missed the hay Since 1404 Days |
2007-10-16 23:04:46 Animations interview HD --- |
| SimonM7 Since 1561 Days |
2007-10-16 23:47:39 I think more advanced AI makes games more random, more unpredictable, more "life like". ie, you can get killed sometimes and you don't even know by what or why. People notice you without you noticing that THEY noticed. |
| Sath Missed the hay Since 1404 Days |
2007-10-17 08:56:36 http://www.gamespot.com/video/930278/6181142/assas... --- |
| szaromir Since 1294 Days |
2007-10-17 09:51:20 In reply to Sath (2007-10-17 08:56:36) Posted by Sath I really like the twisted futuristic icons and patterns that shows up now and then. --- |
| Sath Missed the hay Since 1404 Days |
2007-10-17 09:56:41 In reply to szaromir (2007-10-17 09:51:20) Posted by szaromir Good to finally know I am not the only one that likes it. The more twisted it is the more deeper it goes. Like for the people who don't know what Assassins Creed is at all, when you show them its in the Crusaders, and they suddenly see wierd DNA patterns, diagrams...etc. within the game, it makes them confused, which makes them curious which makes them wonder...what is going on? So its all good :D --- |
| Forums-> Main forum-> Assassin's Creed thread - Animation Interview & Acre mission info with Jade (gameplay): << 1 2 |
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